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Fatal Fury: City of the Wolves (Read 335118 times)

Started by videoman, August 07, 2022, 11:04:51 pm
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Fatal Fury: City of the Wolves
#1  August 07, 2022, 11:04:51 pm
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The teaser trailer was just announced!

No other info but it will come to consoles and PC.
Last Edit: August 06, 2023, 05:18:17 am by DeathScythe
Re: New Fatal Fury/Garou
#2  August 07, 2022, 11:07:05 pm
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This is gonna be FUCKING insane.

I wonder if they'll revisit the original scrapped Garou 2 and try to bring it to life this way... oh lord.
Re: New Fatal Fury/Garou
#3  August 07, 2022, 11:07:49 pm
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Now THAT is out of nowhere... I wonder if all the stuff about a planned Garou 2 and the assets now being out in the open spurred this decision on.
Re: New Fatal Fury/Garou
#4  August 07, 2022, 11:09:12 pm
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please don't be 3d.
Re: New Fatal Fury/Garou
#5  August 07, 2022, 11:11:24 pm
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Now THAT is out of nowhere... I wonder if all the stuff about a planned Garou 2 and the assets now being out in the open spurred this decision on.

Theory -- SNK leaked the assets themselves to generate conversation prior to this reveal lol

please don't be 3d.

It probably will be. Sprite art is expensive as shit.

Not that I'm complaining, with how SamSho2019 and KOF XV look I have high hopes for this game looking good in 3D.
Re: New Fatal Fury/Garou (working title)
#6  August 07, 2022, 11:15:08 pm
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Last Edit: August 08, 2022, 06:54:12 am by videoman
Re: New Fatal Fury/Garou
#7  August 07, 2022, 11:32:54 pm
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Hopefully they put the same effort they did with Samsho on it than XV.
Re: New Fatal Fury/Garou
#8  August 07, 2022, 11:46:18 pm
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Re: New Fatal Fury/Garou
#9  August 07, 2022, 11:49:26 pm
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My biggest hope is to keep all the scrapped newcomers around. The ideas shown in the scrapped build are way too good to just downright throw them to the trash.

I'd also love for a Switch port, knowing this game will likely, be much smalled to KOF XV in comparison, but I'll take a PC version.
Re: New Fatal Fury/Garou
#10  August 08, 2022, 01:03:16 am
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I hope the last leak was right to see them in cell shading
Re: New Fatal Fury/Garou
#11  August 08, 2022, 01:32:14 am
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I remember a few years ago, here somewhere in this forum
I remember answering in a thread about more fatal fury games, I wrote about the need to have a fatal fury real bout 3 or a mark of the wolves 2...
and finally the time has come for a second title, I don't know if they will use cell shading graphics, I would prefer that they use sprites so it feels  consistent with the graphic style of the first mark of the wolves title...
in any case i am happy to see another fatal fury/garou game
Re: New Fatal Fury/Garou
#12  August 08, 2022, 03:10:21 pm
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The best news on this year's evo  :bjugoi: so those two behind as shown on the trailer are billy kane (very obvious) and kain (maybe? since the last story, rock and kain have became partners)

when will this personal crises ends? it just won't stop!
Re: New Fatal Fury/Garou
#13  August 08, 2022, 03:39:35 pm
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99% sure that's Kain yeah.
I'm just bummed Grand is dead, but I look forward to Kevin, Jae Hoon and Freeman again.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: New Fatal Fury/Garou
#14  August 08, 2022, 03:43:47 pm
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when will this personal crises ends? it just won't stop!
Re: New Fatal Fury/Garou
#15  August 08, 2022, 03:51:48 pm
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Right, all the way back when we got the sheet with one sprite for everyone, I figured they just didn't remove him from the files, but I didn't check if the leaks gave him new sprites ?
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Re: New Fatal Fury/Garou
#16  August 08, 2022, 03:57:01 pm
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when will this personal crises ends? it just won't stop!
Re: New Fatal Fury/Garou
#17  August 08, 2022, 04:21:07 pm
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SNK is really pumping out games aren't they? What with KOF XIV (2016), SamSho (2019), KOF XV (2022) and now a new Garou?

