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[Theme Thread] CVS Sprite thread (Read 3055401 times)

Started by Formerly Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#7001  October 07, 2020, 08:11:21 pm
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Thats pretty cool, I kind of want to try my hand at this.
Currently working on the beat em' up fighter called the Union.
Re: [Theme Thread] CVS Sprite thread
#7002  October 09, 2020, 01:33:58 am
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Hey that looks really good. The shading on the main cloth is a bit weird, but then again the cloth is weird and strange, so I think it kinda fits. The rest is just impeccable.

Thanks Hero, I fixed the shading of the cloth plus the hands, so what about now?, any feedback is welcome





Re: [Theme Thread] CVS Sprite thread
#7003  October 09, 2020, 01:35:25 am
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That looks pretty cool!
Currently working on the beat em' up fighter called the Union.
Re: [Theme Thread] CVS Sprite thread
#7004  October 09, 2020, 10:56:19 pm
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That's really accurate to the style! Well done, Rness!

DGO

Re: [Theme Thread] CVS Sprite thread
#7005  October 10, 2020, 03:20:48 am
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...But I'm a creep, I'm a weirdo

Re: [Theme Thread] CVS Sprite thread
#7006  October 10, 2020, 05:12:23 am
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cvs twelve??? pog
Re: [Theme Thread] CVS Sprite thread
#7007  October 10, 2020, 10:13:09 am
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...But I'm a creep, I'm a weirdo



Very good work!! I'm impressed !
My only regret would be Necro's purple part.
This purple color "gradient" is a bit "boring". perhaps making the darker more blue-ish would fix it.

I did some fast try.
my edit
your version (to compare)

(After checking, my version is a bit too dark... but you can see what I mean by more blue-ish)
Last Edit: October 10, 2020, 10:21:23 am by Nedflandeurse
Re: [Theme Thread] CVS Sprite thread
#7008  October 10, 2020, 06:04:22 pm
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Ralf99 remade from scratch plus Clark99 attempt        
                           
Last Edit: October 10, 2020, 10:11:05 pm by demongorne

DGO

Re: [Theme Thread] CVS Sprite thread
#7009  October 14, 2020, 06:31:28 am
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Very good work!! I'm impressed !
My only regret would be Necro's purple part.
This purple color "gradient" is a bit "boring". perhaps making the darker more blue-ish would fix it.


Thanks... Yes, i know what you mean, but i tried to keep away from that blue-ish contrast, 'cause, you know... it´s so fetch SFIII.

now... finishing my Psychotic attack special attention period to SFIII sprites:



Re: [Theme Thread] CVS Sprite thread
#7010  October 25, 2020, 02:31:45 pm
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spitballing ideas and theory over on twitter with walt, and this. a method that might prove useful for XII/XIII -> CvS conversion? maybe?

Quote
10-minute test: I) original xii sprite, II) recolored, III) bilinear resize at 45%H/47%W (perhaps incorrect math?). IV) forced palette, V) maki/eagle shades slapped in. VI) very minor cleanup and color adjustment. there's potential.

photoshop is extra handy. before resizing, i made a duplicate with a transparent background and indexed it to the current palette. to lock it in for step 4, wherein i indexed the resized version and used "previous palette." cuts out a lot of guess work. there's room for refinement in there, but it involves a whole lot of tinkering i didn't want to do. just wanted to see how quickly i could get a mostly accurate, mostly complete sprite. i'm sure the usefulness will vary between characters.

then i had to revisit for a minute or two and do a sloppy edit of Best Andy, complete with "i don't feel like messing with it" belt thing

double size version resized weird, but it's no big. hopefully this will be useful?
Re: [Theme Thread] CVS Sprite thread
#7011  October 25, 2020, 10:28:01 pm
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Cool, that would be really cool with a smart pallet.
Currently working on the beat em' up fighter called the Union.
Re: [Theme Thread] CVS Sprite thread
#7012  October 26, 2020, 06:17:18 am
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What's a smart pal, my man. I'm slow like that, but yeah what is it.
Re: [Theme Thread] CVS Sprite thread
#7013  October 26, 2020, 06:35:49 am
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Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"
Re: [Theme Thread] CVS Sprite thread
#7014  October 26, 2020, 06:45:57 am
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Ralf99 remade from scratch plus Clark99 attempt        
                           

Ralf have a much color loss in sprite and in details, the firsts models are better for me.

And about Takuma, you removed your eyebrows which is a hallmark of Takuma, the new face doesn’t look like him and it’s a little strange. The old face is better too, Takuma don't need remake in your first spritesheet work.

PS: It's only my opinion, of course.
Last Edit: October 26, 2020, 06:51:53 am by Akito
Re: [Theme Thread] CVS Sprite thread
#7015  October 26, 2020, 07:22:43 am
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Yeah, I was referring to color separation. In the sprite in question, I thought it was a cool way to have that Andy in his different costumes.
Currently working on the beat em' up fighter called the Union.
Re: [Theme Thread] CVS Sprite thread
#7016  October 26, 2020, 05:30:24 pm
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Ralf99 remade from scratch plus Clark99 attempt        
                           

Ralf have a much color loss in sprite and in details, the firsts models are better for me.

And about Takuma, you removed your eyebrows which is a hallmark of Takuma, the new face doesn’t look like him and it’s a little strange. The old face is better too, Takuma don't need remake in your first spritesheet work.

PS: It's only my opinion, of course.

Takuma sprites reedtion  (how do you think about these ones?)



Plus s.mr.karate stance fixed (old sff)
detail added in right forearm and bug in sprite 0,0 fixed
Last Edit: October 26, 2020, 05:36:28 pm by demongorne
Re: [Theme Thread] CVS Sprite thread
#7017  October 26, 2020, 07:09:01 pm
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The Mr. Karate is a very good now!

And about Takuma, I maked i little change in face to you understand:



See that, the eyebrows in face?
Re: [Theme Thread] CVS Sprite thread
#7018  October 26, 2020, 08:13:36 pm
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I saw that and it wuold be a good solution as well i was thinking about a face more similar to yamazaki or geese
So you say Another takuma/mr.karate is not necessary? I'm not quite sure about  working a new sff or  keep the old sff
Last Edit: October 26, 2020, 09:51:00 pm by demongorne
Re: [Theme Thread] CVS Sprite thread
#7019  November 09, 2020, 06:02:39 pm
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I don't know if this will embed, but I'll give it a shot.
I want to improve this sprite of Rogue from Kyanta 2, but have no idea where to start. Anything that can be pointed out from the getgo?
Re: [Theme Thread] CVS Sprite thread
#7020  November 09, 2020, 07:34:47 pm
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I don't know if this will embed, but I'll give it a shot.
I want to improve this sprite of Rogue from Kyanta 2, but have no idea where to start. Anything that can be pointed out from the getgo?


The outline on her arms is too dark and uniform. They should be more broken up and overall lighter.