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She-Ra edited (Read 2664 times)

Started by steffano, April 04, 2009, 07:06:49 am

steffano

She-Ra edited
#1  April 04, 2009, 07:06:49 am
im on to edit that she-ra by Hystalin & Ryou Win in my roster.



think i'll edit that leg-issue later and maybe the neck should be in the middle of the body :P didn't look that shit in game, but now on the walking animation

Last Edit: April 04, 2009, 09:02:34 am by steffano
Re: She-Ra ecited
#2  April 04, 2009, 07:08:02 am
  • *****
  • DAT SAX
Why are her boobs magically expanding?

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steffano

Re: She-Ra ecited
#3  April 04, 2009, 07:09:50 am
ok maybe that ill have to fix too

ZiR

Re: She-Ra edited
#4  April 04, 2009, 08:29:40 pm
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I like her face. But her head is too big. :o
Re: She-Ra edited
#5  April 04, 2009, 08:45:26 pm
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look those eyes...
shes on drugs?
Re: She-Ra ecited
#6  April 04, 2009, 09:30:06 pm
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  • and the show goes on
made of ripped hearts waving far away,
only my memory stays still, as i say.
Looking to sky,
oh, how many people wished to fly?
i don't know,
beacuse life's harshness is a mainpart of god's show
Re: She-Ra edited
#7  April 05, 2009, 05:10:14 am
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Re: She-Ra edited
#8  April 05, 2009, 09:12:32 pm
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  • mirror, mirror...
    • www.poland.pl/
maybe an low res sprite can be better before this...

the body looks strange...
-I hate haters and S.o.S chars.....
-time to migrate from winmugen...

steffano

Re: She-Ra edited
#9  April 05, 2009, 11:03:38 pm
Quote
maybe an low res sprite can be better before this...

the body looks strange...

o0

sure the sprite could be more animated etc, but i dont want to spend thousands of hours in this.

feel free to play the low-res-version.
Last Edit: April 05, 2009, 11:11:19 pm by steffano
Re: She-Ra edited
#10  April 06, 2009, 07:27:14 pm
  • ****
  • mirror, mirror...
    • www.poland.pl/
yes but working it first in low res you can do a hi res better..is an idea..
-I hate haters and S.o.S chars.....
-time to migrate from winmugen...
Re: She-Ra edited
#11  April 06, 2009, 07:35:13 pm
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I don't mind the res, you could do as recent doujin games and use "HD" sprites for what is worth. But the proportions are very displeacing, it is as if she is missing bodyparts.

steffano

Re: She-Ra edited
#12  April 06, 2009, 08:48:29 pm
hmm, i don't get it. she shouldnt be that detailed, because 1.) she should look like original and 2.) it would be too much work. if i'm expert in spriting anyday icould edit later, or any other guy whos better than me, when im finished.

but, whats up with the proportions? i tried to bring it like in the comic-series, and thought i did it. maybe i don't see it cause im to confident of my work, so please say it, it isnt to late to change something, cause iplan to overedit the standing and walk animation later, to bring leg-, arm-and-skirt animation to it.

to the HD-thing: never tried it. is it harder (or takes more time) than painting it in average-style?
Last Edit: April 06, 2009, 09:05:18 pm by steffano
Re: She-Ra edited
#13  April 06, 2009, 10:33:43 pm
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body proportions, see basic anatomy, currently it her waist-torso-hips area seems to be way too small.

steffano

Re: She-Ra edited
#14  April 07, 2009, 02:32:21 am
Quote
you could do as recent doujin games and use "HD" sprites for what is worth

i started a try in hd-style, but when after about 5 hours i wasnt finished with the first pic of the standing animation i thought "dude - don't do this"

http://img219.imageshack.us/img219/2717/sherahd.png
Last Edit: April 07, 2009, 02:41:40 am by steffano
Re: She-Ra edited
#15  April 07, 2009, 02:36:18 am
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    • ememe.pl

steffano

Re: She-Ra edited
#16  April 07, 2009, 02:43:57 am
cause that i'm editing several characters atm  :P
Re: She-Ra edited
#17  April 09, 2009, 03:17:17 am
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    • www.poland.pl/
yes..but..need improve it..

I edit 3 (depends of the difficult) sprites on 2 hours...or 5..
-I hate haters and S.o.S chars.....
-time to migrate from winmugen...
Re: She-Ra edited
#18  May 18, 2009, 06:39:14 am
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hmm, i don't get it. she shouldnt be that detailed, because 1.) she should look like original and 2.) it would be too much work. if i'm expert in spriting anyday icould edit later, or any other guy whos better than me, when im finished.

but, whats up with the proportions? i tried to bring it like in the comic-series, and thought i did it.

I agree with you. She looks like in the comic series.
Re: She-Ra edited
#19  May 18, 2009, 01:16:39 pm
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basic proportion is, the elbow should be in line with waist, and the hand is just long enough to reach crotch area, on a straight torso.

if she is bending her waist, then there is a foreshortening effect, so you need to play more with shades and shadow, otherwise it looks distorted. 

and her high heels need more work too.

steffano

Re: She-Ra edited
#20  May 19, 2009, 01:07:31 am
dudes - i don't work on this sprite since 2 months. i know it is sick.