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CRT Filters and this engine (Read 746 times)

Started by Loud Howard, October 07, 2019, 02:31:10 AM
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CRT Filters and this engine
#1  October 07, 2019, 02:31:10 AM
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So, its pretty much what it says on this thread, it would be possible to inject something like xm29 shaders for Retroarch or Reshade's CRT library into Mugen?



i know that some people will say, "but Real CRT is better for it", but no.
Real CRT Screens behaves differently from one and another, and it would be interesting to experiment this, mostly with some of the work here, after all, all games from the past, including arcades were made with those screens in mind, including CvS sprites.


Re: CRT Filters and this engine
#2  October 07, 2019, 01:57:43 PM
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Re: CRT Filters and this engine
#3  October 07, 2019, 04:47:05 PM
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Re: CRT Filters and this engine
#4  October 07, 2019, 05:00:36 PM
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Re: CRT Filters and this engine
#5  October 07, 2019, 05:26:12 PM
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