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Cammy Delta Red 2022 UPDATE (Read 634488 times)

Started by Tiger-Boy, February 09, 2022, 03:33:04 am
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Re: Cammy Delta Red 2022 UPDATE
#101  April 15, 2022, 01:11:08 am
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Hello again;

Small update:

I have been continuing editing and revising the frames. Added the 'Throw/Grab fail' to her animations.

@ZombieNeko @Momotaro The 'Fail' animation is included in this video (1:57).



I will take a small break before continuing with the editing.

Until Next time!  :bjugoi:
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#102  April 15, 2022, 03:04:29 pm
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Hello again;

Small update:

I have been continuing editing and revising the frames. Added the 'Throw/Grab fail' to her animations.

@ZombieNeko @Momotaro The 'Fail' animation is included in this video (1:57).

[youtube]https://www.youtube.com/watch?v=2gTwrbBNrXg[/youtube]

I will take a small break before continuing with the editing.

Until Next time!  :bjugoi:

Nice!!
Also, I noticed you added some "dark" lines in shoulders to recreate the muscle details she had in SSF2.
I'm nit sure it fits that good.
This kind of details was ok in SSF2, but not sure SFA Cammy need it.

And in CVS, even some "muscular" men don't have these details Kim, Terry, Joe etc...
Re: Cammy Delta Red 2022 UPDATE
#103  April 15, 2022, 03:14:44 pm
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Nice!!
Also, I noticed you added some "dark" lines in shoulders to recreate the muscle details she had in SSF2.
I'm nit sure it fits that good.
This kind of details was ok in SSF2, but not sure SFA Cammy need it.

And in CVS, even some "muscular" men don't have these details Kim, Terry, Joe etc...

True. But leaving it empty and no definition seemed worse. I may look back at this frames at another revision, and see what I come up with.
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#104  April 15, 2022, 04:28:29 pm
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Nice!!
Also, I noticed you added some "dark" lines in shoulders to recreate the muscle details she had in SSF2.
I'm nit sure it fits that good.
This kind of details was ok in SSF2, but not sure SFA Cammy need it.

And in CVS, even some "muscular" men don't have these details Kim, Terry, Joe etc...

True. But leaving it empty and no definition seemed worse. I may look back at this frames at another revision, and see what I come up with.

I see... But I still think a small area like that don't need it in this style.
with the giant shoulders she havd before, why not, but since you perfectly resized her shoulders, such small detail is absolutely unneccessary.
But you are the one to edit.
Re: Cammy Delta Red 2022 UPDATE
#105  April 15, 2022, 05:22:12 pm
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I see... But I still think a small area like that don't need it in this style.
with the giant shoulders she havd before, why not, but since you perfectly resized her shoulders, such small detail is absolutely unneccessary.
But you are the one to edit.

I'll come up with something. I have not disappointed so far.  ;D

"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#106  April 15, 2022, 05:37:00 pm
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right :)
Re: Cammy Delta Red 2022 UPDATE
#107  April 21, 2022, 04:37:06 am
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Hello again;

While working on Cammy, I noticed something I did Not realized before: She does Not have a 'Dizzy' Animation!

When I checked her Air file, she does have one (5300), but it's this:


So, I went to the original files, found it, edited them, and added them:


Disclaimer:
I am aware that the issue about adding 'Dizzy' animations in a char is debatable.
In fact, I know this Cammy does not have a 'Dizzy' code instruction.
Still, I added the animation, in case someone wants to add the coding.
Perhaps it can be added as an option in the 'Config' Text file in the future.

Also, I added a new Win-Pose animation:

It is similar to one of her SFA Win-poses, but instead of looking a bit 'Hypnotized', this one has a bit of personality.  ;)

That is all for now. I will leave this new update video:


Until Next Time!  :bjugoi:
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#108  April 21, 2022, 05:33:20 am
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Disclaimer:
I am aware that the issue about adding 'Dizzy' animations in a char is debatable.
In fact, I know this Cammy does not have a 'Dizzy' code instruction.
Still, I added the animation, in case someone wants to add the coding.
Perhaps it can be added as an option in the 'Config' Text file in the future.

