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Phantom Breaker (Read 75248 times)

Started by Retro Respecter, November 10, 2010, 08:43:13 PM
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Phantom Breaker
#1  November 10, 2010, 08:43:13 PM
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I am not sure if anyone cares but:
iplaywinner said:


Andria Sang posted up some information on a new 2D fighter coming to the XBOX360 called Phantom Breaker, developed by 5pb. Though not many details are known at this time, it's said the game is to have "simple controls" with the gameplay system including both a "Burst and Tension Gauge". Sounds like they could be taking a page out of BlazBlue gameplay system, but we'll have to wait and see!

There is a Famitsu scan which you can check out below that apparently contains more information about the game. Once more details surface we will be sure to post them up!

Thanks to Nite for sending in this tip!

Phantom Breaker Official Website

Original Phantom Breaker Reveal from July


Last Edit: April 06, 2011, 07:44:12 PM by Uche_of_MFG

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Re: A new 2D Fighting game for X-Box Live
#2  November 10, 2010, 09:46:24 PM
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Looks pretty interesting, but you should move it to the Fighting Games section.  ;)
Re: A new 2D Fighting game for X-Box Live
#3  November 10, 2010, 09:48:49 PM
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nice,  sure its xbox only?
Re: A new 2D Fighting game for X-Box Live
#4  November 10, 2010, 11:50:08 PM
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Me like
Re: A new 2D Fighting game for X-Box Live
#5  November 11, 2010, 01:47:44 AM
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It has my attention.
Re: A new 2D Fighting game for X-Box Live
#6  November 11, 2010, 09:35:42 AM
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Looks bad.
Re: A new 2D Fighting game for X-Box Live
#7  November 11, 2010, 09:39:07 AM
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xbox live what a surprise
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Re: A new 2D Fighting game for X-Box Live
#8  November 11, 2010, 10:29:25 AM
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As I said on MI, looks like another cookie cutter animu inspired fighting game attempted to ride the Arcsys bandwagon.

Nothing to see here, move along.
Re: A new 2D Fighting game for X-Box Live
#9  November 11, 2010, 01:21:39 PM
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As I said on MI, looks like another cookie cutter animu inspired fighting game attempted to ride the Arcsys bandwagon.

Nothing to see here, move along.

Probably you're right, but let's give it the benefit of doubt.
Re: A new 2D Fighting game for X-Box Live
#10  November 11, 2010, 01:55:38 PM
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generic anime fighter, and in xbox live too? my wallet :(
Re: A new 2D Fighting game for X-Box Live
#11  November 11, 2010, 05:29:10 PM
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As I said on MI, looks like another cookie cutter animu inspired fighting game attempted to ride the Arcsys bandwagon.

Nothing to see here, move along.

gg/bb stole everything they are from doujing games anyway, so even if yiour sentence it's true it's more than deserved for the subgenre from which arksys stole everything to take something back.
Re: A new 2D Fighting game for X-Box Live
#12  November 11, 2010, 05:36:45 PM
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Re: A new 2D Fighting game for X-Box Live
#13  November 11, 2010, 07:06:48 PM
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I can, and I will.
Re: A new 2D Fighting game for X-Box Live
#14  November 11, 2010, 07:58:53 PM
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where did i've seen that before...
Re: A new 2D Fighting game for X-Box Live
#15  November 11, 2010, 08:04:48 PM
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Wow! Awesome!!

Spoiler, click to toggle visibilty
I swear there was something cool here!!
Re: A new 2D Fighting game for X-Box Live
#16  November 11, 2010, 08:30:14 PM
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Can't really say much because there are no gameplay videos, so thus, I do not have an opinion yet.

The character designs are not original at all, but there's a small chance it could be good as a fighting game. I just want to see some gameplay videos to get a better idea of what this game will play like. Thats all.
No
Last Edit: November 11, 2010, 08:52:13 PM by MooMaster the SexyBeast 666

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Re: A new 2D Fighting game for X-Box Live
#17  November 11, 2010, 08:43:07 PM
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Re: A new 2D Fighting game for X-Box Live
#18  November 11, 2010, 08:44:20 PM
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more fun shit to bash
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Re: A new 2D Fighting game for X-Box Live
#19  November 11, 2010, 11:29:39 PM
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If there is even a story, I am going to assume that girl in goth lolita clothing is the Phantom Breaker, or the sword is the Phantom Breaker.

