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Hyper Dragon Ball Z: April 2014 initial release thread + discussion (Read 402418 times)

Started by Iced, April 05, 2014, 05:48:51 pm
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Re: Hyper Dragon Ball Z
#61  April 07, 2014, 11:49:38 pm
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Re: Hyper Dragon Ball Z
#62  April 07, 2014, 11:51:19 pm
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How come Goku/Gokussj and Vegeta don't have they're special intros?
Re: Hyper Dragon Ball Z
#63  April 08, 2014, 12:08:45 am
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One thing that definitely could use work is the immediate removal of Mugen default Fonts on the Lifebar Names, and the K.O.

There are many DB cues where to get design choices to develop some fonts. If you're not that committed to make the whole thing Low Res, you could take advantage of the higher res options the new Mugen builds offer.
Re: Hyper Dragon Ball Z
#64  April 08, 2014, 01:24:23 am
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Re: Hyper Dragon Ball Z
#65  April 08, 2014, 01:40:35 am
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Quote
The game's style looks more SNK (see: SvC chaos) than capcom,

Quote
This doesn't make any sense, why would you two separate versions of Goku? Why not make the normal version transform in the super version?

Quote
As for this one, my honest problem is that it appears to much like current fighting games with DBZ skins. Except for super moves their attacks don't even closely resemble their fighting styles which, although often a ton of punches thrown in rapid succession, really hurts the appearance of the game imo.

The comments on Kotaku sigh
Re: Hyper Dragon Ball Z
#66  April 08, 2014, 01:59:55 am
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What. You don't remember being able to do 50 hit double OTG air combos in SvC Chaos?
Re: Hyper Dragon Ball Z
#67  April 08, 2014, 02:55:50 am
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Quote
The game's style looks more SNK (see: SvC chaos) than capcom,

Quote
This doesn't make any sense, why would you two separate versions of Goku? Why not make the normal version transform in the super version?

Quote
As for this one, my honest problem is that it appears to much like current fighting games with DBZ skins. Except for super moves their attacks don't even closely resemble their fighting styles which, although often a ton of punches thrown in rapid succession, really hurts the appearance of the game imo.

The comments on Kotaku sigh

SNK? that guy must be trolling or on acid trippin out
because it looks NOTHING like SVC

Cause its mugen.

I dont remember the last cps2 style game that came out this or last gen.

wow, some people man.
Re: Hyper Dragon Ball Z
#68  April 08, 2014, 03:22:05 am
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No it's kotaku. The lowest common denominator of gaming news
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: Hyper Dragon Ball Z
#69  April 08, 2014, 03:49:39 am
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!!..Fantastic.......
 am new in the forum and i found this freaking awesome proyect....
gooooood job....!!!

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Re: Hyper Dragon Ball Z
#70  April 08, 2014, 03:59:58 am
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Lol Kotaku users. Their heads explode any fighting games news gets posted

ROS

Re: Hyper Dragon Ball Z
#71  April 08, 2014, 04:48:48 am
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Twitch just made a directory for Hyper Dragon Ball Z. Maybe it'll be easier to find who's streaming it now. Also Maximilian plans on doing a breakdown for this as stated in his tweet.
Last Edit: April 08, 2014, 04:55:43 am by Rosh
Re: Hyper Dragon Ball Z
#72  April 08, 2014, 05:00:09 am
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Twitch just made a directory for Hyper Dragon Ball Z. Maybe it'll be easier to find who's streaming it now. Also Maximilian plans on doing a breakdown for this as stated in his tweet.

can you link it?
Re: Hyper Dragon Ball Z
#73  April 08, 2014, 05:01:52 am
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Max doing a break down oh my! Well @Z2 team if you plan to make this happen are you guys gonna expand your team size?

ROS

Re: Hyper Dragon Ball Z
#74  April 08, 2014, 05:03:41 am
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Re: Hyper Dragon Ball Z
#75  April 08, 2014, 05:10:21 am
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I still have the unfinished SSJ trunks Z2, me & force started a while back. I could send it to you guys, if you want it. :)
Last Edit: April 08, 2014, 05:36:51 am by DragonSlayerEX

HQ

Re: Hyper Dragon Ball Z
#76  April 08, 2014, 06:20:06 am
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what happened to force anyway?
Re: Hyper Dragon Ball Z
#77  April 08, 2014, 06:26:41 am
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He's a 15 year old kid. I'm sure he had school, and other things. Regardless of that, I'd love to see trunks added in. I've even got a majority of his attacks planned out. ^_^
Re: Hyper Dragon Ball Z
#78  April 08, 2014, 06:38:19 am
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The kid has talent.

Kotaku fanboys are the guys who hate my guts; I'm a "CHEAP COMPOSER" to them.
It just goes to show we can't satisfy everyone, and not to lose sight of who you are through public opinion.
Slow and steady wins the race, but there is a darkness... growing inside of me...

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I will slay you all.

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Re: Hyper Dragon Ball Z
#79  April 08, 2014, 10:56:27 am
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The kid has talent.

Kotaku fanboys are the guys who hate my guts; I'm a "CHEAP COMPOSER" to them.
It just goes to show we can't satisfy everyone, and not to lose sight of who you are through public opinion.

the best way to deal with feedback , when its so loud and varied in size is to not expend too much energy on the negative one. Im sure you can parse out which ones have valid points and which dont.  in a sea of 200k comments dont focus on those that are just negatie and offer little insight.



     Posted: April 08, 2014, 01:00:24 pm
http://www.destructoid.com/fan-made-dragon-ball-z-fighter-is-better-than-any-official-dbz-game-273006.phtml
Re: Hyper Dragon Ball Z
#80  April 08, 2014, 04:47:57 pm
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Congrats guys! You definitely earned it, excellent work!