YesNoOk

Development

Discuss methods of implementing features in M.U.G.E.N creations. Not to be mistaken with the Help forums.
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VS. Final Battle

Galford2k7, October 12, 2007, 03:41:46 PM

10 Replies
2171 Views
by: Galford2k7
October 12, 2007, 08:22:54 PM
Good tools for ripping NES sprites?

#Shaun, October 06, 2007, 06:42:54 PM

9 Replies
3205 Views
by: Bastard Mami
October 12, 2007, 07:31:26 PM
Stage Making Programs?

Super_Sloth, October 11, 2007, 01:01:46 PM

3 Replies
1272 Views
by: Cybaster
October 11, 2007, 02:52:21 PM
Things you Suck/Hate at Coding

The Lord of the Flies, September 17, 2007, 09:52:46 PM   1 2 View all

29 Replies
5902 Views
by: Bastard Mami
October 10, 2007, 05:02:00 PM
Custom State Detection

Elix, October 08, 2007, 06:25:33 PM

5 Replies
2735 Views
by: PotS
October 09, 2007, 07:38:41 AM
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Hi-rez vs. lo-rez stages.

Andre #2, September 14, 2007, 07:07:21 AM   1 2 View all

28 Replies
9558 Views
by: Cybaster
October 07, 2007, 09:58:08 PM
Making MUGEN a platformer, etc.

Super_Sloth, October 04, 2007, 03:11:08 PM

5 Replies
4611 Views
by: Super_Sloth
October 06, 2007, 05:37:16 AM
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Can I Edit Characters I Download?

eXoNeraTed, September 14, 2007, 07:14:08 AM

11 Replies
3066 Views
by: Byakko
October 01, 2007, 09:35:22 PM
HitDef issues

hjk, September 22, 2007, 04:33:29 PM   1 2 3 View all

43 Replies
9869 Views
by: hjk
September 29, 2007, 01:15:39 PM
team working

Bastard Mami, September 14, 2007, 01:56:51 AM

4 Replies
2812 Views
by: recruta42
September 21, 2007, 12:17:45 PM
coding a loop in mugen, in a single tick

Bastard Mami, September 18, 2007, 08:03:35 PM

0 Replies
3825 Views
by: Bastard Mami
September 18, 2007, 08:03:35 PM
How to create Mugen full games?

SADF, September 13, 2007, 10:53:04 PM

3 Replies
2683 Views
by: Artisto
September 17, 2007, 09:34:31 PM
Unused content in chars/etc

PotS, September 02, 2007, 04:30:04 PM   1 2 View all

25 Replies
7223 Views
by: Mário Fong
September 15, 2007, 05:43:46 AM
23 Replies
5165 Views
by: dr.baldhead
September 14, 2007, 03:24:11 AM
Your mugen coding quirks

Renzo F, September 07, 2007, 04:48:52 AM

17 Replies
4685 Views
by: Artisto
September 11, 2007, 07:30:25 PM
Standard AI for all Characters

Jeknel, September 08, 2007, 07:52:49 AM

14 Replies
3895 Views
by: Bastard Mami
September 09, 2007, 04:47:16 PM
the long lost tick

Bastard Mami, September 06, 2007, 12:13:56 AM

0 Replies
2120 Views
by: Bastard Mami
September 06, 2007, 12:13:56 AM
Adaptative A.I. for mugen...

recruta42, July 06, 2007, 02:25:38 AM   1 2 3 View all

51 Replies
17840 Views
by: hjk
September 03, 2007, 08:13:25 PM
The Importance of Accuracy in Mugen???

hjk, August 11, 2007, 08:02:16 AM   1 2 View all

32 Replies
11077 Views
by: PotS
September 02, 2007, 08:07:29 AM
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3-on-1 simul mode?...

Loona, August 29, 2007, 08:24:01 PM

11 Replies
4008 Views
by: Ichierzen
August 31, 2007, 03:28:11 AM
Couple of KoF special anims

PotS, May 02, 2007, 01:12:49 AM   1 2 View all

20 Replies
9077 Views
by: Bastard Mami
August 28, 2007, 05:21:26 PM
Intresting CvS2 vs. SFA3 Accuracy in Movements

hjk, August 05, 2007, 04:51:14 PM

18 Replies
4639 Views
by: Jesuszilla
August 06, 2007, 02:16:14 AM
28 Replies
12012 Views
by: recruta42
March 21, 2007, 02:18:19 PM
Authorname !=

Messatsu, February 28, 2007, 07:01:30 PM

3 Replies
8729 Views
by: Messatsu
February 28, 2007, 07:26:24 PM