I'm not exactly sure what you mean by this but there are a lot of characters made for the engine that use the stun animation and I think it is also used in the continue screen if no animation for it is set.
If I were to keep both stun animations I would just keep them in the sprite and animation files (both animations using the same anim number) and not make it a code config since most of the stun codes are states on P2's side and having a code on P1's side on which animation to use would probably not work (especially with cinematic hypers).
Re: Cammy Delta Red 2022 UPDATE
#109  April 21, 2022, 02:27:59 pm
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I'm not exactly sure what you mean by this but there are a lot of characters made for the engine that use the stun animation and I think it is also used in the continue screen if no animation for it is set.
If I were to keep both stun animations I would just keep them in the sprite and animation files (both animations using the same anim number) and not make it a code config since most of the stun codes are states on P2's side and having a code on P1's side on which animation to use would probably not work (especially with cinematic hypers).

Hello and thank you for your comment;

This animation......is basically one of her 'get hit' animations. As you can well see, it is Not a 'Dizzy' animation. And true, the 'Dizzy' can be used as 'Continue' animation, but some use another sprite for the 'continue' (5500). So, in the end, it is a matter of personal choice.

As clearly mentioned before, she does Not have a code for Dizzy animation during a fight, and I do not know how to add it. Still, I added this animation. If you prefer the 'Get Hit' animation for a 'Dizzy' animation, do not worry. It is already in her SFF, since it is one of her animation during a fight. Just change the animation to this one:
Spoiler, click to toggle visibilty

As for myself, I will keep the new 'Dizzy' animation I have added . I will do my best to make this Cammy a complete experience, and (as mentioned before) this Cammy uses a lot of unnecessary repeated frames as alternative for uncreated animations, which is one of my main goals to correct and fix.

Best regards.

"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Last Edit: April 21, 2022, 02:51:15 pm by Tiger-Boy
Re: Cammy Delta Red 2022 UPDATE
#110  April 22, 2022, 06:06:57 pm
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Interesting. I like what I'm seeing.

I hadn't commented before because I wasn't encouraged, but now that you mention the Dizzy state, I need to ask something.

About the sprites when hitted (group 5000) are you only going to edit the existing sprites made by VaroHades and Chuchoryu, or if some of these are missing where hit, will you add them yourself?



Sorry for my english, but I'm using the google translator.
Re: Cammy Delta Red 2022 UPDATE
#111  April 23, 2022, 03:54:47 am
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About the sprites when hitted (group 5000) are you only going to edit the existing sprites made by VaroHades and Chuchoryu, or if some of these are missing where hit, will you add them yourself?

As long as the required or missing sprites are available on the original files (which I have), then yes, I can change and update the ones on this char.

Sorry for my english, but I'm using the google translator.
Spoiler, click to toggle visibilty
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#112  April 23, 2022, 09:11:45 am
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Not much to say here.
Just that restoring this "real" dizzy animation frames with your custom design is great.
This is exactly the kind of update I wish to see in this character. Adding+fixing instead of deleting/replacing.

I like the result.
I can't wait to see more.
Re: Cammy Delta Red 2022 UPDATE
#113  April 29, 2022, 03:33:33 am
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Hello again;

Just a quick update, since I am very busy at work this week. I just have done some small amount of editing.

But last weekend, I took some time to figure out doing palettes, and I am glad to say it was not as hard as I thought.

In fact, I created 2 new ones:

Legends and Fortnite

I may do more as I go along.

Anyway, that will be all for now. I will leave you with this video. Testing Cammy on Ikemen, and the 'Dizzy' animation seems to work well.



Until next time!  :bjugoi:
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Last Edit: April 29, 2022, 04:12:04 am by Tiger-Boy
Re: Cammy Delta Red 2022 UPDATE
#114  April 29, 2022, 08:03:30 am
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Yay, Fortnite's censorship! woo woooooo!!!!
(I hate what fortnite is doing with SF characters)

Anyway in your case, this is an option, so, no problem.
And However, "Legends" palette is really my stuff!