We have...
Gothic Loli with Sword
Barehanded Bishounen with some sort of glove or brace on his hand or something
Maid
From what I can make out in the famitsu scans, there is a girl in brown holding a gun.
Pink lolita styled loli with magic staff
Another gothic loli, only with blonde hair and a club made of gems or something
A girl in a tux
A miko

Don't forget that Blazblue's character design wasn't all too original either, but it was a good fighting game with an even better story.

Re: A new 2D Fighting game for X-Box Live
#20  November 11, 2010, 11:49:04 PM
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What are you talking about?  BB's character designs were awesome and had tons of personality.  All of these guys look like generic NPCs from some JRPG.
Re: A new 2D Fighting game for X-Box Live
#21  November 12, 2010, 12:44:47 AM
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DAMN YOU TYPE-MOON SYNDROME!
Re: A new 2D Fighting game for X-Box Live
#22  November 12, 2010, 12:52:27 AM
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Re: A new 2D Fighting game for X-Box Live
#23  November 12, 2010, 02:03:52 AM
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The sad thing is that no matter how mediocre, unoriginal or bland this game is it is going to be mildly succesful.
Re: A new 2D Fighting game for X-Box Live
#24  November 12, 2010, 02:14:04 AM
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The sad thing is that no matter how mediocre, unoriginal or bland this game is it is going to be mildly succesful.
Why would that be?
The artwork?
The fact that it's a fighter, and Japan likes fighting games?

TBH I'm not seeing how this could even be successful as a commercial game, unless the gameplay is game changing.

Re: A new 2D Fighting game for X-Box Live
#25  November 12, 2010, 02:41:10 AM
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youll see
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Re: A new 2D Fighting game for X-Box Live
#26  November 12, 2010, 02:55:14 AM
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No
Last Edit: November 12, 2010, 02:59:03 AM by MooMaster the SexyBeast 666
Re: A new 2D Fighting game for X-Box Live
#27  November 12, 2010, 06:53:18 AM
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Re: A new 2D Fighting game for X-Box Live
#28  November 12, 2010, 08:44:28 AM
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This is going to be as popular as Arcana Heart.

Once it comes out someone crack it and get me the effects.
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Re: A new 2D Fighting game for X-Box Live
#29  November 12, 2010, 09:12:57 AM
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Just from the screens I can tell how this is gonna play.  Hur hur air dash, burst, air combos, typical of this type of game, cramming a bunch of other mechanics in. 

God what happened to the days where you just had a handful of dudes from all over the world pummeling each other in a tournament? 
Re: A new 2D Fighting game for X-Box Live
#30  November 12, 2010, 09:18:42 AM
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Just from the screens I can tell how this is gonna play.  Hur hur air dash, burst, air combos, typical of this type of game, cramming a bunch of other mechanics in. 

God what happened to the days where you just had a handful of dudes from all over the world pummeling each other in a tournament?
Those people added a combo counter and everyone else said, "How can we make that number thing on the screen go higher?"  And they did. Its all Capcom's fault for making every combo based and stupid little mechanics game come to life.
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Re: A new 2D Fighting game for X-Box Live
#31  November 12, 2010, 10:14:38 AM
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Re: A new 2D Fighting game for X-Box Live
#32  November 12, 2010, 11:04:53 AM
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This is going to be as popular as Arcana Heart.

Once it comes out someone crack it and get me the effects.

I guess there are clever people that knows the best way to use these games.
Re: A new 2D Fighting game for X-Box Live
#33  November 12, 2010, 12:40:16 PM
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Character art and Screenshots...and stuff.

http://the-magicbox.com/1011/game101110a.shtml

http://www.famitsu.com/news/201011/11035645.html

Quote
still trying to understand how this is labeled as a "loli game" when all the chars are 14 and up

does anyone even know what a loli is anymore or is it a buzzword for people that can't stand games with a lot of girls in it
something random to post cause i'm bored.

is that enya?

i'm not gonna lie i like the design ... for fuck sake someone bash me!!!

