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How to make characters gain more bar when receiving hits? (Read 5116 times)

Started by Xalakai, August 03, 2021, 03:59:26 pm
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How to make characters gain more bar when receiving hits?
#1  August 03, 2021, 03:59:26 pm
    • USA
I've downloaded some 200 something characters, and now I'm wondering if there is a way that they can receive more bar upon getting hit with attacks to make it a bit more interesting. If anyone knows that'd be helpful!
Last Edit: August 03, 2021, 08:29:56 pm by Xalakai
Re: How to make characters gain more bar when receiving hits?
#2  August 03, 2021, 08:29:47 pm
    • USA
Update: Problem solved on my own. If you're in need of a mechanic like this just find the listing "[Statedef -2]" in a CNS file, or most times the AI CNS file and under that paste this:

[State -2, power]
type = poweradd
trigger1 = alive && movetype = H
value = 10

You can change trigger1 letters to whatever you want
H = Hitdef (When they get hit)
I = Idle (When they aren't moving)
Other than that I'm not necessarily sure, you can probably search around the other CNS files for what other letters directly stand for.

Value you can change to your liking.
Higher the number the higher the added bar.
Lower the number the lower the added bar.

Good luck.