They're definitely on the right path.
Re: New Fatal Fury/Garou
#18  August 08, 2022, 04:27:35 pm
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wish we could see aged up Mai and Mary, but knowing Japan and SNK I doubt it well ever happen
Re: New Fatal Fury/Garou
#19  August 08, 2022, 04:36:56 pm
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the best of this teaser trailer is that our expectation is CERO. because of this game was out of the business for a long time. I remenber my favority character in this game was Hotaru Futaba I was 19 or 20  years old Im 36 now hehehe
Re: New Fatal Fury/Garou
#20  August 08, 2022, 06:42:24 pm
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Re: New Fatal Fury/Garou
#21  August 08, 2022, 11:50:07 pm
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Sad they made her less sexy, also I mean as Playable and not just background characters.
Re: New Fatal Fury/Garou
#22  August 09, 2022, 12:07:05 am
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Well, with Mary I can see her settling down. Mai on the other hand would go out of her way to maintain everything that she is, even for Andy's sake.
I recall for Garou2 leak, Andy Bogard was gonna show up as an ending, I'm assuming the same is said for Joe Higashi, who looks like he took an asswhooping from Billy Kane. I think Kim Kaphwan was a cameo for Dong Hwan, being that he's the slacker of the two brothers? idk.
Either way, I hope this new Garou game rocks hard, and is not some pachinko cash grab.
Re: New Fatal Fury/Garou
#23  August 09, 2022, 05:49:51 pm
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The saga continues?! YES!!! Will SNK develop this themselves or place it in the hands of another team?
Re: New Fatal Fury/Garou
#24  August 09, 2022, 06:03:05 pm
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Re: New Fatal Fury/Garou
#25  August 09, 2022, 09:37:00 pm
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Honestly, I think this Mary would be a cool alternative outfit in MI, then what was there. They make a few aesthetic upgrades to it.
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Re: New Fatal Fury/Garou
#26  August 30, 2022, 03:18:25 pm
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when will this personal crises ends? it just won't stop!
Re: New Fatal Fury/Garou
#27  August 30, 2022, 06:56:36 pm
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What a surprising inclusion.

/s
Re: New Fatal Fury/Garou
#28  August 06, 2023, 12:35:24 am
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 First looks at Fatal Fury City of the Wolves

it's not what I was waiting for the art style is same to kof15 combined to MVC3  :(
Last Edit: August 06, 2023, 12:49:31 am by yaret
Re: New Fatal Fury/Garou
#29  August 06, 2023, 03:36:25 am
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Re: New Fatal Fury/Garou
#30  August 06, 2023, 04:27:07 am
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I mean, they are, they literally are, its just a different coloring style.
Re: Fatal Fury: City of the Wolves
#31  August 06, 2023, 06:04:42 am
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Can I just say that it's refreshing to FINALLY hear Kain have new voice lines after 2 decades.
Re: Fatal Fury: City of the Wolves
#32  August 06, 2023, 06:56:08 am
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Loved Terry's design.
Re: Fatal Fury: City of the Wolves
#33  August 06, 2023, 01:53:33 pm
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Re: Fatal Fury: City of the Wolves
#34  August 06, 2023, 06:35:24 pm
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Various voices can be heard during the trailer, namely Hokutomaru, Mai Shiranui, B. Jenet, Kevin Rian, Marco Rodrigues, Hotaru Futaba, Gato, and Tizoc, so I guess that confirms those characters will be in. The trailer also points to various locations on both "old" Southtown and Second Southtown: Geese Tower, National Park (Ryo in AoF2 and Joe in FF3), Southtown Airport (Eiji in AoF2 and Franco in FF3), Abandoned Dojo (Mr. Karate) Live House "Old Line" and Factory (Mr. Big in AoF).

I mean, they are, they literally are, its just a different coloring style.

I mean, the models were tweaked enough (compare the details on Terry's jacket or his face, for example) to not look exactly the same. The game is also going for a unique semi cel-shading style, different from XV.
Re: Fatal Fury: City of the Wolves
#35  August 06, 2023, 06:47:19 pm
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Re: Fatal Fury: City of the Wolves
#36  August 06, 2023, 08:02:19 pm
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I mean, the models were tweaked enough (compare the details on Terry's jacket or his face, for example) to not look exactly the same. The game is also going for a unique semi cel-shading style, different from XV.
I mean, tweaking it to make it slightly different is the bare minimum, considering its a different game with reused assets.
Re: Fatal Fury: City of the Wolves
#37  August 06, 2023, 09:33:38 pm
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Hokutomaru, Kevin Rian
Many are saying that it's actually Andy and Billy Kane.
The voice just before Mai sounds way old for Hokutomaru, but for Kevin, just before the "fire" that might be Billy, isn't that also Kevin's "bingo" kick super ? And the airport was already his stage in MotW too right ? I love his style and I hope he comes back, same for Jae Hoon. And Freeman. I think Grant's staying dead though.
Is Jenet not there ?
Trailer without reaction noise https://youtube.com/watch?v=1bMKYAeMWr4
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Last Edit: August 06, 2023, 09:52:50 pm by Byakko
Re: Fatal Fury: City of the Wolves
#38  August 06, 2023, 10:37:57 pm
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I want this game to have a City Tour mode similar to SFVI World Tour mode, which could be its story mode. In this mode, you travel around South Town. It can do something similar but more condensed. You are playing as an original character going on missions and learning from the masters.
Last Edit: August 06, 2023, 10:42:29 pm by videoman
Re: Fatal Fury: City of the Wolves
#39  August 06, 2023, 11:03:03 pm
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I want this game to have a City Tour mode similar to SFVI World Tour mode, which could be its story mode. In this mode, you travel around South Town. It can do something similar but more condensed. You are playing as an original character going on missions and learning from the masters.

