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Dig Dug (Taizo Hori) released, all Famicom Fighters chars updated (Read 598 times)

Started by KingPepe2010, October 17, 2020, 07:45:04 PM
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Dig Dug (Taizo Hori) released, all Famicom Fighters chars updated
#1  October 17, 2020, 07:45:04 PM
  • ***
  • too obsessed with NES stuff
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Download (under Standalone section): http://mcjimmy.net/famicomfighters.html

Dig Dug now has a standalone M.U.G.E.N version! He's scaled up (with a file to resize him back) and comes with his own configurable file. He's based on the most recent update of Famicom Fighters. All other standalone characters have been updated based on said update as well.
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Last Edit: October 18, 2020, 01:25:12 AM by KingPepe2010
Re: Dig Dug (Taizo Hori) released, all Famicom Fighters chars updated
#2  October 18, 2020, 05:16:27 AM
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  • too obsessed with NES stuff
    • USA
Updated Dig Dug to fix the following issues:
  • Being unable to summon helpers in Simul.
  • Rock Drop causing M.U.G.E.N to crash if it hit multiple targets.
Download him again from the site above.
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Re: Dig Dug (Taizo Hori) released, all Famicom Fighters chars updated
#3  October 20, 2020, 10:00:03 PM
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  • too obsessed with NES stuff
    • USA
Updated most standalone Famicom Fighters characters (10-20-2020): http://mcjimmy.net/famicomfighters.html

General:
  • Characters that use the Charge Back, Forward motions (as well as similar charge commands ending in forward) can now end the command with a down-forward to activate the move. (Applies to Simon, Thonolan and Dig Dug)
Urban Champion:
  • Minor fix on Urban Champion's nose in his portrait.
  • Fixed bug where Urban Champion would freeze on the first frame when he won the match.
Samus:
  • Fixed issue where Metroid Trap didn't activate the Super Finish screen if the opponent was KO'd due to mines.
Simon:
  • Fixed bug where the text for Medusa's Wrath didn't show up for the Super Finish.
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