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Super move effects too small? (Read 4079 times)

Started by DNZRX768, April 25, 2023, 02:56:07 pm
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Super move effects too small?
#1  April 25, 2023, 02:56:07 pm
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So, I have this problem when using Ikemen, but I think this also applies to MUGEN as well: I have recently installed a new screenpack for the engine and noticed that the default super move activation effects (the sparks and shockwaves that display when a character is activating a super move and the screen darkens), are too small, as if they are built for a different resolution than what the current screenpack calls for. Attempting to fix the problem by changing the localcoord only makes the lifebars too large.

What is the recommended solution to the problem of super move effects being too small due to resolution problems?
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Re: Super move effects too small?
#2  April 25, 2023, 05:41:45 pm
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I think you have to open the lifebar's DEF file and change this part:

Code:
[FightFx]
scale = 1
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Re: Super move effects too small?
#3  April 26, 2023, 02:36:43 pm
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I think I have fixed the problem, all thanks to POTS. Thanks!
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