As cool as that would be, I am NOT expecting that, especially not from SNK.

Let's temper such lofty hopes/expectations so we don't disappoint ourselves over ideas that were never going to be in the first place. If it does happen, dope! But that's a big "if."
Re: Fatal Fury: City of the Wolves
#40  August 06, 2023, 11:49:55 pm
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I do expect a story mode that takes place after Mark of the Wolves and might see those characters from that canceled* (more like postponed) Neo-geo sequel along with brand new characters.
Re: Fatal Fury: City of the Wolves
#41  August 07, 2023, 01:17:21 am
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I mean, the models were tweaked enough (compare the details on Terry's jacket or his face, for example) to not look exactly the same. The game is also going for a unique semi cel-shading style, different from XV.

Models in this game are different from XV, as much as SF x Tekken models were different from SFIV.


I do expect a story mode that takes place after Mark of the Wolves and might see those characters from that canceled* (more like postponed) Neo-geo sequel along with brand new characters.

Watch as the story actually ties in to the newest KOF timeline, just to have a excuse to de-age Mai and the AoF crew once again...! :pwn::goi:
Re: Fatal Fury: City of the Wolves
#42  August 07, 2023, 01:34:27 am
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a video so you can see the differences with kof XV
Spoiler, click to toggle visibilty
Re: Fatal Fury: City of the Wolves
#43  August 07, 2023, 01:58:27 am
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I want this game to have a City Tour mode similar to SFVI World Tour mode, which could be its story mode. In this mode, you travel around South Town. It can do something similar but more condensed. You are playing as an original character going on missions and learning from the masters.

Please no. I'd rather follow the stories of the actual characters and not a faceless oc. WT was fine and all but making it the main story mode was a huge mistake.

Hokutomaru, Kevin Rian
Many are saying that it's actually Andy and Billy Kane.
The voice just before Mai sounds way old for Hokutomaru, but for Kevin, just before the "fire" that might be Billy, isn't that also Kevin's "bingo" kick super ? And the airport was already his stage in MotW too right ? I love his style and I hope he comes back, same for Jae Hoon. And Freeman. I think Grant's staying dead though.
Is Jenet not there ?
Trailer without reaction noise https://youtube.com/watch?v=1bMKYAeMWr4

https://twitter.com/GenesisDC02/status/1687979120376889344

I do expect a story mode that takes place after Mark of the Wolves and might see those characters from that canceled* (more like postponed) Neo-geo sequel along with brand new characters.

I really want for those characters to appear, they're too good to go to waste.
Re: Fatal Fury: City of the Wolves
#44  August 07, 2023, 05:32:41 am
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Yeah, I really hope they don't just shove a bunch of KoF characters in this. Its supposed to be a different game, not just another KoF.
Re: Fatal Fury: City of the Wolves
#45  August 08, 2023, 01:53:07 pm
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Honestly, I'd rather want them to shove more of AoF if they are to shove any other outside of the FF cast.
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Re: Fatal Fury: City of the Wolves
#46  August 08, 2023, 04:09:00 pm
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Re: Fatal Fury: City of the Wolves
#47  August 08, 2023, 04:35:32 pm
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I think Grant's staying dead though.
in the cancelled garou 2, he survived, so we are not sure if he is gonna make it here lol

Yeah, I really hope they don't just shove a bunch of KoF characters in this. Its supposed to be a different game, not just another KoF.
iori yagami was a guest character in gameboy version of real bout fatal fury special, but that was develop by takara, so we won't know what snk might be cooking

when will this personal crises ends? it just won't stop!
Re: Fatal Fury: City of the Wolves
#48  August 08, 2023, 04:45:31 pm
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I think Grant's staying dead though.
in the cancelled garou 2, he survived, so we are not sure if he is gonna make it here lol
If they put Kain in the trailer, I imagine they would have put Grant, so at this point I'll assume he's not making it. It's looking like they put mostly the returning characters, and I don't supposed they'd have left more returning characters out of that trailer
so it looks to me like Grant, Freeman and the Kim kids are getting the cut (and maybe Hokutomaru if that older voice with Mai and Jenet isn't him). I imagine they didn't want to put two Kims, and they didn't want to put one and not the other, so maybe they'll just come up with a new Taekwondo character to replace all of them.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Fatal Fury: City of the Wolves
#49  August 08, 2023, 06:03:59 pm
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If they put Kain in the trailer, I imagine they would have put Grant, so at this point I'll assume he's not making it. It's looking like they put mostly the returning characters, and I don't supposed they'd have left more returning characters out of that trailer
so it looks to me like Grant, Freeman and the Kim kids are getting the cut (and maybe Hokutomaru if that older voice with Mai and Jenet isn't him). I imagine they didn't want to put two Kims, and they didn't want to put one and not the other, so maybe they'll just come up with a new Taekwondo character to replace all of them.
My safe take is that the older sounding voice is actually Andy given he was in one of the teasers with a new look. Probably safer to bring back as many older characters due to already having assets they can base things off.
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Re: Fatal Fury: City of the Wolves
#50  August 08, 2023, 06:47:27 pm
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Ah right, asset reuse does explain the instant reveal for the likes of Billy and Mai for a FF game.
That only makes me wonder harder what they'll do with the Taekwondo rep.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Fatal Fury: City of the Wolves
#51  August 10, 2023, 02:42:40 am
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I just screamed like EVO crowd when I saw for the first time that trailer, so yeah, don't expect my expectations with this game would be low