Good progress in the video.
Hope, soon you can go ahead with editing.
Re: Cammy Delta Red 2022 UPDATE
#115  April 29, 2022, 09:03:06 am
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You might be interested with this too

There was also a Cammy censorship in SF the Duel  and SNES

Last Edit: April 29, 2022, 09:22:46 am by The Shakunetsu
Re: Cammy Delta Red 2022 UPDATE
#116  April 29, 2022, 12:29:11 pm
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You might be interested with this too

There was also a Cammy censorship in SF the Duel  and SNES



Haha, I remember these snes screenshots. I think it was in a South America videogame magazine.
We used to call it "lycra Cammy"

About SF the Duel, it's completely new to me. (I mean the edited one)
Last Edit: April 29, 2022, 12:34:06 pm by Momotaro
Re: Cammy Delta Red 2022 UPDATE
#117  April 29, 2022, 03:15:40 pm
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Yay, Fortnite's censorship! woo woooooo!!!!
(I hate what fortnite is doing with SF characters)

The term 'Cammy Censorship' is something I didn't know about. I just thought it looked cool. Besides, the purpose of doing this pelette is not to censor Cammy (Why the heck would I do that?). I do it to show the char's ability to make her legs a different color than the rest of her skin. In fact, she has two palettes like this, one of them being based on her 'Street Fighter V - The TV Series' look:


You might be interested with this too
There was also a Cammy censorship in SF the Duel  and SNES

Thank you. I will consider these colors. Wow! If I could make her look like her the third one with her rollerblades, I would change her name to "Cannon Spike Cammy".  ;D

Regarding the 'Censorship Cammy' images, I have never seen these before. The one from SF The Duel does not look bad. But it would require some Color Separation. And personally, I have become skeptical when it comes to CS. When done right, it can be an asset to the char. But I have seen some CS that take out fundamental details from the original work. I may try it to do it myself at some point, but not now. I have a lot on my plate with what I have. But thanks again for the images. Cool and Inspiring.

Haha, I remember these snes screenshots. I think it was in a South America videogame magazine.
We used to call it "lycra Cammy"
About SF the Duel, it's completely new to me. (I mean the edited one)

I like that name. "Lycra Cammy".  :mlol:

"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE
Re: Cammy Delta Red 2022 UPDATE
#118  April 29, 2022, 04:55:35 pm
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I really, really recommend adding more definition to her abdomen.

Re: Cammy Delta Red 2022 UPDATE
#119  April 29, 2022, 06:04:53 pm
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Yay, Fortnite's censorship! woo woooooo!!!!
(I hate what fortnite is doing with SF characters)

The term 'Cammy Censorship' is something I didn't know about. I just thought it looked cool. Besides, the purpose of doing this pelette is not to censor Cammy (Why the heck would I do that?). I do it to show the char's ability to make her legs a different color than the rest of her skin. In fact, she has two palettes like this, one of them being based on her 'Street Fighter V - The TV Series' look:


I have absolutely no problem with more palettes of this type, with "covered" legs. This si not censorship, and AFAIK, in Mugen it have never been. Just variation of costume for fun. Just like - JM's Joe can wear tights, or a T-shirt via his CS.

But for Fortnite, it's definitely a way to show as less skin as possible. To avoid problems. This game aims a lot to kids. ^^ (not only)
Re: Cammy Delta Red 2022 UPDATE
#120  April 30, 2022, 10:31:01 pm
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I really, really recommend adding more definition to her abdomen.


Hello, and thank you for your comment.
Could you be more specific? Could you edit that image and provided it again, with the desired look? Keep in mind that this is a pixelated image, so changes must take place in certain spots.

I look forward to your reply and edit. If it's good, I will seriously consider editing it.  :)

On a side note, we have a new Hyper/LvL 3 portrait (8525), thanks to @xcheatdeath:


This is one of four Hyper portraits available in the SFF. So... OPTIONS!  ;D

Until next time!  :bjugoi:
"Remember kids; Curiosity created MUGEN!"

Check Out Cammy-Delta-Red-Development HERE