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CVS2+ Edited Sprites W/Axis (Hibiki Takane Added) (Read 58875 times)

Started by Froz, May 18, 2012, 03:53:28 am
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CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#1  May 18, 2012, 03:53:28 am
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Hibiki added.

Iori Yagami
Sagat
Mai Shiranui
Balrog the Boxer
Yoko Littner
Dudley
God Rugal
Rugal Bernstein
Dhalsim
Yun
Yang
Rock
Hibiki

If there's any mistake i have committed, please report it to me.

Credits: VioFitz(Sprite Edits), Hero(Sprite Edits), H' (For the sprites.), POTS (For his Color separating method.).
@ndroide (for his God Rugal Edits), Vyn (for his Rugal Edits), and Hero (for his God Rugal Edits.),
Rajaa & Drex (for Dhalsim's sprites),
Buckus, CVS the Abstract, and Zweifuss (For Yang and Yun's Sprites/edits)
DivineWolf and Kong for Rock Howard's sprites and assembly.
Warusaki3 for assembling Hibiki Takane's sprites

Spoiler: Templates (click to see content)
Last Edit: August 21, 2014, 03:05:09 am by Froz
Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#2  August 25, 2013, 07:10:02 am
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Updated some mistakes, and finally added Sagat and Mai.

Credit goes to DivineWolf for the sff I extracted the sprites with axis, Kong for the initial sprites the Divine used.
Hero for basic separation that helped me a lot with Iori and Mai.

No need to give credit, a simple disclaimer is enough. Enjoy!
Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#3  August 25, 2013, 07:27:53 am
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Man those Iori CS sprites makes me wanna make him even more

Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#4  August 25, 2013, 07:29:08 am
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Do it. :sugoi:
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#5  August 25, 2013, 10:49:36 am
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Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#6  August 25, 2013, 11:00:45 am
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or did he

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Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#7  August 25, 2013, 03:03:43 pm
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Hey, not fair! >:(
Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#8  August 25, 2013, 05:18:30 pm
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Cool! You updated Iori template! Sagat is cool to see as well. Looking forward to any projects that you may have.
Re: CVS2+Edited Iori Yagami, Sagat and Mai Shiranui Sprites (Now with Axis!)
#9  August 25, 2013, 05:42:05 pm
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Cool! You updated Iori template! Sagat is cool to see as well. Looking forward to any projects that you may have.

Good to hear, there is still some VioFitz edits that I haven't separated, if you'd like to have them I could start doing so.

Good luck on your project!
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#10  August 31, 2013, 09:08:00 pm
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Can you do one for Rock and Kyo?
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Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#11  August 31, 2013, 09:09:25 pm
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Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#12  August 31, 2013, 09:40:06 pm
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Actually I see that Kyo was already made by someone else, so nvm that.

but Rock sounds good. Did you include VioFitz's edits in this spritepack too? Also, are you using BDI's fire FX? I always thought BDI had better Mai fire FX than the original CvS2.
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Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#13  August 31, 2013, 10:55:37 pm
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Uhh... I was planning on doing Rock. In fact he may win the poll that I made in my topic, however, if Froz does decided to do Rock, I'm more than welcomed to help.

On another note, I'd like to have those edits that you mentioned. I can CS them if that's okay, since you already spend enough time with these other projects.
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#14  September 01, 2013, 01:50:16 am
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Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#15  September 01, 2013, 01:56:48 am
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These will come in handy, they're CSed right?

Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#16  September 01, 2013, 02:00:22 am
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I was planning to have them CS'd for open source (but I remembered I hadn't separated them once yours and Sage's project had surfaced), but Sage offered to do them himself, perhaps he will release them once he's done?
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#17  September 01, 2013, 02:09:55 am
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Well, if they have the same CS, if not....

DW

Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#18  September 01, 2013, 02:44:30 am
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You've been holding out on Balrog... I remember you posting that up at TM months ago! >:[ Wait...is the CS able to replace JZ's default SFF? Or is it just sprites? I guess I just may have missed it when you released the CS for Balrog...? :???:

EDIT:

Also...

Also, are you using BDI's fire FX? I always thought BDI had better Mai fire FX than the original CvS2.

Yes, I used Black Dhalia Isis' flame FX for Mai. They'll be in the sprite pack.
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#19  September 01, 2013, 02:55:06 am
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DW

Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#20  September 01, 2013, 02:58:37 am
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Lol! I suck. 8 months ago... Wow... Where have I been...? :embarrassed:
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#21  September 01, 2013, 04:53:29 am
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I was planning to have them CS'd for open source (but I remembered I hadn't separated them once yours and Sage's project had surfaced), but Sage offered to do them himself, perhaps he will release them once he's done?

Eeyup. I may CS all of them tomorrow and PM them to you and Quickfist. Your Template looks very simple to get used to, so it won't take me that much time, Also, if you don't have any other projects, you can help with Rock once I redo his CS. If that's okay.
Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#22  September 01, 2013, 05:31:24 am
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Nice, I'm excited to see what happens to Rock!

BTW Froz did you include VioFitz' edits of Mai in the color separation pack too?
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Re: CVS2+ Edited Sprites W/Axis (Mike Bison added)
#23  September 01, 2013, 03:48:53 pm
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I'm pretty sure DivineWolf included all of them in his Mai when I separated her. (I checked the Mai's folder and all of the sprites are the same as the ones in DivineWolf's)
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#24  September 07, 2016, 12:58:52 pm
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Can you re-upload Hibiki please. Thank you.
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#25  September 07, 2016, 01:06:59 pm
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Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#26  September 07, 2016, 02:07:28 pm
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Hello,

I should mention that the sprite set for Yoko was done by Kikkawa Kabao, specifically to be made into a CvS2 character by Warusaki. In their readme, modifications and/or redistribution of her files was asked to be done by them, if possible.

Considering Kabao is the artist of the Gurren Lagann manga, I would advise OP to at least credit her for making the sprites. If possible, I think redistribution of these color separated sprites would be better as a patch, not as a "ripped" sprite set.
Last Edit: September 07, 2016, 05:07:15 pm by Vans
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#27  September 07, 2016, 05:03:44 pm
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Kikkawa Kabao is female IINM.
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#28  September 07, 2016, 05:06:37 pm
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I should have taken her love declaration more seriously then.
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#29  September 07, 2016, 05:07:29 pm
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Thank you, I was not aware of that.
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#30  January 02, 2021, 03:11:50 am
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Mai's color separation sheet is missing the dash fwd sprites. These are important for non-SNK grooves.
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Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#31  January 02, 2021, 10:32:57 am
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Mai's color separation sheet is missing the dash fwd sprites. These are important for non-SNK grooves.

That's because DW Mai have no dash sprites.
Since I'm working on some edit. I saw that.
Re: CVS2+ Edited Sprites W/Axis (Hibiki Takane Added)
#32  January 02, 2021, 05:10:34 pm
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Now this topic is kinda reopened, wanted to know; where's the link for Ingrid's CS sheet? I also don't know which version has this CS patch, but I've seen it somewhere. Thanks for all, guys!
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