For some reason i managed to do only the Midnight Bliss properly but not the other SuperEDIT : I get it why this happens. Ohgaki forgot to put [State -1, HA1] stuff of Midnight Pleasure's Super in the .cmd Yeah, from what i saw Demitri have only two supers and now that i put the right State, it works fine. I'll talk with him about that on Twitter.EDIT 2 :VIDEO Man, Ohgaki nailed it again! And for the "Midnight Pleasure" works, here is the lines to add in the .cmd;--------------------------------------------------------------------------- ;ƒ~ƒbƒhƒiƒCƒgƒuƒŠƒX [State -1, HA1] type = ChangeState value = 510+(var(17)*50) triggerall = var(59) = 0 triggerall = (command ="21416b"&&command!="a"&&command!="x"&&command!="y")||var(21)=500+(var(17)*50) triggerall = power>=1000 trigger1 = (statetype!=A&&ctrl)||(statetype!=A&&(stateno=[100,102]))||(statetype!=A&&(stateno=[130,131])) trigger2 = stateno=200&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger3 = stateno=201&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger4 = stateno=202&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=5,<1 trigger5 = stateno=204&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger6 = stateno=206&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger7 = stateno=220&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger8 = stateno=221&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=6,<1 trigger9 = stateno=222&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger10= stateno=223&&animelemtime(7)>=ifelse(movecontact,0,1)&&animelem=8,<1 trigger11= stateno=210&&animelemtime(5)>=ifelse(movecontact,0,1)&&animelem=7,<1 trigger12= stateno=213&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1&&movecontact trigger13= stateno=214&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1&&movecontact [State -1, HA1] type = ChangeState value = 510+(var(17)*50) triggerall = var(59) = 0 triggerall = (command ="21416y"&&command!="a"&&command!="b"&&command!="x")||var(21)=500+(var(17)*50) triggerall = power>=1000 trigger1 = (statetype!=A&&ctrl)||(statetype!=A&&(stateno=[100,102]))||(statetype!=A&&(stateno=[130,131])) trigger2 = stateno=200&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger3 = stateno=201&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger4 = stateno=202&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=5,<1 trigger5 = stateno=204&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger6 = stateno=206&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger7 = stateno=220&&animelemtime(2)>=ifelse(movecontact,0,1)&&animelem=3,<1 trigger8 = stateno=221&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=6,<1 trigger9 = stateno=222&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1 trigger10= stateno=223&&animelemtime(7)>=ifelse(movecontact,0,1)&&animelem=8,<1 trigger11= stateno=210&&animelemtime(5)>=ifelse(movecontact,0,1)&&animelem=7,<1 trigger12= stateno=213&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1&&movecontact trigger13= stateno=214&&animelemtime(3)>=ifelse(movecontact,0,1)&&animelem=4,<1&&movecontact