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FIrst Lifebars (Read 1677 times)

Started by MAMS, July 01, 2020, 09:45:15 am
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FIrst Lifebars
New #1  July 01, 2020, 09:45:15 am
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Hi guys, I tried searching for an answer here and I didnt find anything.


So these lifebars are displaying correctly with a few exceptions:
    • The p1.mid.anim = 1,2 is not showing after any damage.  1,2 is my sprite for the lifebar being empty. I double checked
    • The life bar is cut from the beginning despite having the range put in correctly, (negative numbers on the left for player 1).
    • The life bar depletes the wrong way. This problem I'm not sure of, maybe i set the sprites wrong with the axis? Not sure how to fix that.

    Edit: fixed 1st and 2nd issue lmao. Wow i feel dumb anyways since I'm here:

    is there a way to make the face portraits smaller to fit in my lifebars? or do i have to remake them again?
    Is there a way to add a layer over my portrait to cut the life bar? like this:


[/list]
Last Edit: July 02, 2020, 08:46:15 am by MAMS
Re: FIrst Lifebars
#2  July 01, 2020, 10:25:07 pm
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use
p1.face.scale=1,1
p2.face.scale=1,1

under the [face] portion of your lifebar and play around with values until you find what fits.
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

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