I hope they continue the original FF/AOF timeline with this game and make it apart of KOF, like they did with SamSho. Eventually also I hope the whole Garou crew will be back (yeah, Grant too), and the FF additions is good to see them back like Andy, Mai, Joe and Billy, I hope to see more and even guys from AOF (apart of Old Ryo/Mr. Karate II would be great to see Old Robert like in NGBC)...
Spoiler, click to toggle visibilty

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Re: Fatal Fury: City of the Wolves
#52  August 10, 2023, 05:49:14 am
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I feel like they'll bring the entire original roster back at the very least. After all, either they have some success (Rock, Jenet, Hotaru, Gato, Tizoc) or they could use some love since they didn't really show up as anything but cameos.
Re: Fatal Fury: City of the Wolves
#53  August 10, 2023, 03:45:40 pm
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Give or take, this game will probably feature the Garou cast (14 characters), plus Andy, Joe, Mai, Billy, plus three or four newcomers. This would give us a starting roster of around 20/22 characters.

This of course not taking DLC into account, which this game will surely have. Characters like Rick are obvious DLC material.
Re: Fatal Fury: City of the Wolves
#54  August 10, 2023, 09:28:42 pm
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I just hope they A) bring White back, since he is obscure even among obscure SNK characters and B) don't just slap a bunch of KoF characters into this. I know its the same universe and Garou is a Fatal Fury game, which shares characters with KoF, but this is supposed to come after Garou, and Garou's whole thing was having new characters, except for Terry, because he was the protagonist.
Re: Fatal Fury: City of the Wolves
#55  August 10, 2023, 09:34:26 pm
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I just hope they A) bring White back, since he is obscure even among obscure SNK characters and B) don't just slap a bunch of KoF characters into this. I know its the same universe and Garou is a Fatal Fury game, which shares characters with KoF, but this is supposed to come after Garou, and Garou's whole thing was having new characters, except for Terry, because he was the protagonist.
I would like to see Meira brothers as DLC chars if SNK is not afraid of success (considering KOF:MI games occur in the FF/AOF timeline)

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Re: Fatal Fury: City of the Wolves
#56  August 10, 2023, 10:47:31 pm
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Wait, really? I thought it had its own timeline. Well, lets hope they use this opportunity then. Its really a shame that Maximum Impact wasn't given any attention after Regulation A, not even in that mobile game.
Re: Fatal Fury: City of the Wolves
#57  August 11, 2023, 12:07:18 am
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Wait, really? I thought it had its own timeline. Well, lets hope they use this opportunity then. Its really a shame that Maximum Impact wasn't given any attention after Regulation A, not even in that mobile game.

At the very least the MI timeline is closer to that of FF than KoF is, in MI the AoF characters still seem pretty young. It is still weird we have barely even gotten a peep of the MI roster in newer games; maybe the higher-ups really dislike the characters?

I also think Shun’ei is connected enough to the FF storyline, as one of Tung’s last students, to technically be a viable character pick for COTW. However, how would people react to characters from KoF who had connections to FF story wise making it into FF games? To me it would make more sense than the characters with no connections to FF, but I could still see characters like Shun’ei and Malin as controversial if they made it in.

And yes, I do want to see deep cuts from late-run FF like Alfred and Tsugumi make their returns. Has anyone else noticed that the logo for the game has 7 slashes… yet including this there are only 6 canon games, and far more than 7 total games. What does this mean? Is Dominated Mind now canon? Now I want a Dominated Mind UM with Rick, Li, and some more bonus stuff.
Last Edit: August 11, 2023, 12:10:26 am by Miru962
Re: Fatal Fury: City of the Wolves
#58  August 11, 2023, 12:42:23 am
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...I am just hoping for the newcomers from the scrapped MotW 2 to show up in this game

...am I asking for too much?
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Re: Fatal Fury: City of the Wolves
#59  August 11, 2023, 12:54:14 am
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...I am just hoping for the newcomers from the scrapped MotW 2 to show up in this game

...am I asking for too much?

I think that's a reasonable thing to ask for, honestly. I felt the same way when they did the initial reveal last year, especially since it was hot off all of the Garou 2 assets getting dumped online.

