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Character goes down after one hit (Read 2201 times)

Started by DidiGetsRekt, May 05, 2021, 02:36:48 pm
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Character goes down after one hit
#1  May 05, 2021, 02:36:48 pm
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  • Toaru MUGEN creator
    • France
Hello, I am currently editing wolf's Himegami Aisa
My problem is that whenever she takes a hit, she falls down
That means she's impossible to combo or anything
I have tried replacing her gethit states in common but it didn't fix it
Couldn't find any parameter to change either
How can I fix this?
Currently working on Misaka Mikoto (rework),  recently finished Hamazura Shiage (new character, no sprites) and Thor (new character, no sprites, the one from Toaru)
Re: Character goes down after one hit
#2  May 05, 2021, 08:20:19 pm
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What does her gethit anims in the AIR file look like?
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Re: Character goes down after one hit
#3  May 05, 2021, 08:54:01 pm
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  • Toaru MUGEN creator
    • France
What does her gethit anims in the AIR file look like?

She has gethit anims in the AIR file, with the right numbers and anything
They don't have many frames, but they exist
Some are only one frame with a -1 time though, but that doesn't explain why the rest of them are just never triggerred
In the common.cns the gethit states are properly redirecting to the right anims as well, so I really don't understand
Currently working on Misaka Mikoto (rework),  recently finished Hamazura Shiage (new character, no sprites) and Thor (new character, no sprites, the one from Toaru)
Re: Character goes down after one hit
#4  May 06, 2021, 07:28:51 pm
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  • Toaru MUGEN creator
    • France
Solved!
It had this: [State -2, 転倒]
   type = ChangeState
   trigger1 = StateNo = [5000,5020]
   trigger1 = Time > 2
   value = 5070
   ctrl = 0

That switched from gethit states to falling states automatically, so I commented it out and now it works!
Currently working on Misaka Mikoto (rework),  recently finished Hamazura Shiage (new character, no sprites) and Thor (new character, no sprites, the one from Toaru)