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[08/07/2013 Rehosting and Bulletproof] SF Remakes and Customs (Read 77760 times)

Started by Takato-kun, February 08, 2012, 06:19:51 am
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GOH

Re: SFII Remakes and SF custom
#21  February 20, 2012, 12:18:58 am
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Err..the training stage only has a music file inside.
Re: SFII Remakes and SF custom
#22  February 20, 2012, 12:23:27 am
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  • so i herd taht mudkip howard is PREDICTABLE!
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    • sf2zero.blogspot.com/
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549

GOH

Re: SFII Remakes and SF custom
#23  February 20, 2012, 12:27:56 am
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MEGADERP

SORRY >.<

GOH

Re: SFII Remakes and SF custom
#24  February 20, 2012, 02:54:28 pm
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I was trying the training stage and it looks like this on my copy of Mugen.

Re: SFII Remakes and SF custom
#25  February 20, 2012, 03:00:52 pm
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Wrong localcoord I believe. 
Re: SFII Remakes and SF custom
#26  February 20, 2012, 04:01:12 pm
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If you have a 640x480 screenpack, then change the stage localchord to 320x240.

GOH

Re: SFII Remakes and SF custom
#27  February 20, 2012, 04:25:13 pm
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Ah thanks. That fixed. But there seems to be another issue in the floor reflection.

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Re: SFII Remakes and SF custom
#28  February 20, 2012, 04:33:52 pm
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Hmmm. I don't have this stage. But i'll test it out later.
Re: SFII Remakes and SF custom
#29  February 20, 2012, 05:16:13 pm
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Excellent releases Takato.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Re: SFII Remakes and SF custom
#30  February 20, 2012, 06:47:42 pm
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this is pretty cool


Could I use it on a project?


about this one:


you need to change the color of the floor. It needs to be more green-ish
Re: SFII Remakes and SF custom
#31  February 20, 2012, 07:11:08 pm
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  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
I'm so sorry guys, these stages are for the werdeist localcoord ever xD
Maybe Suzaku Castle, Honda's Sento can work in 320x240 with a bit of lost in the sides, since I took DarkSaviour stages to create them.

O Ilusionista, of course you can! But remember that I'll use these stages in my project too. These stages is for a project called Street Fighter II Zero, but I don't code any character yet, so I've a few years xD
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: SFII Remakes and SF custom
#32  February 20, 2012, 07:46:37 pm
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Awesome stages!
Anyone know who made that eviler-looking M.Bison in night time mode?
Re: SFII Remakes and SF custom
#33  February 22, 2012, 12:01:43 am
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Re: SFII Remakes and SF custom
#34  February 22, 2012, 12:25:21 am
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  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Actually is my edit. But it isn't an important edit, is just a Constants edit
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: SFII Remakes and SF custom
#35  February 22, 2012, 01:21:41 am
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Re: SFII Remakes and SF custom
#36  February 22, 2012, 10:33:39 pm
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Hey thanks for this post. I'll enjoy playing on these stages. c:
Re: SFII Remakes and SF custom
#37  February 23, 2012, 06:15:32 am
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beautiful work, thanks
Re: SFII Remakes and SF custom
#38  February 23, 2012, 06:16:55 am
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  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Don't worry Chamat!

No guys, thank you for download it!

OH, By the way, you can release a patch for any localcoord if you wanna.
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: SFII Remakes and SF custom
#39  February 23, 2012, 09:58:14 pm
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Re: SFII Remakes and SF custom
#40  February 23, 2012, 10:54:46 pm
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I was having the same localcoord problem, I forgot how to change the localcoords.
Someone mind helping me out?