I did like the new trailer but at the same time I have the same worry as everyone else that they're just gonna dump all of the FF characters that were already in KoF into the game and call it a day. I wasn't as worried about this when they revealed that Andy and Joe were gonna be in somewhere (since they were in the aforementioned leaks) but all of the talk about Mai's voice really heightened it as I really would've wanted them to keep their promise about her not playing as big of a role due to her getting old (or something like that).
Re: Fatal Fury: City of the Wolves
#60  August 11, 2023, 01:04:11 am
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I don't know, when they scrapped the characters for KoFXII, they didn't come back for any installment that came after, so it wouldn't surprise me if they were gone for good.
Re: Fatal Fury: City of the Wolves
#61  August 11, 2023, 05:47:48 am
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I don't know, when they scrapped the characters for KoFXII, they didn't come back for any installment that came after, so it wouldn't surprise me if they were gone for good.

The MOTW2 roster had more work put into them than the KOF12 scrapped characters, for one. Xanadu was also planned for 94, but didn’t appear until 14. (There isn’t concept art of the 94-era Xanadu out there though)

So maybe there’s hope. Still, nobody else has discussed the possibility of FF-adjacent KoF originals like Shun’ei, Jhun Hoon, Malin, Meitenkun, etc. making it in.
Re: Fatal Fury: City of the Wolves
#62  August 11, 2023, 04:36:02 pm
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...I am just hoping for the newcomers from the scrapped MotW 2 to show up in this game

...am I asking for too much?

I think that's a reasonable thing to ask for, honestly. I felt the same way when they did the initial reveal last year, especially since it was hot off all of the Garou 2 assets getting dumped online.

I did like the new trailer but at the same time I have the same worry as everyone else that they're just gonna dump all of the FF characters that were already in KoF into the game and call it a day. I wasn't as worried about this when they revealed that Andy and Joe were gonna be in somewhere (since they were in the aforementioned leaks) but all of the talk about Mai's voice really heightened it as I really would've wanted them to keep their promise about her not playing as big of a role due to her getting old (or something like that).

Billy, Andy and Joe (especially Andy) were shown to have new designs in the official art so we can be sure Mai and any other potential FF character coming from KoF will follow the same route.

Speaking of Mai, there is one XV mod that gives her a geisha kimono, would really like her to have a design like that in this game.
Last Edit: August 11, 2023, 07:40:13 pm by Magma MK-II
Re: Fatal Fury: City of the Wolves
#63  August 11, 2023, 09:21:43 pm
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Wait, really? I thought it had its own timeline. Well, lets hope they use this opportunity then. Its really a shame that Maximum Impact wasn't given any attention after Regulation A, not even in that mobile game.
It kinda does. MI is seperate from the main KOF timeline in that it follows more closely the FF timeline but otherwise does its own thing.
Re: Fatal Fury: City of the Wolves
#64  August 11, 2023, 09:55:27 pm
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It's set in Southtown as if it was an FF game, but everyone has their KoF age and not their FF age. What timeline difference is there between the two settings other than Geese being dead or not and Terry taking Rock away ?
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Re: Fatal Fury: City of the Wolves
#65  August 21, 2023, 06:25:12 pm
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when will this personal crises ends? it just won't stop!
Re: Fatal Fury: City of the Wolves
#66  August 21, 2023, 07:42:29 pm
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Has anyone else noticed that the logo for the game has 7 slashes… yet including this there are only 6 canon games, and far more than 7 total games. What does this mean? Is Dominated Mind now canon? Now I want a Dominated Mind UM with Rick, Li, and some more bonus stuff.

Well now
When you think of the Fatal Fury series, there are a lot of spin-off titles. There are six titles in the past that were kind of canon story titles, so this is going to be the seventh release. So there are actually seven claw marks in the logo. If you look closely, that's a little hint. That's all we can say.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Fatal Fury: City of the Wolves
#67  August 21, 2023, 08:29:03 pm
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So, I guess Dominated Mind is canon. I hope that increases White's changes of showing up.
Re: Fatal Fury: City of the Wolves
#68  August 22, 2023, 02:16:34 am
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disappointed they didnt go for something more stylized graphics-wise
Re: Fatal Fury: City of the Wolves
#69  December 05, 2023, 07:22:48 am
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Last Edit: December 12, 2023, 02:19:14 pm by videoman
Re: Fatal Fury: City of the Wolves
#70  January 12, 2024, 09:26:40 pm
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They can move to any location they want as long as they don't botch up the continuation of Fatal Fury.
Re: Fatal Fury: City of the Wolves
#71  March 18, 2024, 01:56:55 am
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After a tense Grand Finals at SNK World Cup, new trailers were also shown.

*New REV system allowing for special move chaining
*Hotaru and Tizoc/Griffin returns alongside newcomer, Preecha, who is using certain moves from Joe Higashi.
*English Dub confirmed
*Demo to be shown at EVO Japan
*Early 2025 release date
Last Edit: March 18, 2024, 03:55:57 pm by Kirishima
Re: Fatal Fury: City of the Wolves
#72  March 18, 2024, 03:52:55 am
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This is great. Preecha will be one of Joe's students, like Jae Hoon and Dong Wan were (even if they are both Kim's sons). To compete against Capcom, they added English voice acting, and they are decent.

