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Make move play Targets KO sound, stop target from playing hit-sounds (Read 1139 times)

Started by failbird105, December 21, 2020, 04:36:30 PM
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Make move play Targets KO sound, stop target from playing hit-sounds
#1  December 21, 2020, 04:36:30 PM
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The question is largely in the subject for this one. Effectively, I'm wondering how to make it so that hitting an opponent with a certain move will play their KO sound right away, but also stop their KO sound from playing if the move KOs them.

Edit: modified the question, I've figured out how to stop their KO sound, now I want to know how to stop them from playing the hit sound if I even can.
Last Edit: December 21, 2020, 05:23:43 PM by failbird105
Re: Make move play Targets KO sound, stop target from playing hit-sounds
#2  January 07, 2021, 07:14:22 AM
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So the hit sound usually comes from P1. If you mean a sound coming from P2 as a hit reaction, I dont know if P1 can stop that.
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