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KOF Ken Masters by Soy Sauce Released (& All Charcters Updated) (Read 37636 times)

Started by Soy Sauce, July 09, 2020, 05:24:52 pm
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KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#1  July 09, 2020, 05:24:52 pm
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    • www.mediafire.com/folder/el7c5jc9gghl5/MUGEN
Last Edit: August 05, 2020, 07:53:07 am by Soy Sauce
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#2  July 09, 2020, 07:32:37 pm
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Thank you for another great release! This Ken is quite solid, but I did notice a few bugs.
- Aerial EX Hadoken plays the regular SVC Hadoken voice, regardless of voice settings.
- Aerial EX Hadoken is always available regardless of setting. Is this intended?

Still testing Yamazaki. His new moves are fun and I like the new sprites for the Guillotine DM.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#3  July 09, 2020, 08:59:46 pm
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The opponent isn't stuck in hitstun long enough for EX Mode Kim's Climax Desperation move to land the final hit and can move out of the way before it lands.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#4  July 09, 2020, 10:58:19 pm
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Awesome !

Downloading asap.
Thank you SS, I will report if I find anything funny.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#5  July 10, 2020, 04:31:47 am
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2020 just got better thanks to you bro.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#6  July 10, 2020, 07:55:08 am
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What i can say, you did it again Soy. Simply amazing.
I'll take a look at this update of Yamazaki, looks really good.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#7  July 10, 2020, 01:55:18 pm
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Masterpiece !
I like the fact you gave custom moves like Ken's new punch for a change!
I can't wait to see who will be the next guy in this style.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#8  July 10, 2020, 02:02:19 pm
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I fixed some bugs of Ken and Kim. Thank you for reporting!
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#9  July 11, 2020, 09:23:47 am
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I also tested Yamazaki.
It's so pleasing to have new moves and animations on him!
Awesome work!
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#10  July 11, 2020, 05:29:25 pm
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Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#11  July 12, 2020, 12:42:00 pm
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What a release Ken is very good.

There is some black pixels on the standing light punch anim.
I can understand you may not be a spriter but im pretty sure people from the community will love to help  iron that anim out.


Also I would change this punch to be holding fwd not back it will be easier to link and go into hyper from it.
I understand why its setup that way though but holding forward makes more sense when trying to link to a hyper.



Do you have any plans on adding Violent Ken ? the coding is already there.
That would be really cool.

Thanks for the awesome release Soy Sauce.
Last Edit: July 12, 2020, 02:57:45 pm by PeXXeR
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#12  July 17, 2020, 02:29:29 pm
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I made Ken's AI and modified some moves.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#13  July 17, 2020, 02:32:40 pm
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Also I would change this punch to be holding fwd not back it will be easier to link and go into hyper from it.
I understand why its setup that way though but holding forward makes more sense when trying to link to a hyper.
https://i.imgur.com/HkQf41y.png
I feel it is useful to connect Shippu Jinrai to Light attacks.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#14  July 18, 2020, 02:07:05 am
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Excellent stuff as always Soy Sauce!

Also I have a question regarding Kyo and Dan, do you plan on giving them proper AI?
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#15  July 18, 2020, 02:18:44 pm
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Is it okey if I post feedback here for the rest of the chars as well ?

Found a bug with Terry, he switches to the default red pal when doing normals and stuff.
As for Ryu, im sure he had one more voice right ? changing the config from 1 to 0 has no effect for me.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#16  July 19, 2020, 12:07:58 pm
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Excellent stuff as always Soy Sauce!
Thanks!
Also I have a question regarding Kyo and Dan, do you plan on giving them proper AI?
I can only say "some day".
Found a bug with Terry, he switches to the default red pal when doing normals and stuff.
As for Ryu, im sure he had one more voice right ? changing the config from 1 to 0 has no effect for me.
Thank you for reporting. I fixed bug of Terry. About Ryu, please wait a few days.

Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#17  July 19, 2020, 12:12:56 pm
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There's no rush Soy sauce.

Thank you for the updates.
I'll report more stuff if I find anything funny.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#18  July 19, 2020, 12:13:33 pm
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Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#19  July 19, 2020, 02:26:16 pm
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lovely  :coollove: maybe if possible you might wanna add this finishing bgm after killing their opponent:

when will this personal crises ends? it just won't stop!
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#20  July 19, 2020, 04:04:26 pm
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Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#21  August 02, 2020, 10:05:26 am
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Last Edit: August 02, 2020, 11:00:52 am by Soy Sauce
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#22  August 02, 2020, 10:56:10 am
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Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#23  August 02, 2020, 02:30:21 pm
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Thanks for the awesome updates Soy Sauce !
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#24  August 03, 2020, 07:01:26 pm
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Hello, I tested Ken and he was an excellent character, but I was left with a doubt, some strokes like → LK and ← ↙ ↓ ↘ → LK or HK are different from those mentioned in the video, is this wrong or was it purposely applied by the update?
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#25  August 04, 2020, 02:10:47 pm
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Hello, I tested Ken and he was an excellent character, but I was left with a doubt, some strokes like → LK and ← ↙ ↓ ↘ → LK or HK are different from those mentioned in the video, is this wrong or was it purposely applied by the update?