Fighting games are changing and evolving. They are no longer just for multiplayer; single-player needs to be just as important. Of course, it is optional. Also, rollback netcode is a must; that is a new standard. I do expect it will be available.

Preecha will be one of Joe's students, like Jae Hoon, and
Dong Wan were (even if they are both Kim's sons).
Last Edit: March 18, 2024, 08:49:19 am by videoman
Re: Fatal Fury: City of the Wolves
#73  March 18, 2024, 05:10:15 am
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This is great. Preecha will be one of Joe's students, like Jae Hoon and Dong Wan were (even if they are both Kim's sons). To compete against Capcom, they added English voice acting, and they are decent.

What do you mean "one of"?  Was there anything from SNK saying he had 2 students?  I just took her look as a re-design of the original concept.  Honestly, I'm not a fan of she looks, but I'll wait till more is shown of her, to be fair.
Re: Fatal Fury: City of the Wolves
#74  March 18, 2024, 08:52:17 am
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one of his student's name is kuen, darker appearance where she was one of the new comer planned to be in the cancelled garou 2. I am surprised that he has another student, but for my mugen/ikemen go storyline, I only made him having only one student and he doesn't accept another student when a certain individual after kof13's tournament keeps on forcing him to be his student and joe accepts him reluctantly, but still I wasn't sure the timeline from kof13 to cotw or even to garou mark of the wolves is like how many years ago :P I even planned an alternate storyline of his student grown up to around 39 years old while joe higashi married to lily kane having their elderly peaceful life while joe higashi started to get dementia

when will this personal crises ends? it just won't stop!
Re: Fatal Fury: City of the Wolves
#75  March 18, 2024, 08:56:36 am
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What if Joe has a dojo to teach Kickboxing? I know it is not confirmed or anything, but it is possible. Don't expect Geese to be there he is dead since it set after the first game. But Kain and Grant will be back.
Re: Fatal Fury: City of the Wolves
#76  March 18, 2024, 03:18:04 pm
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I saw the trailers last night and I freaked out a lot. They're wonderful and the vibes of this game are so amazing, it's like SNK wanted to make the same thing that they did to SamSho2019 to difference from KOF series. That comic book style is the coolest I've seen since a lot of time ago (MvC3??) and good to see they're reusing the old concepts of the old MOTW2 to remake them into this. Personally I still prefer the first design of Joe's pupil but the actual look seems fresh to new generations and it's like a parallel to Isla in KOXV, also having her own versions of Joe's moves, loved it a lot.

Also, loved the new looks of Hotaru (now she seems more grownup) and Tizoc (loved the "long hair" feathers in his new mask, awesome), can't wait to see the other challengers, especially the ones that left from XV (Jenet and Gato) as well other returned chars from MOTW...

Spoiler, click to toggle visibilty

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Re: Fatal Fury: City of the Wolves
#77  March 18, 2024, 03:53:06 pm
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Personally I still prefer the first design of Joe's pupil
I second that ;D I am more interested in Joe Higashi's student since in my mugen/ikemen go game, I plan to have Joe Higashi as the main character that might involve his student and some non-cannon thing that made up my own arcade mode path for my mugen/ikemen go game that I was planning from year 2020 :P but it seems it is something different where it is still confusing that if this Preecha is another of Joe's student or a replace of Kuen Konta, so it is still looking uncofirm. I am glad that this character is one of the confirmed so far

when will this personal crises ends? it just won't stop!
Re: Fatal Fury: City of the Wolves
#78  March 18, 2024, 09:24:38 pm
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We got gameplay!
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Re: Fatal Fury: City of the Wolves
#79  March 19, 2024, 08:55:45 am
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more information about the gameplay and the confirmed characters' participation: https://www.snk-corp.co.jp/us/press/2024/031804/?fbclid=IwAR1yO88NBM1YDUDbHV-eK-ksyD_W17VnmXdjhoIy8hv4nL_ifoxfeqOkdEo strange, joe higashi's student looks like a complete new character from kuan konta, from what I could recall in one of snk's wiki, this kuan was a thief trying to rob joe higashi where joe was impressed of her fast ability and decided to make her as his student by training her muay thai, now this preecha is like a complete new character o_O

when will this personal crises ends? it just won't stop!
Re: Fatal Fury: City of the Wolves
#80  March 19, 2024, 11:03:32 am
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Yeah, that's not super uncommon honestly.  Characters can change a lot between concept art and finalization. 
Re: Fatal Fury: City of the Wolves
#81  March 19, 2024, 11:31:24 am
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Especially with a couple decades inbetween
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Fatal Fury: City of the Wolves
#82  March 19, 2024, 12:28:35 pm
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We got gameplay!
[youtube]https://www.youtube.com/watch?v=Z3gnTpC4glM&ab_channel=JustinWong[/youtube]

Way 2 go, Justin!

