[State 220, Helper]
type = Helper
trigger1 = Animelem = 8
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 11
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 14
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 17
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 20
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 23
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 26
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 29
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 32
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 35
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 38
pos = -30+random%73, -30
Stateno = 3001
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 26
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 29
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 32
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 35
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 38
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 41
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 44
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 47
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 50
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 53
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 56
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3
[State 220, Helper]
type = Helper
trigger1 = Animelem = 59
pos = -30+random%73, -330
postype = p2
Stateno = 3003
sprpriority = 3