Arcade Accurate MK Chars (Read 1951 times)

Started by SaltAddict, January 26, 2022, 12:10:23 AM
Share this topic:
Arcade Accurate MK Chars
#1  January 26, 2022, 12:10:23 AM
  • avatar
  • ***
    • Portugal
(idk why videos are flipped)

This project originally started as a simple edit of OMEGAPSYCHO's Cage together with some MKP stuff to make it more accurate to the source games. However I feel like I've changed enough stuff by now for it to qualify as its own thing. Re-did the sff, re-worked all the basic movement, special moves, hits, etc... with frame data and speeds directly from the original MK2 game. Hitboxes are also being fully redone with a hitbox-viewer tool. He has blood effects for all his basics but no fatalities and I haven't even touched the snd file yet. The hardest part has been re-creating all the jank in the MK engine.

Hoping this can serve as a template for other creators so that classic MK can have the same level of accuracy SF, KOF, etc... have in MUGEN.
Re: Arcade Accurate MK Chars
#2  January 26, 2022, 04:50:10 AM
  • ****
  • WIP: Tons and tons of IKEMEN stages
I really like this one. Will follow this closely.
Current release: SF vs MK, fully interactive
Re: Arcade Accurate MK Chars
#3  January 27, 2022, 04:53:51 AM
  • ****
  • Lover of yardsales.
    • USA
ah cool, hope this will lead to accurate conversions of characters from MK2 and from the other MK games (MK1, UMK3, and Trilogy)
Re: Arcade Accurate MK Chars
#4  February 10, 2022, 05:00:46 AM
  • *
Continue the great work my dude
I'm rootin for ya!