Shin Shishioh edit (Neogeo Battle Coliseum) - 29 Dec 2020 (Read 1387 times)

Started by BoyBoyz, December 27, 2020, 09:17:01 AM
Share this topic:
Shin Shishioh edit (Neogeo Battle Coliseum) - 29 Dec 2020
New #1  December 27, 2020, 09:17:01 AM
  • ***

Jin's version, edited by someone to give it great AI. Uses KOFXI super sparks / sounds. Select original boss-colour palette with button a.

Didn't like it that all the versions of Shin Shishioh out there do not have the following source-accurate stuff which I added:

*added more edits - latest filename should be "edit2" instead of "edit".

1. Adjusted movetimings and some sprites of earth chopper (light version comes out slightly faster while heavy version is slightly slower) (F,D,DF,x/y)
2. Earth chopper heavy version is unblockable.
3. Earth chopper both versions now negate normal projectiles.
4. Adjusted timings and bgpalfx of nightmare (D,DF,F,a/b).
5. Nightmare is now invulnerable to throws and projectiles while Shin Shishioh is darkened.
6. Adjusted timings and stun duration of silent storm (D,DF,F,x/y).
7. Adjusted timings of beast blow (D,DB,B,x/y).
8. Beast blow now has smaller get-hit (blue) hitbox (only crouching attacks can hit him) in the startup (first 3 sprites). The actual boss used this to go through projectiles.
9. Removed afterimages.
10. New custom projectile special (DF,c) and super (DFDF,c)

Hopefully this is the most accurate Shin Shishioh in terms of boss-accurate gameplay for now, with some brutal AI.
Last Edit: December 29, 2020, 10:33:29 AM by BoyBoyz