how much will it cost?
Re: A new 2D Fighting game for X-Box Live
#34  November 12, 2010, 01:47:31 PM
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The only characters that seem intriguing is Mikoto and Yuzuha.
If you don't know who they are I suggest you look at the screenies for romanized names.
Re: A new 2D Fighting game for X-Box Live
#35  November 12, 2010, 02:19:50 PM
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how not to make a fighting game
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Re: A new 2D Fighting game for X-Box Live
#36  November 12, 2010, 02:35:30 PM
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Re: A new 2D Fighting game for X-Box Live
#37  November 13, 2010, 02:46:24 PM
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I don't see why all of these new games have to play like Guilty Gear.
Where's all of the MVC Styled games?
Or Street Fighter/KOF styled games?
Re: A new 2D Fighting game for X-Box Live
#38  November 13, 2010, 04:49:03 PM
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Are you SURE it's going to be like GG and not Touhou?
Re: A new 2D Fighting game for X-Box Live
#39  November 13, 2010, 05:10:01 PM
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Screenshots aren't telling me anything, waiting for vids to make any judgements.
Re: A new 2D Fighting game for X-Box Live
#40  November 13, 2010, 05:40:43 PM
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Re: A new 2D Fighting game for X-Box Live
#41  November 13, 2010, 06:27:28 PM
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needs more frills and cute hats.
Re: A new 2D Fighting game for X-Box Live
#42  November 13, 2010, 09:15:58 PM
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No
Re: A new 2D Fighting game for X-Box Live
#43  November 14, 2010, 03:03:38 AM
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Re: A new 2D Fighting game for X-Box Live
#44  November 14, 2010, 03:12:30 AM
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You can have the fanciest costume in the world, your design still sucks if your movelist consists of Hurricane Kick Fireball and Dragon Punch.
Re: A new 2D Fighting game for X-Box Live
#45  November 14, 2010, 11:12:02 AM
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Yay, another shitty animu lolicon game with a wimpy looking girly bishounen protagonist, crappy art, and screen filling effects, that will probably be tacked along with your typical shitty doujin gameplay mechanics.

Just like every other 2D sprite based fighting game to come out of Japan in the last 5 years that wasn't made by SNK, with the exception of the last few Power Instinct installments.

DMK

Re: A new 2D Fighting game for X-Box Live
#46  November 14, 2010, 11:13:44 AM
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Re: A new 2D Fighting game for X-Box Live
#47  November 14, 2010, 11:14:10 AM
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I wouldn't consider Ragna to be girly or bishie... the only one who fits that profile is Jin and he's an insane jerkass.
Re: A new 2D Fighting game for X-Box Live
#48  November 14, 2010, 03:57:07 PM
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despite all the anime game jokes, there is at least one thing similar between this game and blazblue
Spoiler, click to toggle visibilty
Re: A new 2D Fighting game for X-Box Live
#49  November 14, 2010, 10:44:25 PM
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despite all the anime game jokes, there is at least one thing similar between this game and blazblue
Spoiler, click to toggle visibilty

Which don't work in Online mode the majority of times (as they're disabled), so it's better not to abuse them if you prefer to play Online.
Re: A new 2D Fighting game for X-Box Live
#50  April 01, 2011, 05:41:00 AM
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Recently, Gigaboots.com did a "Quick Play" on Phantom Breaker.

Click here for the scoop.
Re: A new 2D Fighting game for X-Box Live
#51  April 01, 2011, 05:48:57 AM
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Re: A new 2D Fighting game for X-Box Live
#52  April 06, 2011, 07:43:51 PM
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The title for the topic has been updated to prevent confusion.
Re: Phantom Breaker
#53  April 06, 2011, 10:45:03 PM
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Graphics are crisp.





That's all.
Re: Phantom Breaker
#54  April 21, 2011, 07:12:57 PM
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Re: Phantom Breaker
#55  April 22, 2011, 12:05:03 AM
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Game feels really boring. I mean, their moves don't really atract me, they feel really weak and slow. And they're not that amazing, feels like some normal moves stuck together to form a super in the majority of characters. I don't think it will be successful after seeing that video. Too bad, I really like characters that use pile bunkers, and one of them had that.
Re: Phantom Breaker
#56  May 25, 2011, 10:03:42 PM
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Re: Phantom Breaker
#57  May 25, 2011, 10:57:06 PM
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This really reminds me of the 90s. SF2 showed up, then a gazillion uglier, dumber clones obviously made after it.

