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RamzaNekoWIPs : Maverick Hunter Zero MVC3+MMX games (Read 291647 times)

Started by RamzaNeko, June 25, 2011, 03:42:37 am
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Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#41  July 02, 2011, 05:47:42 am
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those were just early designs I've made better ones and added the effects colors into the palette. Tomorrow I will upload a template sprite  so that people can make their own palettes.


Right now the progress is kinda slowish, fixing the sff file and air(haven't touched the coding but its all scattered and shit). Hopefully once ramza provides me with all the newly edited sprite fixes I can start coding and modifying this character into a 4 button layout.
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#42  July 03, 2011, 10:42:45 pm
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Need as many as possible, bass, x and axel palette would be nice

Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#43  July 03, 2011, 11:18:54 pm
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The SFF needs adjusting and seperation for an X, Axl and Bass Palette to be made.
Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#44  July 03, 2011, 11:22:25 pm
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It doesn't have to be 100% accurate just the color scheme.
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#45  July 04, 2011, 12:31:54 am
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@sprite removed

ehm..the ones I was already done, and the last I did just now '-' just for reference
Last Edit: May 27, 2012, 05:04:09 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#46  July 05, 2011, 05:03:25 am
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@Sprite Removed

'-' just made it till Dshiz make some organization on SFF/AIR

2x res xD not done ya. (just the big one)
Last Edit: May 27, 2012, 05:04:22 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#47  July 05, 2011, 05:23:15 am
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After looking at that one stance frame, it just chimed in that the ponytail is either too high compared to classic era artwork or at the wrong angle if you were looking to mimic how it was handled in Marvel vs Capcom 3.
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#48  July 06, 2011, 02:32:44 am
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Doing with the current template.




Few more are still in the works.  What do you think?
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#49  July 06, 2011, 05:02:10 am
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they look very smexy and im glad you were able to make the saber effects look good(im having trouble making others that arent the default green)

first look at the saber effects in game, yea they need more work. I might just make the effects colors separate so they can preserve more quality.


annnd thanks to after images i think i have solved the problem
Spoiler, click to toggle visibilty
Last Edit: July 06, 2011, 05:32:11 am by Luis Alejandro
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#50  July 06, 2011, 03:03:07 pm
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what fx you use for this character ?
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#51  July 06, 2011, 09:31:58 pm
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Not sure but i just made them high res.
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#52  July 07, 2011, 07:48:11 am
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maybe you must be using mvc 3 fx cause its like mvc 3 zero
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#53  July 07, 2011, 04:19:00 pm
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New ones (took me a while to get them done).






Good luck on Zero.
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#54  July 07, 2011, 08:37:58 pm
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@Kirishima:Ty guy, ty for you interest :3
we'll choose carefully the palettes :)
I like how looks the blue one, :) helmet looks great with this blue tones.
and awesome idea about a frozen pallete style :D

Ty good luck : )
Last Edit: July 07, 2011, 08:42:10 pm by RamzaNeko

GT

Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#55  July 08, 2011, 12:47:33 am
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Yeah Titiln, in fact, You Made Him
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#56  July 08, 2011, 04:19:32 am
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Last Edit: July 08, 2011, 04:59:49 am by Luis Alejandro
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#57  July 09, 2011, 04:42:21 am
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@spriteoutdated-removed
edit based on mvc megaman '-'
Last Edit: May 27, 2012, 05:04:59 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#58  July 09, 2011, 07:31:28 am
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Eh. Looks okay.
Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#59  July 09, 2011, 07:40:58 am
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Zero?... sprites look good. :)
Cant wait for the finishing product.
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Spoiler: You want to know what really pisses me off? (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#60  July 11, 2011, 12:13:46 am
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Bored + Time = Midnight Bliss

From scratch : )

Not done ya, /scares me XD