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M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick (Read 507811 times)

Started by M206, December 06, 2017, 04:56:42 pm
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Re: M206 Project Thread: Pag.17 *NEW SFV TIGER SPIKE /FOCUS ATTACK REDRAWN*
#341  May 08, 2020, 07:41:10 pm
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Yeah, they totally took your Sagat moves for their character... :-\
Hopefully that was a joke.
Re: M206 Project Thread: Pag.16 *NEW SFV TIGER CANNON REDRAWN*
#342  May 08, 2020, 08:32:17 pm
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idk about that, do you had screens or the story with more details, will be pretty cool to see it

Sorry, it was a looooong time ago now.
I certainly still have the sprite in one of my old HDD...
If I find some opportunity I check.


also, yes, the y definitely took inspiration on your Sagat.
It's not just a coincidence
Re: M206 Project Thread: Pag.17 *NEW SFV TIGER SPIKE /FOCUS ATTACK REDRAWN*
#343  May 08, 2020, 10:06:57 pm
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also, yes, they definitely took inspiration on your Sagat.
It's not just a coincidence

What is your opinion based on?
The same moves?
Never mind that Muay Thai is an actual martial art in the real world, so they could have copied from that instead (which is the more logical conclusion).
Re: M206 Project Thread: Pag.17 *NEW SFV TIGER SPIKE /FOCUS ATTACK REDRAWN*
#344  September 02, 2020, 05:58:59 pm
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here you are some news:

I've worked on the slash low kick, I've tried to make it looks more sfv-ish

old:



new:



maybe some recovery sprites (in the very last part) are still missing, but I love the result.

What do you think??
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN*
#345  September 03, 2020, 02:22:34 pm
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Damn, man. It looks really good! Though it kinda less resemples CPS-2 style, but animation itself is top notch. Keep it up!
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN*
#346  September 04, 2020, 09:48:52 am
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Damn, man. It looks really good! Though it kinda less resemples CPS-2 style, but animation itself is top notch. Keep it up!

thanks man! ;)

Yes i know that the sprites aren't so CPS-2 style, but i did my best. ;)

Obviously, other anims will take advantage from these new sprites, tiger raid/tiger raid max, tiger claw low, tiger claw EX. ;)
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN*
#347  September 04, 2020, 05:27:36 pm
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I really like it!
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN*
#348  September 04, 2020, 05:40:59 pm
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I really like it!

thanks! ;)

here you are new video with some news:



- new ex counter from Fahkumram tekken
- slash sfv kicks /sf4 tiger claws in action
- new super inspired from samchay by R@CE  (still wip).
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN* + VIDEO IN ACTION
#349  September 04, 2020, 06:20:35 pm
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Wow! Looks pretty good.
Soon you can rename this Sagat : "Muay Thai in fighting games : The character" ^^;

How many dozens of special/super moves he have now ?
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN* + VIDEO IN ACTION
#350  September 04, 2020, 06:41:49 pm
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The lack of sounds is still very odd. (Especially on the Pauses and EX Sparks).
WIP Schedule:
The next Street Fighter All-Stars update
Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN* + VIDEO IN ACTION
#351  September 07, 2020, 09:34:36 am
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Wow! Looks pretty good.
Soon you can rename this Sagat : "Muay Thai in fighting games : The character" ^^;

How many dozens of special/super moves he have now ?

thanks. ;)
ehehehehe you're right, i've took inspiration from a lot of fighting games..
Really I can't count, they're a lot anyway. ;)
You'll find out very soon. ;)

The lack of sounds is still very odd. (Especially on the Pauses and EX Sparks).

Yes I know, i wrote wip for that reason. ;)

Re: M206 Project Thread: Pag.18 *NEW SFV SLASH LOW KICK REDRAWN* + VIDEO IN ACTION
#352  September 29, 2020, 05:00:28 pm
  • ***
Hello everyone, i've added some effects on slash sfv kicks.



then notice i've added 2 variants of low slash kick.