Re: Phantom Breaker
#58  May 26, 2011, 05:32:42 AM
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My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: Phantom Breaker
#59  May 26, 2011, 05:37:14 AM
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Re: Phantom Breaker
#60  May 26, 2011, 05:42:46 AM
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Yay! Ugly NES obscure SF clone! :D

It might end up with these undiscovered, but very good ones.  Are they all SFII clones?  You decide:

http://www.racketboy.com/retro/fighting/2010/04/the-best-undiscovered-2d-fighters.html
Quite a great article there! I certainly didn't mean to say all fighting games in the 90s were ugly SF2 clones. Just that I remember going to the arcade and seeing a ton of those; there was a huge amount of crappy SF2 wannabees, which didn't actually add a lot to the gameplay but were just part of the era. Maybe the same thing is happening here.

Re: Phantom Breaker
#61  May 26, 2011, 06:37:14 AM
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It might end up with these undiscovered, but very good ones.  Are they all SFII clones?  You decide:

http://www.racketboy.com/retro/fighting/2010/04/the-best-undiscovered-2d-fighters.html
Quite a great article there! I certainly didn't mean to say all fighting games in the 90s were ugly SF2 clones. Just that I remember going to the arcade and seeing a ton of those; there was a huge amount of crappy SF2 wannabees, which didn't actually add a lot to the gameplay but were just part of the era. Maybe the same thing is happening here.

They are more than just imitators, they're innovators.  The Street Fighter series are, too.  They feature some ideas that are unique and some ideas that have been done before in Konami's Yie Ar Kung-Fu and these other pre-SFII fighting games.


When Video System created Tao Taido, they focused on unique ideas more than good gameplay, but it didn't become successful enough.

Fighter's History is the opposite of Tao Taido.  While it doesn't feature many unique ideas other than the "weak point system", its gameplay made it become successful enough to not only be sued by Capcom, but to also have some sequels.
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Last Edit: May 26, 2011, 06:41:18 AM by 1983parrothead

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Re: Phantom Breaker
#62  May 31, 2011, 12:46:41 PM
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Re: Phantom Breaker
#63  May 31, 2011, 02:24:55 PM
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My God the character designs. They all have the same faces. And bishies! Bishies everywhere!
Re: Phantom Breaker
#64  January 04, 2012, 10:02:23 PM
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Last Edit: January 04, 2012, 10:23:52 PM by Uche_of_MFG
Re: Phantom Breaker
#65  January 04, 2012, 10:06:54 PM
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Really? This game? :-\
Re: Phantom Breaker
#66  January 04, 2012, 10:18:28 PM
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Eh, I'll go ahead and give it a shot.

I kinda like the look of the dude that uses the force.
Re: Phantom Breaker
#67  January 04, 2012, 10:50:10 PM
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I dunno, this game has always looked pretty meh to me and I haven't changed that opinion.
I probably will try it if I get the chance anyway.
Re: Phantom Breaker
#68  October 09, 2012, 06:16:46 AM
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Re: Phantom Breaker
#69  October 09, 2012, 08:08:14 AM
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I even forgot about this game.


But wow, wasn't this game pretty far in development? Sucks for everyone that was waiting on it.
Re: Phantom Breaker
#70  October 09, 2012, 09:15:04 PM
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That could be considered a rumor.
Re: Phantom Breaker
#71  October 09, 2012, 09:34:14 PM
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Kind of odd how right under this article, there was one saying the exact opposite. Maybe it's something different, I dunno.
Re: Phantom Breaker
#72  October 09, 2012, 09:51:05 PM
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That one is from a earlier date before Gamestop started to call people with preorders and say the game got cancelled and since 7sixty seems to have dropped off the face of the earth no one knows if it really is or not.
Re: Phantom Breaker
#73  May 27, 2013, 11:55:29 PM
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Re: Phantom Breaker
#74  May 28, 2013, 06:47:00 PM
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Loos like Phantom Breaker is back in action. Now its full name is "Phantom Breaker: Another Code".
Re: Phantom Breaker
#75  May 29, 2013, 02:01:25 AM
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Yes. We know. The info (With a link even!) is one post above yours. Can you even read?
Re: Phantom Breaker
#76  August 27, 2013, 01:30:53 AM
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Maybe this should of got a new thread since this seems to be a sequel but i don't know doesn't seem like anyone cares enough for it to.
http://www.siliconera.com/2013/08/26/phantom-breaker-extra-trailer-debuts-the-games-new-characters-in-action/
Quote
Phantom Breaker: Extra is an updated version of Phantom Breaker, featuring enhanced graphical effects, new characters and stages. Mages shared a new trailer for the fighting game today, and you can check it out below:
Phantom Breaker: Extra will feature newcomers like Sophia, Shizuka, and Gaito & Rin, as well as Kurisu Makise from Steins;Gate and Rimi Sakihata from Chaos;Head, two of Mages’ popular visual novels. Phantom Breaker: Extra is slated for release on September 19 for PlayStation 3 and Xbox 360.
Re: Phantom Breaker
#77  August 27, 2013, 02:50:27 AM
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I do care.

