I would really like to know the math for finding out what Mugen standard portrait sizes (25x25 for small, and 120x140 for large) in different localcoords are.
I know it's not something I'd expect, because doubling a character's size (640, 480) doesn't mean doubling the standard portrait size. It would be helpful if I could reliably make HD portraits for stuff without relying on the forum to help me every single time. X_X
What is the math that goes with changing localcoord?
GOH: bmc would tell birds that they're broken because they shouldn't air recover.