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{Module Releases} Fade in and out sound (first Module)  (Read 11193 times)

Started by DoomJoshuaBoy, February 01, 2023, 11:35:25 am
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{Module Releases} Fade in and out sound (first Module)
#1  February 01, 2023, 11:35:25 am
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  • Raging Demon!
  • Author of CVS REDUX
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    • mugen.doomjoshuaboy.com

Hi guys


LINK: https://github.com/doomjoshuaboy/external-lua-modules
Since Ikemen has modules now so I came up one just for you guys, my first fade in and out sounds lua as simple as it was.
 
For more info on how to set this up go to this: https://mugenguild.com/forum/topics/lua-modules-ikemen-go-0-98-2-by-wreq-195452.0.html

Thanks to you Wreq

Code:
fadein.snd = 0,0 

Sets a sound hear when fadein. Takes effect after fadein.anim animation.
Code:
fadeout.snd = 0,0
Sets a sound to hear when fadeout. Takes effect after fadeout.anim animation

Have fun guys
DJB
Re: {Module Releases} Fade in and out sound (first Module)
#2  February 04, 2023, 08:19:23 pm
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  • Bruizerhands All Things Mugen & IKEMEN
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Hey, I'm interested, but I'm not quite sure what the module does. The video does not help either.
“Never argue with an idiot. They will drag you down to their level and beat you with experience.” Mark Twain
Re: {Module Releases} Fade in and out sound (first Module)
#3  February 05, 2023, 03:05:57 am
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  • Rabbit + Fantasy Blob = Blobbit with very high DEF
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Hey, I'm interested, but I'm not quite sure what the module does. The video does not help either.

It plays a sound whenever the menu fades in and out of transition. The sound can be whatever you set it to in your system.def