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(Goro Daimon) Rowen's PotS Edits (Read 688423 times)

Started by RagingRowen, May 09, 2019, 12:08:30 PM
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Re: (Big Goenitz Update) Rowen's PotS/Infinite Edits
#1101  June 30, 2021, 11:55:49 AM
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Goenitz updated again.
 - Restored certain PotS sounds.
 - More frame data changes, mainly including Normals.
 - Shin Aoi Hana Blade FX fixed. Sound channels were also relocated.
 - Recovery on Shin Yaotome and Fuujin Ibuki revised and heavily decreased.
 - Fixed Normal Yamidoukoku's Fade-Out FX.
 - Misc. fixes.

-When the opponent is thrown to the ground from a successful Ibuki Nagayo, there is no normal ground shockwave when they touch the ground the first time (For that part, a strong ground one and sound would fit better as they hit the ground hard).

That's what I mean't when I said Polish Ibuki Nagayo's ending in the To-Do List. I fixed the shockwave though, but not the hitsparks.
The whole super has a few weird issues like this which I haven't fixed yet.
Re: (Big Goenitz Update) Rowen's PotS/Infinite Edits
#1102  July 01, 2021, 03:32:42 AM
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That's what I mean't when I said Polish Ibuki Nagayo's ending in the To-Do List. I fixed the shockwave though, but not the hitsparks.
The whole super has a few weird issues like this which I haven't fixed yet.
Oh, I thought it just needed some small tweaks. Didn't know you planned an overhaul to it.

Well I tested again and with the exception of that, everything else looks good. No other things to report on my end.
Re: (Big Goenitz Update) Rowen's PotS/Infinite Edits
#1103  July 12, 2021, 06:57:04 PM
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Got the time to test him. And yes, it's all great. ;)
Re: (Big Goenitz Update) Rowen's PotS/Infinite Edits
#1104  August 13, 2021, 02:43:57 PM
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I think newer chars do not have a changelist,or I can find it,like Axel,Dhalsim,Bison etcc
Re: (Big Goenitz Update) Rowen's PotS/Infinite Edits
#1105  August 13, 2021, 07:18:41 PM
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I think newer chars do not have a changelist,or I can find it,like Axel,Dhalsim,Bison etcc

You can usually find them in the ReadMes. If not, there should be a 'RagingRowen's Edit' file with the changelog.
Re: (Zangief 360 Update) Rowen's PotS/Infinite Edits
#1106  August 18, 2021, 09:53:27 PM
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Just updated Zangief today. Check the first post for details.

I've moved to Google Drive since I couldn't recover my MEGA account.
Re: (Zangief 360 Update) Rowen's PotS/Infinite Edits
#1107  August 18, 2021, 10:29:35 PM
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Re: (Zangief 360 Update) Rowen's PotS/Infinite Edits
#1108  August 20, 2021, 11:01:03 AM
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any possibility for soon Seth Update?

The Most Powerful Being!
Re: Rowen's PotS/Infinite Edits
#1109  August 20, 2021, 01:18:03 PM
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Fixed an issue with Ryu's intros in his latest update. First post where my latest edits are found in the Drive link.

any possibility for soon Seth Update?

Not guaranteed. I know you sent me sprites once, but I didn't feel ready to add them.
Re: Rowen's PotS/Infinite Edits
#1110  October 05, 2021, 10:03:08 AM
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At the request of Akito, I added Multi-Colored Hitspark patches for Jmorph's Chun-Li and Kyo.
Re: Rowen's PotS/Infinite Edits
#1111  October 05, 2021, 12:08:18 PM
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Thanks again friend!
Re: Rowen's PotS/Infinite Edits
#1112  October 09, 2021, 09:57:24 PM
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Mini Ryu Update time again.

The Shinkuu Hadouken into MAX Shinkuu Hadouken cancel is now possible.

Mah boi BurningSoul figured out that all I had to do was remove a !numhelper(3005) trigger in the cmd. I feel a bit stupid now but it's now possible and that's what's important.
Re: Rowen's PotS/Infinite Edits
#1113  October 09, 2021, 11:27:19 PM
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Waiting your Reiji edit!
Re: Rowen's PotS/Infinite Edits
#1114  October 22, 2021, 07:13:39 PM
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Updated Kyo's Multi-Color Patch including Kusanagi's sff. Akito told me.
Re: Rowen's PotS/Infinite Edits
#1115  October 23, 2021, 01:42:23 AM
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It's perfect now, thanks friend!
Re: Rowen's PotS/Infinite Edits
#1116  October 23, 2021, 12:36:44 PM
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Ryu got another stealth update, with decreased damage on his Zero Counters.
Re: Rowen's PotS/Infinite Edits
#1117  October 23, 2021, 03:23:25 PM
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Since you updated Ryu again, I got some small feedback for him:
-Both normal and super jump sound effects feels too loud.
-Seoi Nage and Kikoku Tsuki is missing a strong punch swing sound when the opponent is thrown (It was used on the special intro against Ken, but not on the throws themselves).
-He doesn't do his special intro against DivineWolf's Akuma when using Evil Ryu (As Master Ryu, he'll do the normal non-DeathScythe Akuma intro instead of the Evil one).
-He doesn't do his special intro against Ryo when using Master Ryu.
-He doesn't do his special intro against himself as Evil Ryu when using Master Ryu or the other way around.
Re: Rowen's PotS/Infinite Edits
#1118  October 23, 2021, 04:18:24 PM
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Since you updated Ryu again, I got some small feedback for him:
-Both normal and super jump sound effects feels too loud.
-Seoi Nage and Kikoku Tsuki is missing a strong punch swing sound when the opponent is thrown (It was used on the special intro against Ken, but not on the throws themselves).
-He doesn't do his special intro against DivineWolf's Akuma when using Evil Ryu (As Master Ryu, he'll do the normal non-DeathScythe Akuma intro instead of the Evil one).
-He doesn't do his special intro against Ryo when using Master Ryu.
-He doesn't do his special intro against himself as Evil Ryu when using Master Ryu or the other way around.

Enabled the DW Akuma intro. I'll look into the rest later on. I plan to do this update next to my next edit which is soon.
Re: Rowen's PotS/Infinite Edits
#1119  October 23, 2021, 05:38:20 PM
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More editions for Ryu? For me this char is very complete.
(Goro Daimon) Rowen's PotS/Infinite Edits
#1120  October 25, 2021, 01:10:10 AM
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Daimon just dropped outta nowhere!

Head to the first post, mate!

Edit: Fixed some weird things (Wrong anim for Light Jiraishin and low hitbox for Kyoutendouchi's quake).