New thread and something a little different. Converting the work I did with Buutenks into Super Buu. More to come, but here's what I have . Some screenshots for what Buu might end up looking like in-game:Spoiler, click to toggle visibiltyPalette template-------------------------------------------------------------------------
Sprites are crisp as hell, bro. You really nailed his bubblegum texture. If you could animate him breathing in that first sprite, where his abdomen goes from flat, as in the third sprite, to bulbous like it is now, it'd look sick as fuck.
This'll be awesome. Simple yet satisfying look too. Will you still have the intro/win pose of him sipping his drink while reading and staring at the viewer?
What I'm seeing here is already amazing. Those sprites are top notch, and I'm certainly looking forward to see how this project goes.
Thanks guys!The Sudden Patrick said, February 06, 2015, 03:24:06 amThis'll be awesome. Simple yet satisfying look too. Will you still have the intro/win pose of him sipping his drink while reading and staring at the viewer?Of course! I've already begun converting most of the Buutenks stuff I did.
Those sprites look amazingjust wondering will the other buu forms still be used (for example supers) (that is if this is becoming an actual mugen character)
likiji123 said, February 06, 2015, 12:42:43 pmThose sprites look amazingjust wondering will the other buu forms still be used (for example supers) (that is if this is becoming an actual mugen character) Right now I'm committed to Super Buu's base form in terms of attacks. We're still early though, so there's lots of time for suggestions.Mr. White Knight said, February 06, 2015, 01:09:59 pmThat is awesome, really.Balthazar said, February 06, 2015, 01:26:51 pmLooking goood, even better then before !Thanks guys!
If you are going to use that as an stance, i would recomend turning his face towards the camera a bit as i did. Also be carefull with the transition of the punches as this is kind of a weird pose for punching.
Maybe if the back arm was more towards the front it would be more natural , being bent backwards like that makes it look as if he is in the middle of punching out.
Actually I think this one still looks the best That profile head is bitchin'!The abs in that first sprite look a bit odd though (not the abs themselves, they look good, just the abs BEING THERE), we're used to that skinny look of his, but as mentioned it might come out looking awesome in a breathing animation