Hey guys, I've been working on a full-game project for quite a while now and I've been running into a strange issue where the game seems to randomly crash after the VS screen. It isn't consistent at all, and the character that it says it can't load will load just fine using the same Mugen.exe in Fighter Factory, so I don't understand the issue. I've been trying to test the game in arcade mode and it always crashes after a few fights, no matter who the opponent is. It will also crash when I'm trying to use training mode. I've seen some people say this is a memory issue, but I can't find a direct solution.Here is the error message I get:Library error message: Error reading sprite start.sffCutscene error reading ./data/LastBout/start.defError detected.Error loading storyboard: data/LastBout/start.defCan't load Bryce.sffError loading chars/Bryce2/Bryce2.defError loading p1Clipboard tail:Game loop deinitGameflow 11Loading match assets...Loading stage...Info: stage Sasuke's Dojo loading in pre-1.0 compatible mode Loading BG...OKStage loaded OK Allocating helpers...OKMatch RNG seed: 295753908Reset persist vars team 0Reset persist vars team 1Player vidael purged from cache: 1Freeing player RC vidael...CMD...CNS...SFF...AIR...SND...Misc...OKLoading character chars/Bryce2/Bryce2.def... Loading info...OK Loading cmd command set Bryce.cmd...OK Loading cns Bryce.cns...OK Loading cmd state entry Bryce.cmd...OK Loading common states common1.cns...OK Loading sff Bryce.sff...Character Bryce2.def failed to load
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Well... even with it after hour at vs´s Or 30 match for action it just put error... ( well i have that at collection about 1500+ thinks) ( i say thinks because ... it at easier ) And almost 1000 stages...