Moderators, can you please move info involving Phantom Breaker: Extra into it own topic?
Re: Phantom Breaker
#78  August 27, 2013, 03:37:48 AM
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I think talk of Phantom Breaker Extra can stay here given that Phantom Breaker was never released IIRC. Granted if it was I may redact this statement but....

But are there truly grown men in this world?!
Re: Phantom Breaker
#79  August 27, 2013, 05:54:35 AM
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Did the original even got released outside of Japan?

I know US was meant to get it on 360, but I don't think we ever actually got it.
Re: Phantom Breaker
#80  August 27, 2013, 07:52:06 AM
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My sentiments exactly. Seems like an update to an unreleased game so until further confirmation I'll leave this thread as is.

But are there truly grown men in this world?!

DMK

Re: Phantom Breaker
#81  August 30, 2013, 11:13:35 AM
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Nope never released here, although it was printed to disc and some leaked out.
Re: Phantom Breaker
#82  August 30, 2013, 11:49:35 AM
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We did get the spin off though.

DMK

Re: Phantom Breaker
#83  August 31, 2013, 01:42:39 AM
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Still need to buy that because the demo was loadsafun.
Re: Phantom Breaker: Battle Grounds News
#84  February 05, 2014, 08:06:51 AM
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DMK

Re: Phantom Breaker
#85  February 05, 2014, 09:08:41 AM
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I do because I bought it last week or so for 5$. the DLC is way over priced though and I'm sure this will be no different.
Re: Phantom Breaker
#86  February 05, 2014, 09:57:51 AM
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I wish they released the actual fighter outside of Japan.

I would like to get another chance at playing it and figuring out how the fuck the clashing system works.
Re: Phantom Breaker
#87  February 05, 2014, 10:40:07 AM
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They didn't release it because it was fucking terrible.
Re: Phantom Breaker
#88  July 06, 2014, 11:30:18 PM
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Re: Phantom Breaker
#89  July 07, 2014, 12:16:44 AM
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North American fan of Phantom Breaker gets both games? Awesome!
Re: Phantom Breaker
#90  July 07, 2014, 12:47:58 AM
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Re: Phantom Breaker
#91  July 25, 2014, 11:54:28 PM
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S.D. you're hilarious. Tell me more, won't you? :)

Anyways, some folks have been streaming online play from the Japanese PS3 version to show interest for 5pb's facebook page letting them know people are interested in having Phantom Breaker: Extra come to America.

The game is fun and doesn't require the normal button inputs similar to your Capcom and SNK fighters. Even beginners who are new to the series won't have much difficulty getting into it.
Last Edit: July 25, 2014, 11:57:44 PM by Zeta
Just look around SRK and Dustloop, this is general concensus
#92  July 26, 2014, 12:09:51 AM
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I can tell you that if you think that Phantom Breaker is a good game then your quality standards have to be extremely low :)
Re: Phantom Breaker
#93  January 21, 2015, 09:31:02 AM
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Re: Phantom Breaker
#94  May 27, 2015, 08:52:10 PM
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Last Edit: May 27, 2015, 08:58:54 PM by vgma2
Re: Phantom Breaker
#95  June 18, 2016, 03:43:41 AM
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Re: Phantom Breaker
#96  October 15, 2020, 08:18:19 PM
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This series is still alive.

Phantom Breaker Omnia will be released in 2021.  This is the first time the mainline fighting game is coming to the west for real this time.  Extra style has been replaced by Omnia style.  Two new (currently unrevealed) characters will be added to the game.  We're also getting an English dub, with some big names in the cast.  It will be releasing on PS4, Switch, Xbox One, and Steam.  Limited physical editions will also be released for PS4 and Switch.

Another article link that shows gameplay and a trailer.
Steam page

I'm honestly astonished this is happening.
Re: Phantom Breaker
#97  October 15, 2020, 09:43:16 PM
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Well, it's always good to see new fighting games coming out. Looks pretty cool, though a bit generic.
Re: Phantom Breaker
#98  October 15, 2020, 10:09:04 PM
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Wow! I didn't expect this news.