[SOLVED] Combo counter resets (Read 1145 times)

Started by Ichida, December 20, 2020, 02:04:56 PM
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[SOLVED] Combo counter resets
New #1  December 20, 2020, 02:04:56 PM
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  • Evangelion 3.0+1.0: You can (not) release
I'm working a character when suddenly it happenned.
The problem I have here is whenever I use the distortion move, the combo doesn't link together. Instead, it splited seperatedly from each others. The only way to make the counter works is to link it with another attack move before using the special move. I tried everything to link it together: hitcounterpersist=1 ; adjust the ground.hittime and air.hittime ; reduce time of the animations ; checked the hittype of the gethit-state to make sure that they're all movetype = H. But still, nothing happenned.

Update: The problem has already been fixed. Please help me to contact the administrations to delete this topic if necessary.
Last Edit: December 20, 2020, 02:12:04 PM by Ichida