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(Dudley by a good few) Rowen's PotS Edits (Read 1697403 times)

Started by RagingRowen, May 09, 2019, 12:08:30 pm
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Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1241  March 01, 2022, 06:07:01 pm
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NICE !!
The file is Kyo-RR, right? not the multicolored named one.
Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1242  March 01, 2022, 06:08:48 pm
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Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1243  March 01, 2022, 06:22:29 pm
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thanks!
Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1244  March 01, 2022, 07:40:50 pm
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I liked this, but I prefer your usual POTS style edits and I hope you stay on that path.
Although I don't use Custom Combo or Max Mode, so I'm indifferent about that.
Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1245  March 02, 2022, 05:01:06 pm
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I'm enjoying the Kyo updates. I'm using Goro and I've gotta say that the timing on his lvl 3 counter is very tight. Is that source or your preferrence?

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Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1246  March 08, 2022, 04:10:45 pm
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Can you update the ai of goenitz in a way so that cpu goenitz act like actual goenitz. Specially goenitz supposed to use yonokaze (wind of night) frequently but he does not....
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Re: (Kyo with MAX Mode) Rowen's PotS Edits
#1247  March 08, 2022, 04:22:48 pm
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Can you update the ai of goenitz in a way so that cpu goenitz act like actual goenitz. Specially goenitz supposed to use yonokaze (wind of night) frequently but he does not....

It's a possiblity, but it's not a guarantee.
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(Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1248  March 24, 2022, 11:17:30 pm
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Another surprise edit released.

I wasn't keen the Buffering System DW used (Tiny Buffering) because of the way it handles buttons, which is why I made the switch.
He also has a small AI provided by KarmaCharmeleon. It lacks a fair amount of specials and supers but he still puts up a fight.

In an eventual update, I'll add more to the AI and fix any weird stuff.
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1249  March 24, 2022, 11:29:05 pm
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I'm not sure if this is possible, but is there a way to make Neo Deadly Rave automatic? It's too hard to remember the buttons you need to press in such a small amount of time.

Then you could toggle it via a config file or something.
Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1250  March 24, 2022, 11:39:55 pm
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I'm not sure if this is possible, but is there a way to make Neo Deadly Rave automatic? It's too hard to remember the buttons you need to press in such a small amount of time.

Then you could toggle it via a config file or something.

I'm fine with it but that's probably because I have perfect memory of it. Maybe making a config could be an option.
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1251  March 25, 2022, 02:11:04 am
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Rock's taunt is not working.
Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1252  March 25, 2022, 08:04:15 am
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1253  March 25, 2022, 10:44:12 pm
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BTW, When Gill uses Ressurection, he still has access to EX moves and supers, even though in SF3 he would lose the ability to use his meter after ressurecting. Is that intentional?
Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1254  March 25, 2022, 10:54:13 pm
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BTW, When Gill uses Ressurection, he still has access to EX moves and supers, even though in SF3 he would lose the ability to use his meter after ressurecting. Is that intentional?

Doesn't gain meter on my end. What MUGEN are you using?
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1255  March 25, 2022, 10:54:57 pm
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1256  March 25, 2022, 10:56:33 pm
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Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1257  March 25, 2022, 11:28:09 pm
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BTW, When Gill uses Ressurection, he still has access to EX moves and supers, even though in SF3 he would lose the ability to use his meter after ressurecting. Is that intentional?

Doesn't gain meter on my end. What MUGEN are you using?

Mugen 1.1.

I'm on 1.0. I assume it's turned off in the config, right?

Oh, it was on in the config.
Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1258  March 26, 2022, 05:05:22 pm
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No hit or guard sound plays when Rock lands the counter. Other than that, the changes feel great.
Re: (Rock with EXPLODsive Buffering & AI) Rowen's PotS Edits
#1259  March 26, 2022, 06:52:10 pm
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(Mini Guy Edit) Rowen's PotS Edits
#1260  March 29, 2022, 09:13:12 pm
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Another Akito request. This Guy is probably my smallest edit yet (if you exclude the cmd edits I posted) because all I really did was fix an issue where the Super Finish Text would not appear.  :mlol:
Don't expect to me to update him further just yet, but it would still be nice if y'all pointed out some issues. I may even import something from the 2022 Update if my interest in him increases.

Have no fear, bigger edits and update, are to come.
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