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STREET FIGHTER III 4th Assault - Future of Fighting (Read 1840184 times)

Started by Mastertkof, January 07, 2017, 12:32:10 am
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#461  April 27, 2021, 09:40:41 pm
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any roster plans already?

do you plan to use Sf3 color pallette
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#462  April 28, 2021, 12:16:16 am
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any roster plans already?

do you plan to use Sf3 color pallette

10 more chars than 3rd strike
All artistic aesthetic is based on new generation and mainly in 2nd impact widescreen mode...
Gameplay is an evolution of 3rd strike... Ir really don't working on it... Just producing and directing artistic parts
The team wanted to reveal some teasers only when had more solid work done.


The paletes will be all news... But based on old the first 2 sf3
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#463  April 28, 2021, 12:25:59 am
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that's great and interesting, I thought this were a character conversion thing but it's amazing that it's a game project
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#464  April 28, 2021, 07:47:23 am
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that's great and interesting, I thought this were a character conversion thing but it's amazing that it's a game project

i forgot to upgrade thread

working on a 3d variation of ink method for cps3
i already make some tests, and the color need to be reduced

Thaia progress (using this tests on she)

Last Edit: May 06, 2021, 10:21:36 pm by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#465  April 30, 2021, 07:54:05 pm
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#466  May 01, 2021, 04:58:57 pm
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Oh nice, so this IS an IKEMEN thing :D I was wondering - IKEMEN would be better for a fullgame project
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#467  May 01, 2021, 05:05:41 pm
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that's great and interesting, I thought this were a character conversion thing but it's amazing that it's a game project

i forgot to upgrade thread

working on a 3d variation of ink method for cps3
i already make some tests, and the color need to be reduced

Thaia progress (using this tests on she)


Stance animation AND clothes, I still prefer number 2.
Not sure to like these floaty shorts, and unstable stance.

Hope for more Sakura animations.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#468  May 03, 2021, 03:36:58 am
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Oh nice, so this IS an IKEMEN thing :D I was wondering - IKEMEN would be better for a fullgame project

of course, the template will take a year or more, all from zero, without reuse any kind of content direct from the framedata from the game



that's great and interesting, I thought this were a character conversion thing but it's amazing that it's a game project

i forgot to upgrade thread

working on a 3d variation of ink method for cps3
i already make some tests, and the color need to be reduced

Thaia progress (using this tests on she)


Stance animation AND clothes, I still prefer number 2.
Not sure to like these floaty shorts, and unstable stance.

Hope for more Sakura animations.

oh. thanks, just think on Sakura, she turn most diferent aside the months, thaia will receive it too
of course this is not her final version, aside the concept is this







Last Edit: December 26, 2021, 03:05:59 pm by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#469  May 03, 2021, 06:58:50 am
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i love the update to sakura!
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#470  May 04, 2021, 08:25:59 am
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Re: STREET FIGHTER III 4th Assault! Future of Fighting
#471  May 04, 2021, 05:46:20 pm
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In my opinion you should teach these methods to those who would like to rip and "sprite" a 2.5D character from various games, not only from SFIV or SFV.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#472  May 04, 2021, 05:48:32 pm
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This is the best one, but it would be perfect if the foot on the left was facing forward

Great job so far man, keep it up :2thumbsup:


In my opinion you should teach these methods to those who would like to rip and "sprite" a 2.5D character from various games, not only from SFIV or SFV.
Imagine being able to rip literally from DBFZ O_O
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#473  May 05, 2021, 03:03:51 am
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In my opinion you should teach these methods to those who would like to rip and "sprite" a 2.5D character from various games, not only from SFIV or SFV.

"there's no new tools here. just more effort"

almost everyone who play a bit with blender knows it
rip from unreal and opengl is easy:

blender pixel art shaders are free and easy to modify too

is just about try, and all this knowledge is around the web for years



This is the best one, but it would be perfect if the foot on the left was facing forward

Great job so far man, keep it up :2thumbsup:


In my opinion you should teach these methods to those who would like to rip and "sprite" a 2.5D character from various games, not only from SFIV or SFV.
Imagine being able to rip literally from DBFZ O_O

glad you like it, btw she can't move front and back when stands, but i really love this bouncing there too :) 







Last Edit: May 05, 2021, 03:43:59 am by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#474  May 06, 2021, 02:35:04 pm
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The project of Sakura goes in the right direction I think.
Keep it up.

Waiting for more Sakura Animations in action.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#475  May 06, 2021, 05:10:13 pm
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thanks, this animations is more polished, cause is the final 3d step. after this she will receive manual retouchs, so, take more time to render it properly


Thaia tests continues:
Last Edit: May 06, 2021, 10:46:57 pm by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#476  May 06, 2021, 10:59:52 pm
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The kick could use a little work in my opinion. Her weight should be over the foot that is still on the ground, otherwise gravity would tip her forward during that movement.

in Ryu's animation he leans back for balance.
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#477  May 06, 2021, 11:52:58 pm
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The kick could use a little work in my opinion. Her weight should be over the foot that is still on the ground, otherwise gravity would tip her forward during that movement.

in Ryu's animation he leans back for balance.


oh... Ink...
thank you so much bro... i will try to keep it on Thaia when i finish her model, btw thanks for your atemption on it, keep tunned, i will update it based on you feedback.

Re: STREET FIGHTER III 4th Assault! Future of Fighting
#478  May 17, 2021, 05:59:53 am
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some autodesk sketchbook tests:

nothing aproved, just trying some brushs seetings for somethings












Last Edit: May 18, 2021, 03:59:57 pm by Mastertkof
Re: STREET FIGHTER III 4th Assault! Future of Fighting
#479  May 18, 2021, 08:06:18 pm
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Air Atacks Done





Re: STREET FIGHTER III 4th Assault! Future of Fighting
#480  May 18, 2021, 09:39:27 pm
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Nice Progress! very fluid and consistent Animations!