The Robot Master Mayhem Team and Infinity are Proud to Present Megaman: Robot Master Mayhem 3.0.The project has been in development since 2009.The Roster now consists of 27 playable fighters.Take control of your favorite Megaman characters to stop the Evil Dr. Wily and Quint from conquering the Earth.The Story of Robot Master Mayhem:Spoiler, click to toggle visibiltyWhile working on his newest creation Dr. Wily couldn’t shake his frustrations with his most recent defeat. He poured many hours into “Project Z”, his Ultimate creation and as a result, a byproduct was created. “Power sets”, the ability to enhance any robot master power 6 fold and in some case overdrive other devices and weaponry. The “Power sets” would assure Wily's victory but defeating Mega Man isn’t simply enough, obliterating him is the goal. “What irony would it be to have Dr. Lights heart be his undoing’’, thought Wily. With this notion, only one robot would be suited for the task. SWN-000 now infused with a new Time Skimmer had most of his original abilities restored. He was to time travel and amass Wily an army of Robot Masters. SWN-000 code-named Quint was the key. Not only would Wily have an army of Robot Masters enhanced with, “Power Sets” But he had Quint who could use all the enhanced, “Power Sets”. Unbeknownst to Wily however Quint had become self-aware. No longer under Wily's control, Quint decides to pretend to follow his orders while carrying out his own agenda. Quint would not only traverse the past but the future as well, searching for technology to upgrade himself. Unfortunately the “Time Skimmer” still had flaws and it left distortions in time. What could all this mean? Could Dr. Wily finally defeat Dr. Light and Mega Man, What is Quint planning, and what could the distortion in the timeline mean for everyone. The Mayhem ensues! Welcome to Mega Man Robot Master Mayhem.This Release includes:-Five New Playable Characters: Bass Elec man Needle man Pharaoh man Shadow man-One New Boss: Metonger Z-Two Revamped Characters: Guts man Mega man-New Stages-Major updates and changes to all Characters-New Push Block Mechanic-All Characters now have two throws-New Effects, Hit Sparks, and Hyper backgrounds-Updated AI-Updated Music Tracks-Updates to the Screen PackA special thanks goes out to O Ilusionista, The Robot Master Mayhem Team, and Everyone else that helped make this new release possible.Thank you to everyone out there that followed our progress over the course of the project to this point. There's more to come!Thanks for your continued interest and support, it's what drives us to create new and fun content.I hope you have fun and enjoy the release.Please report any Bugs in our Bug Thread here:http://www.infinitymugenteam.com/Forum_345/index.php?topic=47759.0Infinity Megaman Robot Master Mayhem 3.0 Release Thread:http://www.infinitymugenteam.com/Forum_345/index.php?topic=47760.0Megaman Robot Master Mayhem 3.0 Release 1/30/2020Download link:http://www.infinitymugenteam.com/Uploads/RMM3.0.rarandhttp://no link shorteners allowedRobotMasterMayhem
21stFighter said, January 30, 2020, 06:56:04 amAt long last..! However, Guts Man's QCF+KK (in the air) has him stand in the air after use. Ops, lol. Guts Man was a last minute work, so I expect some issues. Thanks for the feedback.edit: I tried to execute that hyper move on air but I can't.
O Ilusionista said, January 30, 2020, 06:58:06 am21stFighter said, January 30, 2020, 06:56:04 amAt long last..! However, Guts Man's QCF+KK (in the air) has him stand in the air after use. Ops, lol. Guts Man was a last minute work, so I expect some issues. Thanks for the feedback.edit: I tried to execute that hyper move on air but I can't.Oh yeah for some reason, you have to connect a normal then cancel it into the super in order for it to work. Using JUST the ariel super with no cancels doesn't seem to work. I should mention that too lol.Edit: Also same feedback goes for his QCF+PP.
21stFighter said, January 30, 2020, 07:08:49 amOh yeah for some reason, you have to connect a normal then cancel it into the super in order for it to work. Using JUST the ariel super with no cancels doesn't seem to work. I should mention that too lol.Ah, ok. I will check it tomorrow.
YES, I'M READY!Finally you released it Laspascho, thanks for you, O Ilusionista and all of your team. It's good to see my old Elecman char with this revamp too.
This project is awesomeBTW, I found Splash Woman Spritehttps://www.deviantart.com/countgate/art/Splash-Woman-830653029