Sorry, I wrongly update him with injected skills available. Please re-download or change the setting in config.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#26  August 07, 2020, 08:25:54 pm
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Been having loads of fun with the releases !

Thank you Soy Sauce.
The end of the video got me though, holy hell was that awesome  :yuno:
Last Edit: August 07, 2020, 08:31:15 pm by PeXXeR
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#27  August 08, 2020, 11:30:29 pm
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Found a few more bugs with Ryu. One is minor, the other is strange.

- Ryu's "Mind's Eye" specials use the CvS voice even when the option is set to SF4.
- When using the "Focus Attack" to endure a "Shinkuu Hadoken", Ryu takes massive damage. It's roughly 80% of his life if he uses the EX version! This doesn't happen with the "Denjin Hadoken" and I'm not sure why.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#28  August 11, 2020, 10:24:59 pm
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Soy Sauce just to ask you, because the AI is too much for me with the default settings, I would just like to confirm with you.

I can change the amount of combos and the diffculty in general in the config ?
Do you mind elaborating what those options do ? I can understand some of them but not tall.

[State 10000, AI]
type = parentvarset
trigger1 = time = 0
var(50) = 0
ignorehitpause = 1
; 0ˆÈŠO‚ŏ펞on
; ƒfƒtƒHƒ‹ƒg0

;--- AIƒŒƒxƒ‹ ---
;ƒRƒ“ƒ{ƒŒƒxƒ‹
[State 10000, Combo Level]
type = parentvarset
trigger1 = root,var(59) > 0
var(51) = 2
ignorehitpause = 1
;from 1 to 3
;ƒfƒtƒHƒ‹ƒg2
;1 ŠÈ’P‚È‚à‚Ì‚Ì‚Ý
;2 ‚Å‚«‚邾‚¯‘½Ê‚É ‘½­‰Î—Í‚Í—ò‚é
;3 ƒ_ƒ[ƒW—Dæ

;ƒK[ƒhƒŒƒxƒ‹
[State 10000, Guard Level]
type = parentvarset
trigger1 = root,var(59) > 0
var(52) = 8
ignorehitpause = 1
;0‚©‚ç10
;from 0 to 10
;ƒfƒtƒHƒ‹ƒg8
;–ˆFƒŒƒxƒ‹‚Ì“ñæ%‚ŃK[ƒh

;”½‰žƒŒƒxƒ‹
[State 10000, AI Level]
type = parentvarset
trigger1 = root,var(59) > 0
var(53) = 8
ignorehitpause = 1
;0‚©‚ç10
;from 0 to 10
;ƒfƒtƒHƒ‹ƒg8

;s“®Šm—¦
[State 10000, Frequency Level]
type = parentvarset
trigger1 = root,var(59) > 0
var(59) = 10
ignorehitpause = 1
;0‚©‚ç10
;from 0 to 10
;ƒfƒtƒHƒ‹ƒg10
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#29  August 12, 2020, 08:35:13 pm
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Amazing update on Ryu and Ken!
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#30  August 15, 2020, 12:51:54 am
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That Ken co-op super should be able to execute that level 3 if he was by himself. :)
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#31  August 21, 2020, 11:12:29 am
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Sorry for late replys.

Found a few more bugs with Ryu. One is minor, the other is strange.

- Ryu's "Mind's Eye" specials use the CvS voice even when the option is set to SF4.
- When using the "Focus Attack" to endure a "Shinkuu Hadoken", Ryu takes massive damage. It's roughly 80% of his life if he uses the EX version! This doesn't happen with the "Denjin Hadoken" and I'm not sure why.
I'll fix the first one.
About the second one, it's in the specifications. Armor in MUGEN has some problems. Due to it, peculiar Damage Scaling of Shinku Hadouken does not work correctly.
And, Denjin Hadouken does not have the Damage Scaling.

Soy Sauce just to ask you, because the AI is too much for me with the default settings, I would just like to confirm with you.

I can change the amount of combos and the diffculty in general in the config ?
Do you mind elaborating what those options do ? I can understand some of them but not tall.
If combo level change to 1, he will do only easy combos.
Honestly, I'm not good at making AI. Please don’t expect too much.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#32  August 21, 2020, 11:18:01 am
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That Ken co-op super should be able to execute that level 3 if he was by himself. :)

Co-op super is made stronger than other level 3 supers to be unique. I think it will it will reduce value of original lv3 supers.
Re: KOF Ken Masters by Soy Sauce Released (& All Charcters Updated)
#33  August 21, 2020, 12:52:03 pm
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wow finally another guy made the team super for ryu and ken

I'm always admire your takuma ryo etc, interact supers...

downloading now...