Here's some more







Spoiler, click to toggle visibilty

Rev it up!

Do you know that  Preecha is researching Ki energy? Maybe Ki is the real power source that can solve the energy crisis and climate change.

Spoiler, click to toggle visibilty
Last Edit: March 19, 2024, 10:23:16 pm by videoman
Re: Fatal Fury: City of the Wolves
#83  March 20, 2024, 06:19:20 pm
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Yeah, that's not super uncommon honestly.  Characters can change a lot between concept art and finalization. 

The difference is that I recall the Kuan Konta character also being mentioned in things like win quotes or endings in KoF. Still, I suppose Preecha is an okay character.
Re: Fatal Fury: City of the Wolves
#84  March 21, 2024, 01:48:41 am
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Is it a bad thing if I don't particularly like the visuals? The pop art/comic style is alright but I just dont really like the way it looks in motion and I've had a hard time explaining why. There's a lot of motion blur, and even though theyre using 3D models for the game the animations keep going from actually fluid 3D animation (like kof 15s) to weirder, choppier ones that look more like plants vs zombies animations than anything else youd see in the genre. I don't know how else to explain it and everyone else seems to be fine with how it looks, but im the outlier and trying to get people to see where im coming from is hard.
Re: Fatal Fury: City of the Wolves
#85  March 21, 2024, 07:56:28 pm
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This video gives details of the game's mechanics.
Re: Fatal Fury: City of the Wolves
#86  March 21, 2024, 10:19:55 pm
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Is it a bad thing if I don't particularly like the visuals?
No at all, it is respectable. But in my case, I love the style, especially since Fatal Fury was always focused on american style since their beginnings, making the game with a comic/pop art style is something awesome and gives its own identity, something like Samurai Shodown did before with the ukyo-e style. In the end, all 3D models should be the same, but it's the style you gave them what makes them different. Maybe we can get something like that with a possible Art of Fighting game with japanese ink style a la SFIV...

Spoiler, click to toggle visibilty

Rest in peace, Toriyama-san...
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Re: Fatal Fury: City of the Wolves
#87  March 22, 2024, 05:52:37 am
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I don't think this is the project they're talking about, but at the same time, I wouldn't be surprised to see a Fighting EX Layer guest showing up in CotW, considering how Terry was a guest in Arika's latest game.
Re: Fatal Fury: City of the Wolves
#88  March 22, 2024, 06:21:00 am
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No at all, it is respectable. But in my case, I love the style, especially since Fatal Fury was always focused on american style since their beginnings, making the game with a comic/pop art style is something awesome and gives its own identity, something like Samurai Shodown did before with the ukyo-e style. In the end, all 3D models should be the same, but it's the style you gave them what makes them different. Maybe we can get something like that with a possible Art of Fighting game with japanese ink style a la SFIV...

Spoiler, click to toggle visibilty

I dont really know if you understood where I was getting at, it wasnt really so much the actual art style of the game as much as it was just how everything moves. I personally feel it's very inconsistent. You have the super cut-ins and intro animations which are kinda bluffy and some gameplay motions like the running animations that look decent, but then you have a large chunk of stuff that either looks like an AI taking something at 15 or lower fps and trying to make it 60 or the plants vs zombies stuff I compared it to in the original post and it feels kinda... offputting? Part of it could be due to the motion blur but I dont know exactly how to describe it. Hotaru's idle animation and Rock's shinkuu nage (dont know the exact videos they appear in) are probably the worst examples of the stuff im talking about and I really do want something more readable when the final game comes out.

As for the pop art/comic style, i actually had no problem with them going in this direction. Fatal Fury is a surprisingly american series as far as japanese game's go. South town is a very messed up and crime-ridden eagleland town. Of course theyd want to emulate some aspects of american art while still keeping it anime-ish. It's just how they made it look in gameplay that really irks me. A lot of people have compared it to Marvel 3 because of said pop art/comic style, but I personally felt marvel 3 looked a lot better because I felt the in-game animations felt more natural and smooth. Its not a bad idea but it could be done a lot better. I just dont know why people find it hard to see where i'm coming from with this and I wish i did.
Re: Fatal Fury: City of the Wolves
#89  March 22, 2024, 09:44:16 am
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Re: Fatal Fury: City of the Wolves
#90  March 24, 2024, 02:59:28 pm
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Yeah, that's not super uncommon honestly.  Characters can change a lot between concept art and finalization. 

