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[Vinnie Thread]: Hybrid Nimue Released (03/10/2024) (Read 1382020 times)

Started by Vinnie, February 02, 2022, 02:43:36 am
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Re: [Ichida Thread]: Blissful Adachi Release (04/01/2022)
#61  April 08, 2022, 02:44:27 pm
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Ah so a Testament-style Ruby, that sounds cool. Also since your making Naoto, have you thought about including a special intro between him and Ragna? And I found a fanmade intro that could be interesting if you want the intro between them to be more dynamic.
https://youtu.be/SG9aQiwk51U
 And by the way, why do Naoto and Ragna dislike each other some much? I don't really know much about the lore behind their rivalry.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: [Ichida Thread]: Blissful Adachi Release (04/01/2022)
#62  April 08, 2022, 02:58:26 pm
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Have you thought about including a special intro between him and Ragna? And I found a fanmade intro that could be interesting if you want the intro between them to be more dynamic.
https://youtu.be/SG9aQiwk51U
Probably not. Because such introductions like this would take me and OHMSBY to have a small talk to discuss how to make it best, which is something both of us wouldn't have time to. If you took a look at his Ragna vs Jin introduction, you would get the idea of how complex it was to make one.
Re: [Ichida Thread]: Blissful Adachi Release (04/01/2022)
#63  April 08, 2022, 03:19:55 pm
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Yeah, I understand what your saying, since both you of guys have to come to an agreement in how to make the special intro work and look well and both of your characters are made and coded differently.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Last Edit: April 08, 2022, 03:25:14 pm by Little Fox: Tres Truenos
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#64  April 18, 2022, 12:07:31 pm
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Naoto Kurogane has been released.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase


Get him here:
https://drive.google.com/file/d/1-tRAhUwZDnwH1pyFQn45dfPzCinhFG3A

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


Also, Hakumen and Hazama have received several updates.

Quote
-Debug errors fixing.
-Some aesthetics adjustments.


Spoiler: Coming soon. (click to see content)

Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#65  April 18, 2022, 01:30:58 pm
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Nice release of Naoto and I'm looking forward to everyone's favorite Screaming Seagull from you as well!

After her though, are you also planning on doing her Dead Apostle version to cover all of her playable forms? =P
- lulz, NeoGeoPocketColor Adel.
~~~~
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Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#66  April 18, 2022, 02:52:52 pm
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I can never tell if I'm gonna make her soon. But I can guarantee that you will see Dead Apostle Noel being released whether by me, Resentone or OHMSBY.
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#67  April 19, 2022, 07:58:54 am
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Naoto Kurogane has been released.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase
[youtube]https://youtu.be/izwoHL_m4rw[/youtube]

Get him here:
https://drive.google.com/file/d/1-tRAhUwZDnwH1pyFQn45dfPzCinhFG3A

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


Also, Hakumen and Hazama have received several updates.

Quote
-Debug errors fixing.
-Some aesthetics adjustments.


Spoiler: Coming soon. (click to see content)

I've noticed a few issues on Naoto Kurogane.

1.) I can't properly launch anyone into the air for an air combo w/ him
2.) I've noticed I can't recolor his pants while making new palettes for him.
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#68  April 19, 2022, 08:03:45 am
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I can never tell if I'm gonna make her soon. But I can guarantee that you will see Dead Apostle Noel being released whether by me, Resentone or OHMSBY.

May be Resentone?
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#69  April 19, 2022, 10:09:01 am
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Quick update for Naoto:
Quote
-5BB now will launch opponents on hit.

2.) I've noticed I can't recolor his pants while making new palettes for him.
Noted. I'll take a look at his SFF file to see what I can do about it.
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#70  April 19, 2022, 10:24:32 pm
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Thank you very much for Naoto. Your char it's amazing!
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#71  April 20, 2022, 12:52:30 am
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Quote
I've noticed a few issues on Naoto Kurogane.

1.) I can't properly launch anyone into the air for an air combo w/ him
2.) I've noticed I can't recolor his pants while making new palettes for him.

You could've just jump cancelled from his 236B but he already got updated so nevermind.
Re: [Ichida Thread]: Naoto Kurogane Release + 2 characters quick update (04/18/2022)
#72  April 21, 2022, 05:50:15 pm
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I see that you're making the Seagull Teac- I mean the deadly teacher.
Good luck with that.
This is fate.
Re: [Ichida Thread]: Chie Satonaka quick update (04/26/2022)
#73  April 26, 2022, 12:35:58 pm
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Chie Satonaka has received a quick update.
Quote
-Fixed an error where no ground shockwave was created when the opponent hit the ground after getting hit by certain normal and special moves.
Re: [Ichida Thread]: Chie Satonaka quick update (04/26/2022)
#74  May 02, 2022, 05:26:12 am
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Re: [Ichida Thread]: Chie Satonaka quick update (04/26/2022)
#75  May 03, 2022, 03:12:14 am
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Akiha infinite.

Did you put this code in stupas training char? It can be found in any of OHMSBYs (considering they play similar to Ichidas) characters readme files
Code:
[State 5050, 4] ;Recover near ground
type = SelfState
triggerall = stateno = 6050
triggerall = Vel Y > 0
triggerall = Pos Y >= -20
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
trigger2 = var(16) = 1
trigger2 = var(23)>=var(22)
value = 5200 ;HITFALL_RECOVER

[State -2]; Recover in mid air
type = selfState
triggerall = stateno = 6050
triggerall = Vel Y > -1
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
trigger2 = var(16) = 1
trigger2 = var(23)>=var(22)
value = 5210 ;HITFALL_AIRRECOVER

It won't realize that they can recover despite the "recover" option being turned on, only then if the infinite counts.
He who is brave is free! - Lucius Annaeus Seneca
Re: [Ichida Thread]: Chie Satonaka quick update (04/26/2022)
#76  May 03, 2022, 06:06:21 am
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Re: [Ichida Thread]: Noel Released (05/08/2022)
#77  May 08, 2022, 02:57:16 am
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Noel has been released.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase


Get her here:
https://drive.google.com/file/d/19S_YZnb6klb-cq18_rpVt_JC7gV3lWZb/view?usp=sharing

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


Also, Akiha and Miyako have received several updates.

Quote
-Added special intro against Noel.
-Fixed an error where both Akiha and Miyako's falling velocity couldn't be steered by holding forward or backward during their neutral jump.
-Fixed an error where both Akiha and Miyako couldn't turn during their air throws.
-Some aesthetics adjustments.
-Quick update on Akiha's Brilliant Wheel: After certain uses of Brilliant Wheel, Akiha will be pushed backward if she's near the corner.


Spoiler: Coming soon. (click to see content)

Re: [Ichida Thread]: Noel Released (05/08/2022)
#78  May 08, 2022, 03:23:57 am
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Poor Akira, was the only French Bread character that was left out of the fun for the longest.

Good to see him being made in a flashy fast style.
Re: [Ichida Thread]: Noel Released (05/08/2022)
#79  May 08, 2022, 03:52:31 am
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New poll has been added. Took a look at the Guard Reject system again while I was making Noel and realized that spending two meters on a guard push was not really an efficient way to use your resources. So let me know which way works best for you.
Re: [Ichida Thread]: Noel Released (05/08/2022)
#80  May 09, 2022, 01:56:08 pm
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Spoiler: Coming soon. (click to see content)
Just for that, I had to make this.:kugoi: :P


NOTE: this palette was made from Ghost Killer's Akira, I wasn't sure if yours has the same CS.
He who is brave is free! - Lucius Annaeus Seneca