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KarmaCharmeleon's WIP thread: Dudley (Read 267993 times)

Started by KarmaCharmeleon, April 21, 2019, 02:40:00 AM
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Re: KarmaCharmeleon's WIP thread: Ryu
#521  April 15, 2022, 07:58:14 PM
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here a never seen ryu animation for sfv
Re: KarmaCharmeleon's WIP thread: Ryu
#522  April 15, 2022, 10:10:25 PM
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very similar to his sf2 attacks.
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#523  May 02, 2022, 02:50:24 AM
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getting some work done on my end of the raiden collab



CBB doesn't have an EX version yet or the suplex followup but im getting to it


also has some cool setups and combos now that im coding more stuff
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#524  May 02, 2022, 03:20:34 AM
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Wait, you and Karma are making a Raiden ?

If thats the case, dope, looking forward to it.
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#525  May 02, 2022, 09:10:18 AM
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Well, that's an actual surprise.

Judging from what I'm seeing, I'm sure you two'll do way better than I could. :)
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#526  May 02, 2022, 02:27:03 PM
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What a collapse to made a collab with Karma.
Good work.
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#527  May 09, 2022, 06:54:06 AM
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Raiden's moveset and AI is complete, with changes added by Karma for accuracy/oversights.
Raiden Bomber is unfinished, Karma is in charge of adding FX/Sounds for that particular move, but the base stuff is there.
Been a good experience working with Karma and PotS characters in general thus far
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#528  May 09, 2022, 07:07:47 AM
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The video is private.
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#529  May 09, 2022, 07:15:46 AM
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misclick mb it should be unlisted now
Re: KarmaCharmeleon's WIP thread: Raiden ft. JtheSaltyy
#530  May 09, 2022, 10:21:03 AM
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Cool :hyo:
Re: KarmaCharmeleon's WIP thread: Dudley
#531  June 17, 2022, 06:10:25 PM
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Template


SF3
Last Edit: June 17, 2022, 10:39:08 PM by KarmaCharmeleon
Re: KarmaCharmeleon's WIP thread: Dudley
#532  June 18, 2022, 12:30:06 AM
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 :watchout: :watchout: :watchout:
Re: KarmaCharmeleon's WIP thread: Dudley
#533  June 18, 2022, 04:57:44 AM
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I did some ugly "cvs-like" palettes, here:
Spoiler, click to toggle visibilty
Re: KarmaCharmeleon's WIP thread: Dudley
#534  June 18, 2022, 07:54:58 AM
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I did some ugly "cvs-like" palettes, here:
Spoiler, click to toggle visibilty

They are good, actually!
Good job, man !!

I would only tweak the white + pink one fro a less contrasted shirt (just tweaking the lightest pink area)
But it's definitely well done


I have to say I'm a bit surprised the spritesed used is unedited SF3.
I'm curious about the reason. Hope it looks of with other POTS/CVS type characters when scalled

Trying Kinu Nishimura Style for custom portraits...

https://twitter.com/MomotaroComics/
https://www.instagram.com/momotarocomics/
Re: KarmaCharmeleon's WIP thread: Dudley
#535  June 18, 2022, 11:50:47 AM
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I did some ugly "cvs-like" palettes, here:
Spoiler, click to toggle visibilty
Nothing ugly about these <3 thank you so much for the palettes.

I did some ugly "cvs-like" palettes, here:
Spoiler, click to toggle visibilty

They are good, actually!
Good job, man !!

I would only tweak the white + pink one fro a less contrasted shirt (just tweaking the lightest pink area)
But it's definitely well done


I have to say I'm a bit surprised the spritesed used is unedited SF3.
I'm curious about the reason. Hope it looks of with other POTS/CVS type characters when scalled
That's a fair call, but let me show you why I didn't used MaranCV sprites. When you apply the color reduced palette and resize the character, the result is super close to what MaranCV did:

There's parts that look better on his edit because he touched up the resize, but some parts that look better on the resize because he removed details.

But I won't even use his scale, I'll go with the standard .8333333333333333333333333333333, which gives me the following result:

Which seems consistent Dudley being a fairly tall character.
Re: KarmaCharmeleon's WIP thread: Dudley
#536  June 18, 2022, 01:13:19 PM
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Thing that impressed me is this..... Karma is working on multiple WIPs at the same time but never rushing a single one of 'em. Great Effort and Passion.
Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Last Edit: June 18, 2022, 01:27:40 PM by AuMiO VXC
Re: KarmaCharmeleon's WIP thread: Dudley
#537  June 18, 2022, 02:53:53 PM
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I did some ugly "cvs-like" palettes, here:
Spoiler, click to toggle visibilty

They are good, actually!
Good job, man !!

I would only tweak the white + pink one fro a less contrasted shirt (just tweaking the lightest pink area)
But it's definitely well done


I have to say I'm a bit surprised the spritesed used is unedited SF3.
I'm curious about the reason. Hope it looks of with other POTS/CVS type characters when scalled
That's a fair call, but let me show you why I didn't used MaranCV sprites. When you apply the color reduced palette and resize the character, the result is super close to what MaranCV did:

There's parts that look better on his edit because he touched up the resize, but some parts that look better on the resize because he removed details.

But I won't even use his scale, I'll go with the standard .8333333333333333333333333333333, which gives me the following result:

Which seems consistent Dudley being a fairly tall character.

Makes sense! Definitely! Yes, go for the scale, so you keep the details.
To be honest, I never had a close look to MaranCV's Dudley sprite set.

The only "bad" point I see here, is the fact palettes will be kind of long to make :D
But it's definitely worth!

Thanks for taking the time to explain, bro!

Also, I'm curious about the special "non SF3" sprites, like run animation etc?
(Sorry I go into details because I'm passionate about sprite work in such projects.) ^^;

Trying Kinu Nishimura Style for custom portraits...

https://twitter.com/MomotaroComics/
https://www.instagram.com/momotarocomics/
Re: KarmaCharmeleon's WIP thread: Dudley
#538  June 18, 2022, 04:49:46 PM
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Hehe, thanks guys.
I would only tweak the white + pink one fro a less contrasted shirt (just tweaking the lightest pink area)
But it's definitely well done
I gave the lightest pink more contrast, so I think that it's better now.

Re: KarmaCharmeleon's WIP thread: Dudley
#539  June 18, 2022, 05:58:12 PM
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  • A.K.A. NED
  • "Videl's Chapter" "3RD PAGE on Twitter !

Trying Kinu Nishimura Style for custom portraits...

https://twitter.com/MomotaroComics/
https://www.instagram.com/momotarocomics/

ExL

Re: KarmaCharmeleon's WIP thread: Dudley
#540  June 18, 2022, 06:04:03 PM
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Made one too...
Mike
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.