Hey dura7ll3ur, how have you been? I've been following the progression of SNK Anthology game and it's been looking pretty good. If you don't mind can I ask a questions? Mainly how is the development of the game going so far and what was the development process of Saitama like? For example how did you create and program the cutscene cut-ins that this Saitama uses, like during his transition from his " okay" sprite to his serious sprite, his outro where he runs away and his "1000 push ups" taunt.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."