The difference is that I recall the Kuan Konta character also being mentioned in things like win quotes or endings in KoF. Still, I suppose Preecha is an okay character.
joe higashi's winquote in kof13 against kula where he mentioned about suggesting her fighting his student, kuan, so I don't know, I remember SNK mentioned that Fatal Fury and KOF timelines are different, I remember reading it somewhere which I can't remember where, so i felt like it make sense that Preecha is from Fatal Fury timeline and Kuan might be mention in kof timelines although it isn't even confirm by SNK about Preecha and Kuan being two different people in different timeline if they are two different people or not :P

Yeah, that's not super uncommon honestly.  Characters can change a lot between concept art and finalization. 
Especially with a couple decades inbetween
this is true too, but the changes is like too huge to be a different or same character :P maybe we should wait for SNK's explanation about her in more depth then we would know. Also, I felt like she kinda resemble abit of Area from Fighting Ex Layer and Street Fighter Ex series, since Arika and SNK collaboration on a non fighting game project, unsure if we might see a guest character from the Ex series, something tells me Allen Snider might be chosen, although I still want skullo to be in as he is my recent favorite character :P https://www.youtube.com/@arika_youtube/videos their channel kept featuring both Allen and Terry in year 2023, Allen might be a perfect rival to Marco Rodrigues I would say ;D




when will this personal crises ends? it just won't stop!
Last Edit: March 24, 2024, 03:31:37 pm by oraora?
Re: Fatal Fury: City of the Wolves
#91  April 14, 2024, 10:55:00 am
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I saw this information on team power geyser facebook page: https://www.facebook.com/teampowergeyser here are the information:
Quote
YASUYUKI ODA AND HAYATO KONYA TALK ABOUT SNK'S RECENT TITLE FOR IGN
Producer Yasuyuki Oda and director Hayato Konya spoke a little about Fatal Fury: City of the Wolves and The King of Fighters XV for IGN Latin America and we at Power Geyser translated it in the post below, check it out:
My name is Yasuyuki Oda and I am the Chief Producer.
My name is Hayato Konya and I am Director
IGN: How long has the game been developing?
ODA: Last order took about 2.5 years.
KONYA: I started working for about half a year with development and then about a year and a half.
ODA: so it's been about two years
IGN: Rock is different, looks younger than in KOF XV?
ODA: Fatal Fury: City of the Wolves is about a year and a half to two of the Garou: Mark of the Wolves events, so it's been about two years since then.
IGN: What can you tell us about Preecha, Joe's apprentice?
ODA: Preecha was inspired by a character design that was leaked during Garou 2 development, which was then cancelled during pre-production a long time ago.
KONYA: So what she's doing is investigating the science behind how fighters can perform mysterious techniques like the Power Geyser or Reppuken. She tries to figure out how they can generate flames or powers with their hands. So her fighting style is Muay Thai, as she is a disciple of Joe Higashi and while fighting she also shows some originality and her brave personality.
IGN: Will we see characters from other franchises, old acquaintances or new characters?
ODA: Mmmmm, sim!
KONYA: OH THIS IS AMAZING!
IGN: What is the difference between SPG System and MotW Top System?
KONYA: Well, what we call the "SPG System" is the successor to Garou's "Top System": Mark of the Wolves. The SPG System retains the features of being able to select at the beginning, middle or end of the life bar. But basically, what it does in conjunction with the REV System is to enhance the "Top Attack", in this case is called the "REV Blow". So now there's an improved REV Blow attack.
ODA well depending on the position
KONYA: IT IS TRUE. Where should I put it now? Currently working on developing this system
IGN: Fighting games' trend is to simplify controls, that's why they added Smart Style in FF: CotW?
ODA: I agree. Previously, someone who had the ability to execute special powers commands was valued, but now we live in an era where consensus is that it is not necessary to execute complex commands to make a special power. So the reason for implementing the "Smart System" is that everyone has the opportunity to do them without complications.
IGN: The art style for a sprite comic, was it intentional to look old-fashioned with a modern twist?
ODA: Well, this time the art style was inspired by American comics, but since most developers are Japanese, it's a Japanese take on American comics. Wonder if it will be similar to the comics from the comics.
IGN: We saw a churro shack, will there be more references to Latin American culture?
ODA : Aaaah ! This time, everything happens in different areas of South Town, so unlike KOF, which is worldwide.
IGN: So how churros are famous around the world, and the Japanese like them too...
ODA: The Japanese and everyone likes churros, so we decided to add them in South Town.
IGN: Are you planning to include FF: CotW in SWC?
ODA: Well, after the launch of CotW, we plan to support it with our sports program, but before that, we will continue to work for KOFXV to remain SNK's main sport for a long time.
IGN: If you are working on KOFXV, can we expect a Season 3?
ODA: We are currently focusing all our efforts on making sure CotW is launched in the best possible way. So, for now, that's all the information we can share on this subject.
IGN: Any final comments?
ODA: Thank you to all our fans EVO Japan will happen again this year, so I'd like to continue KOFXV spread there as well, so I would appreciate the support from both FF: CotW and KOFXV. Thank you very much!
Source: https://youtu.be/hoTDMYoNzoo?si=4KYZSLlt5eFuLZTh

when will this personal crises ends? it just won't stop!