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Various MvC-ish characters edited, other odds & ends (updated Feb-04-22) (Read 92079 times)

Started by Swanky, January 20, 2021, 10:24:40 AM
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Re: Various MvC-ish characters edited, other odds & ends
#41  March 26, 2021, 09:58:31 PM
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I just tested with no issues. Note that I edited Rose for Mugen 1.0, so I can't say if she'll still work for 1.1
You could try and download the original version of Rose (should be a folder Rose_MvC), then drop my files into that folder and have the following in your select.def:
Rose_MvC/Rose_MvC_Swanky.def

That's how I've set up my files and it works no problem.
Re: Various MvC-ish characters edited, other odds & ends
#42  September 11, 2021, 03:09:21 PM
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I've uploaded a small patch for Beast by GladiaCloud, MotorRoach, and Kenshiro99. It lowers the volume on his screams and voice lines by ~7db. Link is updated in first post.
Last Edit: September 11, 2021, 03:15:38 PM by Swanky
Re: Various MvC-ish characters edited, other odds & ends (updated 09-11-21)
#43  September 23, 2021, 02:03:15 PM
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An edit of Scarlet Witch was released.
An edit of Omega Red was released.
As full edits both have their own respective topics, links are in the first post.

Also, a patch for JubileeMVC by Gladiacloud, ShinZankuro and Kenshiro99 was released. I am keeping this patch separate until I can confirm there are no pressing issues with this. click!
The link and patch information is also in the first post of this topic.
Last Edit: September 23, 2021, 02:14:20 PM by Swanky
Re: Various MvC-ish characters edited, other odds & ends (updated 09-23-21)
#44  October 05, 2021, 10:20:48 AM
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Short update on the Flash edit. Not happening right now, but I did check several of Mr. Giang's edits, which are all for Mugen 1.1. While they are nice, I intend to keep my edits to 1.0. Retrofitting the characters and systems doesn't seem possible without rewrites, and I'm not sure they would work. Because of this, working off of Mr. Giang's work is off the table.
Re: Various MvC-ish characters edited, other odds & ends (updated 09-23-21)
#45  October 05, 2021, 10:42:09 AM
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Short update on the Flash edit. Not happening right now, but I did check several of Mr. Giang's edits, which are all for Mugen 1.1. While they are nice, I intend to keep my edits to 1.0. Retrofitting the characters and systems doesn't seem possible without rewrites, and I'm not sure they would work. Because of this, working off of Mr. Giang's work is off the table.

There are 1.0 versions of his stuff as well. I belive he made two versions for most of his releases.
Last Edit: October 05, 2021, 10:45:35 AM by YugaCurry
Re: Various MvC-ish characters edited, other odds & ends (updated 09-23-21)
#46  February 03, 2022, 11:18:51 PM
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Added a new portrait for Doctor Octopus.

Re: Various MvC-ish characters edited, other odds & ends (updated 09-23-21)
#47  February 04, 2022, 06:46:40 PM
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I've pushed Mr. Sinister, Omega Red, Phoenix and Scarlet Witch over into the main download file on moddb.
Mr. Sinister, Omega Red and Phoenix have received minor updates over the past few days; see their respective topics on the updates.
Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)
#48  February 04, 2022, 09:45:07 PM
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Hey Swanky, how you doin? I just want to say the work you have done for your characters is really good. It's nice and always cool when guys like you work on custom Marvel characters and getting them the proper work done on them, since custom, fanmade, and unofficial comic book characters have infamous history of not being the best made or programmed.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)
#49  February 05, 2022, 09:44:19 AM
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Hey Swanky, how you doin? I just want to say the work you have done for your characters is really good. It's nice and always cool when guys like you work on custom Marvel characters and getting them the proper work done on them, since custom, fanmade, and unofficial comic book characters have infamous history of not being the best made or programmed.

Thank you for your kind words. While I agree that some comic book based characters could be better it's still a lot of hard work making them in the first place. We should be grateful all of of them were made in the first place! :)

Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)
#50  February 05, 2022, 10:11:23 AM
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Comic characters done right are my favorites to have in Mugen. I have enough Ryus, Kens, Jin Kazamas, etc. i don’t get excited for any new versions of them because they’ve been done right way too many times.. so when a character from a comic or TV series is done good Capcom style it automatically has my attention

I think I suggested Martian Manhunter by efrencortes a while ago. There’s a problem with his super jump button. Might be some other slight things that could be adjusted.
Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)
#51  February 05, 2022, 11:40:47 AM
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You got that Swanky and Dakidbanks. In order for us to know what good comic characters are, we need people to make them all in the first place and I'm very grateful for the early palette swaps, voice mods, and other attempts at creating other comic characters that got us here today.
"If you take three glasses of water and put food coloring in them, you have many different colors, but it's still the same old water. Make the connection."
Re: Various MvC-ish characters edited, other odds & ends (updated Feb-04-22)
#52  February 08, 2022, 03:40:14 PM
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Updated Jubilee's Patch. She's now hosted with the main patch archives on Moddb.com. See first post for Download link.
V1.1 update
- Her Spark Wall now has range dependant on button strength. Medium and Heavy versions don't reflect anymore. Heavy version throws higher and further, with a little more damage.
- This also affects her counter since the 1320 anim now has more range. Deals little damage overall but knocks the opponent away.
- Some touch ups to her damage values and scaling, feels more consistent overall now (you may want to tone done the overall attack power in case you deal too much damage as I usually play with 150% life values)
- Her normals give 20% more power.
- 236x ground & aerial startup faster by 5 frames (slightly more consistent in combos, still dependent on RNG)
- couple of touch ups to her AI, should be slightly less derpy now

Also added a small preview video to first post. Probably need to get some better footage some time, and make Morrigan's hard ai a bit less spammy.

Comic characters done right are my favorites to have in Mugen. I have enough Ryus, Kens, Jin Kazamas, etc. i don’t get excited for any new versions of them because they’ve been done right way too many times.. so when a character from a comic or TV series is done good Capcom style it automatically has my attention

I think I suggested Martian Manhunter by efrencortes a while ago. There’s a problem with his super jump button. Might be some other slight things that could be adjusted.

Someone did. Still haven't checked out that character. Neither had time yet to work on any other projects. Still working on other -non-Mugen- projects; I just squeezed in some work after I got permission to release Phoenix.