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【 JtheSaltyy's WIP Thread 】: Rubber Soul (Read 44352 times)

Started by JtheSaltyy, September 13, 2020, 08:58:01 PM
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Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#21  September 22, 2020, 03:41:06 PM
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I think this is only POTS ver of Shaq  in mugen so far. Also quick question are you going to redone/update some of your older characters like Sakuya and Sagat
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#22  September 22, 2020, 03:49:59 PM
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I think this is only POTS ver of Shaq  in mugen so far. Also quick question are you going to redone/update some of your older characters like Sakuya and Sagat

But Saltyy's characters aren't POTS style, though. they're CVS2.
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#23  September 22, 2020, 04:08:57 PM
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Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#24  September 22, 2020, 07:35:50 PM
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Upgrading Shaq’s sprites would be cool. Same for the Michael Jackson sprites from Moonwalker I remember ppl using both these sprites.

If you’re looking for something to code that’s all set to go sprite wise, there’s some Eric Draven from The Crow movie sprites in CVS style as well as Pinhead sprites in CVS style that no one ever coded that I can send to you
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#25  September 22, 2020, 11:27:12 PM
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Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#26  September 22, 2020, 11:35:07 PM
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https://docs.google.com/document/d/19v0nvSRyO0v2MQmTgh4GzoTXZ4F271S3CD0syk0eI9k/edit
If you wanted to see an idea of what Shaq’s move set will be, I’ve provided a link to a document that shows you his command normals, throws, specials, and supers. This is how it will be for now. I might make slight changes to these specials later on once I actually put them in practice, but in theory I’m fine with them at the moment.

Is there a particular reason you’re giving him Sonic Booms? It seems out of place for a big dude such as him, for some reason. I imagine him more as a stereotypical big kinda-rushdown kinda-grappler heavy hitter. Plus, really, all his projectiles should really be basketball throws :P
The rest of the moveset seems on point. This may be the craziest idea ever, and I wholeheartedly support it.
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#27  September 22, 2020, 11:51:59 PM
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https://docs.google.com/document/d/19v0nvSRyO0v2MQmTgh4GzoTXZ4F271S3CD0syk0eI9k/edit
If you wanted to see an idea of what Shaq’s move set will be, I’ve provided a link to a document that shows you his command normals, throws, specials, and supers. This is how it will be for now. I might make slight changes to these specials later on once I actually put them in practice, but in theory I’m fine with them at the moment.

Is there a particular reason you’re giving him Sonic Booms? It seems out of place for a big dude such as him, for some reason. I imagine him more as a stereotypical big kinda-rushdown kinda-grappler heavy hitter. Plus, really, all his projectiles should really be basketball throws :P
The rest of the moveset seems on point. This may be the craziest idea ever, and I wholeheartedly support it.
I mean he has a move like that in Shaq Fu and I wanted to make use of the sprites but maybe I can turn it into another basketball related move. I’ll think about that.
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#28  September 23, 2020, 12:51:08 AM
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https://docs.google.com/document/d/19v0nvSRyO0v2MQmTgh4GzoTXZ4F271S3CD0syk0eI9k/edit
If you wanted to see an idea of what Shaq’s move set will be, I’ve provided a link to a document that shows you his command normals, throws, specials, and supers. This is how it will be for now. I might make slight changes to these specials later on once I actually put them in practice, but in theory I’m fine with them at the moment.

Is there a particular reason you’re giving him Sonic Booms? It seems out of place for a big dude such as him, for some reason. I imagine him more as a stereotypical big kinda-rushdown kinda-grappler heavy hitter. Plus, really, all his projectiles should really be basketball throws :P
The rest of the moveset seems on point. This may be the craziest idea ever, and I wholeheartedly support it.
I mean he has a move like that in Shaq Fu and I wanted to make use of the sprites but maybe I can turn it into another basketball related move. I’ll think about that.

+1 vote for the basketball move
Re: JtheSaltyy's WIP Thread : Shaquille O’Neal
#29  September 23, 2020, 02:12:02 AM
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No need to vote, but thanks. I already changed the move in question in the Moveset document.
Re: JtheSaltyy's WIP Thread : Young Joseph / Shaquille O’Neal
#30  September 26, 2020, 10:33:18 AM
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I'm going to work on Young Joseph as a side project, however Shaq is still in my mind, and I'll try to get updates to you as soon as possible. In that time frame, I would appreciate it if I got some palettes for Young Joseph.

