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All Chars Update(2018 & Beyond) (Read 375011 times)

Started by DW, May 31, 2018, 06:25:07 PM
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DW

Re: All Chars Update(2018): Jill Sandwich
#81  July 04, 2018, 05:07:30 PM
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Jill has been updated. Either Hiryu and/or Juli is next.
Re: All Chars Update(2018): Jill Sandwich
#82  July 04, 2018, 05:33:10 PM
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So chain combos are not allowed to go from Medium to Medium and from Heavy to Heavy?
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Last Edit: July 04, 2018, 05:37:43 PM by Cruz

DW

Re: All Chars Update(2018): Jill Sandwich
#83  July 04, 2018, 06:34:28 PM
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Not for 3-chain type. Which is what I did for Jill and Psy. 6-chain is the type that allows med > med, heavy > heavy. That's what Hiryu, Morrigan, and Lilith have. Also, with 6-chain type, med > med heavy > heavy, can only be done with punch to kick.
Re: All Chars Update(2018): Jill Sandwich
#84  July 04, 2018, 06:35:56 PM
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Would there be a reason behind deciding whether to use 3-chain type or 6-chain type?
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DW

Re: All Chars Update(2018): Jill Sandwich
#85  July 04, 2018, 06:43:15 PM
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I suppose it comes down to the char in question. Hiryu is a char that really needs it to build damage and the way his normals string together. Jill on the other hand, is better for her to keep it short and sweet.
Re: All Chars Update(2018): Jill Sandwich
#86  July 07, 2018, 05:00:37 AM
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Really digging the updates for these characters. Asking mainly out of curiosity and I hope this isn't rude, but I assume "All Characters" won't include Android 18?

DW

Re: All Chars Update(2018): Jill Sandwich
#87  July 07, 2018, 09:40:26 PM
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I never officially released 18. While that beta is floating around out there, that would actually be a new release, not an update if I did. So unfortunately, no, 18 isn't apart of this. Though someday, I may just go ahead and finish her.
Re: All Chars Update(2018): Jill Sandwich
#88  July 07, 2018, 10:30:23 PM
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Re: All Chars Update(2018): Jill Sandwich
#89  July 09, 2018, 04:12:48 PM
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Found a re-alignment bug with Jill and Return Fire, don't remember if it was there prior to the update. If you use it to counter a mid-air attack, the opponent will be repositioned lower than they should be.

Before.

After.

DW

Re: All Chars Update(2018): Jill Sandwich
#90  July 09, 2018, 04:35:53 PM
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Fixed. It wasn't there before the update, because I slightly tweaked how it works. Thanks.
Re: All Chars Update(2018): Jill Sandwich
#91  July 11, 2018, 04:33:08 AM
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Always glad to help.

Edit: Disregard my comment on the Neo Psycho Medley, it was my fault I wasn't getting it out. Purely operator error ^^;

Double edit: Actually there is a thing about NPM that I just discovered that might be worth mentioning. Not entirely sure how to word this, but if you manage to reach the range where the initial dash will hit just before Athena's supposed to fall, the dash will still connect but Athena will still fall and not begin the chain for the attack.
Last Edit: July 11, 2018, 08:36:31 PM by Project.13

DW

Re: All Chars Update(2018): Jill Sandwich
#92  July 13, 2018, 04:55:02 AM
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There is no chain. She doesn't automatically go into the string. There's a window for it, if you don't hit with the first hit within the window it allows you to string, then she will go to that state. It's not a bug, that's how it's supposed to be. You can't just throw it out at any range.
Re: All Chars Update(2018): Jill Sandwich
#93  July 13, 2018, 01:40:29 PM
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I know that, but I'm saying that if I'm at that precise distance, I can't go into the string no matter how many how much i mash LP, and the initial tackle does connect.

DW

Re: All Chars Update(2018): Jill Sandwich
#94  July 13, 2018, 04:27:29 PM
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DW

Re: All Chars Update(2018): Juli
#95  August 15, 2018, 04:10:35 AM
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Juli has been updated. Kula will be next. I will also work on fixing Hiryu's color errors bit by bit, as I update other chars.
Re: All Chars Update(2018): Juli
#96  August 15, 2018, 05:50:35 AM
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Still having to get used to the feel of the buffer system on your characters. Nothing that's your fault, just certain things feeling a lot tighter.

One thing I feel like I do have to mention though, I just can't pull off Death Cross Dancing for w/e reason. I've tried mashing it out as fast as I can, spacing out the button presses, and doing it on both sides but it just doesn't come out. I dunno if there's some trigger error or if the command is just too tight, but it's just not happening lol.

DW

Re: All Chars Update(2018): Juli
#97  August 15, 2018, 06:20:57 AM
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Bruh, this is coded the exact same way it is for Akuma. I just tested it, and there's no issue. Are you sure you're not doing w/e it was you were doing when you said something about not being able to do Athena's Lv3? There's no trigger error, and if anything, I may be being too lenient with the windows. I'll look over it some more, though IDK what to tell you.
Re: All Chars Update(2018): Juli
#98  August 15, 2018, 12:15:46 PM
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I haven't tried out your Akuma, to be honest so I'm not sure how that works there. As far as the comparison to Athena's level 3, it's one thing when Athena does the move, the move comes out, but she's at a point where she's far enough for the tackle portion of the attack to connect and just not let you get the first hit of the chain in. In this instance, I legit cannot get the super to activate.

DW

Re: All Chars Update(2018): Juli
#99  August 15, 2018, 04:05:28 PM
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I'm gonna assume you're using a keyboard. I can't do it on a keyboard reliably. Maybe like, 1 in every 20 tries. Before I go on, are you using a keyboard?
Re: All Chars Update(2018): Juli
#100  August 15, 2018, 06:40:33 PM
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Yeah, I'm using a keyboard.