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Renamon reborn (Read 8827 times)

Started by benhazard, September 22, 2020, 04:20:47 PM
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Re: Renamon reborn
#21  December 27, 2020, 07:23:49 AM
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Been silently following this, but I agree with everyone else. Both of these projects are looking fantastic!

I hope they'll be put to good use, at least Infinite should update his Gouken with these sprites when the time comes.
Re: Renamon reborn
#22  December 29, 2020, 03:29:31 PM
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  • Trying some POTS/Infinite type stuff...
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I usually don't click this thread, because of the Digimon name.
I'm not from Pokemon and Digimon generation... Older :)

But Your Gouken update is still very impressive.

A good chunk of the modern Digimon games are pretty mature, actually.

And yeah, both Renamon and Gouken are looking solid.

What I meant is I was too old when Digimon started, so I immediately considered like kids stuff.
So "I missed the train" to get into it, even if it changed with a lot of evolution with time.

Sometimes, my english can sound "mean" or something, this is not my intention, ok.

-Kotaro on hold. advanced coding makes process longer to me.
-Other character projects in mind + possible sprite upgrade...
MOE : I'm an important character, I deserve to be converted into POTS. YANG : Hmm... I don't think so.

DW

Re: Renamon reborn
#23  January 02, 2021, 05:04:37 PM
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 :swoon:

Amazing! You've really outdone yourself with those updates. Great job. Keep up the good work. :)
Re: Renamon reborn
#24  January 13, 2021, 01:14:14 AM
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Run animation redone.: (one of the reasons I wanted to redo him, was due to weird alignment/proportion from move to moves.) this will be visible, once I display the diferrence between the walk foward to the walkback anim.


also some moves converted from gba.:

Re: Renamon reborn
#25  January 13, 2021, 11:05:01 AM
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  • Michael Romance
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Very cool! Congratulations!
Re: Renamon reborn
#26  January 13, 2021, 11:59:10 AM
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  • ¡Ni p*ta ni santa! ¡Digo!
I swear there was something cool here!!
Re: Renamon reborn
#27  January 13, 2021, 10:33:20 PM
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Run animation redone.: (one of the reasons I wanted to redo him, was due to weird alignment/proportion from move to moves.) this will be visible, once I display the diferrence between the walk foward to the walkback anim.


also some moves converted from gba.:



Awesome stuff.
Re: Renamon reborn
#28  January 14, 2021, 01:59:15 AM
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These are really nice, Ben Hazard. I cannot wait to see the many improvements you've bestowed upon Renamon.

Do you already have her move set figured out? Wanted to see if I could provide a few move ideas that could be useful to her.
Re: Renamon reborn
#29  January 23, 2021, 02:41:08 PM
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  • Some stuff, Skyrim, Doom, RE3, amateur pixelartist
Here is a exemple of the problem with the old Gouken, in particular, many of his old animations would align, having weird porpotions to key parts of his character, example.:

Old.:

New.: