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M206 Project Thread: Pag.17 *NEW SFV TIGER SPIKE /FOCUS ATTACK REDRAWN* (Read 273831 times)

Started by M206, December 06, 2017, 04:56:42 PM
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Re: M206 Project Thread: Pag.12 *SFV Z-COUNTER NEWS*
#241  July 20, 2019, 02:50:24 AM
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https://gifyu.com/image/EUuz here's a gif image, after the first attack it auto tags continuously, even after i haven't touch a button, it just auto tags
Re: M206 Project Thread: Pag.12 *SFV Z-COUNTER NEWS*
#242  July 20, 2019, 04:53:42 AM
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I was talking not about his upper part, even though it IS improved.
I was talking about that hit itself. You see, Sagat there is supposed to hit with KNEE. Your knee lacks speed and sharpness, it much more looks like a fake-out.
Re: M206 Project Thread: Pag.12 *SFV Z-COUNTER NEWS*
#243  July 20, 2019, 05:30:54 AM
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Re: M206 Project Thread: Pag.12 *SFV Z-COUNTER NEWS*
#244  July 22, 2019, 05:01:15 PM
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I was talking not about his upper part, even though it IS improved.
I was talking about that hit itself. You see, Sagat there is supposed to hit with KNEE. Your knee lacks speed and sharpness, it much more looks like a fake-out.

here you are v.4. how would you improve it? @TROLOLO:



here you are in action, maybe it's better showed.. :/



https://gifyu.com/image/EUuz here's a gif image, after the first attack it auto tags continuously, even after i haven't touch a button, it just auto tags

That might be because the controls for Sagat are interfering with the buttons for tag.

Yes, maybe it could be the controls.. i've a lot of moves and special controls.. which control tags out the other character in add004??

thanks


Last Edit: July 23, 2019, 08:40:26 AM by M206
Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#245  July 23, 2019, 09:32:41 AM
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Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#246  July 23, 2019, 03:06:25 PM
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It actually looks better in real motion. Good job!
Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#247  July 23, 2019, 05:30:36 PM
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Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#248  July 24, 2019, 06:54:49 AM
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Try changing the controls to anything other than Y+A button, Forward Y+A & Back Y+A button for the A.I. I hope you figure it out otherwise I'll be stuck with the old Divine Wolf Sagat for tag mode.
Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#249  July 24, 2019, 07:39:26 AM
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You guys should use Ikemen go as it has 2 more buttons for tag.So no more mess for M206'S saggatte.
Re: M206 Project Thread: Pag.12 *SFV V-REVERSAL NEWS*
#250  July 25, 2019, 12:00:54 PM
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Try changing the controls to anything other than Y+A button, Forward Y+A & Back Y+A button for the A.I. I hope you figure it out otherwise I'll be stuck with the old Divine Wolf Sagat for tag mode.

I've tried and checked, but i've no such commands in my Sagat (Y+A or A+Y).

the strange thing is that the old 3.1 version run well and has no problem in tag mode with add004..

anyone could help me in solve the problem in my 3.6 Sagat? @Odb718: @Trololo: @Mr. Giang: @2Dee4ever: @【MFG】gui0007;

thanks in advance..
Re: M206 Project Thread: Pag.13 Help needed with add004 problem
#251  July 26, 2019, 06:34:26 AM
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It's better to pin point your problem and ask them in the Dev section than just tagging a few people who had helped you before. I'm not familiar with your style so I don't understand what you were talking about, what is the problem, why does it happen, etc... I suggest you asking this in the Dev section instead here and if I have time to look into it, I might come up with a solution.
Re: M206 Project Thread: Pag.13 Help needed with add004 problem
#252  July 26, 2019, 05:22:27 PM
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Sagat is looking really solid but at this point he is going so past normal sagat. Ever think of making a skin for him possibly giving him a story that he's sagats teacher?

Zanigef- So people will be asking for a tombstone pile driver or a stone cold stunner but these will be hard maybe giving him a mandible claw move edit wouldn't be to rough. Anyways great work :)
Last Edit: July 26, 2019, 05:39:25 PM by AiRiC
Re: M206 Project Thread: Pag.13 Help needed with add004 problem
#253  July 31, 2019, 06:05:19 PM
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It's better to pin point your problem and ask them in the Dev section than just tagging a few people who had helped you before. I'm not familiar with your style so I don't understand what you were talking about, what is the problem, why does it happen, etc... I suggest you asking this in the Dev section instead here and if I have time to look into it, I might come up with a solution.

ok thanks, i'll do that. ;) ;) I hope you'll find some time to help me, i'd be very grateful! ;) ;)

Sagat is looking really solid but at this point he is going so past normal sagat. Ever think of making a skin for him possibly giving him a story that he's sagats teacher?

Zanigef- So people will be asking for a tombstone pile driver or a stone cold stunner but these will be hard maybe giving him a mandible claw move edit wouldn't be to rough. Anyways great work :)


thanks. it could be a good idea but i think i'll keep him as sagat, maybe in the future i'll take only certain moves and i'll try to create a tekken styled bruce irvin version. ;)

about zangief i could think about it, but i want to finish sagat first. ;)

anyway here you are my sfv Ex tiger knee:



I love the result, i'll continue working on the landing sprites. ;) ;)

what do you think?


Re: M206 Project Thread: Pag.13 *NEW SFV EX TIGER KNEE VIDEO*
#254  August 01, 2019, 05:47:08 AM
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Shit, man. Animation-wise it's just PERFECT! Keep it up!
Re: M206 Project Thread: Pag.13 *NEW SFV EX TIGER KNEE VIDEO*
#255  August 01, 2019, 10:09:07 PM
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What a fluidness! I'm shocked! *_*
Re: M206 Project Thread: Pag.13 *NEW SFV EX TIGER KNEE VIDEO*
#256  August 02, 2019, 02:31:19 PM
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Re: M206 Project Thread: Pag.13 *NEW SFV EX TIGER KNEE VIDEO*
#257  August 06, 2019, 05:09:07 PM
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here you are one of the last sfv moves still missing:

crouching light elbow:



I quite like the result.

In action is far better. ;)

What do you think? @trololo:
Re: M206 Project Thread: Pag.13 *NEW SFV high kick + crouching Light Elbow*
#258  August 07, 2019, 01:07:37 AM
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I have to play him more in SFV, then I'll get back to you.
Re: M206 Project Thread: Pag.13 *NEW SFV high kick + crouching Light Elbow*
#259  August 07, 2019, 02:51:50 AM
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Nice kick and elbow, Pal! But for Tiger Rampage I would suggest you leave the old sprites. Sharper torso movement would fit the Super Move better.
Overall, good job as always! Keep it up!
Re: M206 Project Thread: Pag.13 *NEW SFV high kick + crouching Light Elbow*
#260  August 27, 2019, 03:13:19 PM
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thanks everyone. ;)

sorry for my late, i've been on holidays and i'm having some personal troubles too.. :/ :/

anyway here you are the new ex tnt punch:

old:



new:



the "old" one will remain as standard non EX moves.  ;) ;)