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Regarding Custom AI (Read 2129 times)

Started by LotF, May 11, 2022, 05:55:35 pm
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Regarding Custom AI
#1  May 11, 2022, 05:55:35 pm
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Hi everyone! Been a while since I posted here.

I just wanted to ask what's the current status regarding Custom AI for characters on WinMugen. Way baaack in the day, I remember the standard was Winane's code but that was before WinMugen arrived and I assume lots of other things and updates.

If anyone could guide me to a 101, sticky, whatever, it would be much appreciated.

On the meantime, I'm fooling around pretty much deconstructing existing characters, getting to remember how the whole spriting/coding worked.

Thanks in advance!

PS:  would it be possible to recover my old account by any means? Completely forgot its password, username and email of it hehe.
Re: Regarding Custom AI
#2  May 14, 2022, 10:45:26 am
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Coding ai is no different. Activation is way simpler though. Ailevel = 1 done. Its in the docs too and you can use it for difficulty scaling. No more weird methods just 1 trigger.


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