of course, I already made 12 palettes but I will gladly accept output from you all.
Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph
#31  September 30, 2020, 06:58:26 AM
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Here's my WIP of Sagat. He is nowehere near done as you can see here. With M206's massive sprite collection I can do pretty much whatever I want in terms of making the character pop out more. I'm still experimenting his move set, however I have a good idea of all of his supers. His specials are still being fleshed out, and they don't even have EX versions. This is just to show you all big progress is being made, but not enough of it to be considered finished, so I'll get to that progress whenever I can. I know the many different moves M206 Sagat has, and I will take full advantage of the many sprites. Stay epic everyone.
Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph (Full game?)
#32  September 30, 2020, 08:39:09 PM
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Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph (Full game?)
#33  September 30, 2020, 08:52:37 PM
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Whats your roster plans. I personally still think your Scorpion is amazing and needs more recognition
Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph (Full game?)
#34  September 30, 2020, 08:56:39 PM
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Well the reason scorpion doesn’t have as much recognition atm is cause he’s not released lol. My lazy ass kinda slept on him, also thank you for reminding me of the roster, I’ll get to that. But yeah Scorp is still an unfinished WIP and I’ll get to him as soon as I can.
Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph (Full game?)
#35  September 30, 2020, 09:38:39 PM
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Oh shyt my bad I thought you made the scorpion that dropped like a month ago lol both your usernames start with j I got confused but I’m still looking forward to what you got comin
Re: JtheSaltyy's WIP Thread : Sagat & Young Joseph (Full game?)
#36  October 01, 2020, 08:52:32 PM
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Full game is a good idea, I want this.
Re: JtheSaltyy's WIP Thread : Ryo Sakazaki & Yuri Sakazaki
#37  October 05, 2020, 05:35:21 AM
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I'm currently working on both Yuri and Ryo. I'm getting good progress with Yuri, with all her basic normals and specials being coded, though there's still a ton of things that need to be added, and this character is nowhere near finished. Once I finish Yuri, I am moving on to Ryo. I have all 12 pals for Yuri, however I only have 8 pals for Ryo. I haven't even started on Ryo, so that is why there is no progress video for Ryo yet. Here are both Ryo's and Yuri's palettes:
<-- the 10th palette is Ryo, the 11th palette is Dan, and the 12th is Sakura
http://www.mediafire.com/file/xgj0so3yrh82sqs/Yuri_Pals.zip/file
<-- The 7th palette is Yuri, and the 8th is Ryu
and here are their small portraits:

I provided a link for Yuri's pals because the image above have all the pals combined. Ryo's images are separated so you can download them each separately. While Ryo has an EX mode (Mr. Karate II) I'm planning for Yuri to not have an EX mode. For the small portraits, Yuri has 2 because I wanted to include the CvS2 one. Warusaki's small portrait for Yuri just looked off to me. But this is just in my opinion.
If you all have any suggestions on what you think I can do with Ryo or Yuri to make them stand out or to make them better, then I would love to hear it, because honestly I know some of yall are much more creative than I am, so hearing ideas from you guys would mean a lot to me.
That's just an update on what I'm doing right now, I hope that yall stay epic.
Re: JtheSaltyy's WIP Thread : Ryo Sakazaki & Yuri Sakazaki
#38  October 06, 2020, 04:41:17 AM
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I would pay to see Ryo, have his foot and hand guards. Keep up the hard work doe. I like your style, very creative indeed. Will Ryo have another stance, for his ex mode.
Last Edit: October 06, 2020, 02:59:37 PM by SOLIDUS SNAKE
Re: JtheSaltyy's WIP Thread : Ryo Sakazaki & Yuri Sakazaki
#39  October 06, 2020, 09:13:59 AM
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https://streamable.com/ufklam
https://streamable.com/laz9ha
I forgot about DIO.
Just as a completely different side note, yes, I do have DIO. He’s been released like 3 or so times. He is very buggy, but does have a decent move set and combos. He has a completely new tandem system I made, my proudest super, and he will have CS. The homie Ryu made a CS for my DIO when him and I were porting my DIO over to Big Bang Beat x Street Fighter as a guest character, and he hasn’t given me the CS yet, but don’t worry. With enough bitching it will be mine.
I won’t start on him just yet. I still have a few other characters that need a release as well (Yuri, Ryo, Scorpion, Young Joseph), however since nobody else has tried to make a CvS DIO, I think it’s my time to step in and be the first. Technically I was the first to make a CvS DIO, but it was garbage, and I’m going to release him for the 4th time, and make him great again.
That’s about it for me. I just saw these combos in my Streamable and thought that they were really cool and that DIO would be a pretty interesting character to legitimately tackle. Stay epic.
Re: JtheSaltyy's WIP Thread : Ryo Sakazaki & Yuri Sakazaki
#40  October 07, 2020, 07:38:46 AM
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I have finished all of Yuri's level 1 supers, and I am currently tackling her level 2 supers. The Haoh Raikoken is lacking in terms of impact, but I'm just giving you all the idea of what the move will look like. All her level 1 super are finished though. By finished, I mean they are playable. They need polishing, tweaking, and all that stuff that makes the supers look good. But I have made some very good progress on Yuri, and if I'm really fast, I can have her released at the end of this week, but of course you can't rush a potentially great character. Also, yes Hyakuretsu Binta is a super instead of a special I don't know why but I feel like it would be better as a super instead of a special.

That's all from me, I hope y'all stay epic.
Last Edit: October 07, 2020, 07:59:15 AM by JtheSaltyy