I love the result. ;)

I'VE RELEASED MY SAGAT, CHECK RELEASE 1.0 SECTION. ;) ;)
Last Edit: September 29, 2020, 10:00:02 pm by M206
Re: M206 Project Thread: Pag.18 SUPREME SAGAT 5.3 RELEASED.
#353  October 30, 2020, 05:35:48 pm
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here you are some news.

i've fixed some of the bugs reported in the release thread, then i've added projectiles flames particles, (thanks to @JtheSaltyy: ), and i've added the lev.1 super "shijou saikyou no low kick" from KOF2002 Joe higashi (credit to "H" for his great kof2002 joe). Lastly, I've added new intro, inspired from SFV one, with the tiger (roar is still missing) sprites took from sagat rehyped (thanks @duracelleur: ) and sligtly modified.



what do you think?
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#354  October 30, 2020, 10:36:59 pm
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Good news! :)

Perhaps some Tiger Shot particles's trasparency isn't well settled (I believe I saw black strike around them).
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#355  November 02, 2020, 09:25:25 am
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Good news! :)

Perhaps some Tiger Shot particles's trasparency isn't well settled (I believe I saw black strike around them).

thanks. :)
No, no mismatch, it's exactly my purpose to keep them with the black strike around them, if you notice all projectiles too are settled in this way. ;)
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#356  November 02, 2020, 03:15:17 pm
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 On the Zangied, if your still working on him

If you use anything from the old Infinite Versus characters. Remember to turn the shake code down.

If you need the certain values to make it so its reasonable, let me know
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#357  November 02, 2020, 05:08:19 pm
  • ***
On the Zangied, if your still working on him

If you use anything from the old Infinite Versus characters. Remember to turn the shake code down.

If you need the certain values to make it so its reasonable, let me know

thanks my friend, i didn't quit on zangief, in the future when i'll find some time to work on him too i'll let you know.

thanks for your help. ;)
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#358  September 06, 2022, 04:23:51 pm
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hello everyone..

how are you guys?

In these 2 years of "silence", i've found some time to continue my work on Sagat and Zangief, despite a lot of personal troubles (i lost my mother in february  :'( ).

anyway, here you are a small preview of the news:

New sfv v-shift move (with 3 different animations low mid high)
New close low kick
New wide low kick combo (bruce Irvin)
New ex mid kick option combo after 2 low kicks
New gatling low kicks
2 kind of standing defensive anim (depending if the attack come from ground or air)
New cobra sword kick (bruce Irvin)
New sf2 animation when life <300
New light air kick (knee will remaing holding down)
Some new pals :D

i'm thinking to stop posting animation gifs, since i found out that some others "creators" use my works and sometimes (often) they forgot to "credit" me.. :/ :/

In the meantime, i saw some videos of a "bearded ryu", it gave me an idea to implement beard on Sagat too..
the main problem is that there are no more free color slots in the palette, so i'd have to choose to adapt the beard in the same colour of other already C.S. parts.. don't know if you understand what i mean.. what do you think about this?
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#359  September 06, 2022, 04:41:35 pm
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  • Objection! Sustained!
    • Russia
    • mitia.pogorelov1@yandex.ru
Hey, welcome back, pal! Too bad we won't be having them as GIFs, but, I guess, I can understand you here. Looking forward for these new anims.
And no, you better not make that beard happen if it's going to use the colors of something else. That's the whole point of CS, is that you can customize every part of it with colors you like, and having 2 deparate parts have the same color set is breaking it. If you don't have the colors for the beard, then give it up.
Re: M206 Project Thread: Pag.18 tiger intro, flame particles, shijou saikyou no kick
#360  September 06, 2022, 04:44:52 pm
  • *****
  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
hello everyone..

how are you guys?

In these 2 years of "silence", i've found some time to continue my work on Sagat and Zangief, despite a lot of personal troubles (i lost my mother in february  :'( ).

anyway, here you are a small preview of the news:

New sfv v-shift move (with 3 different animations low mid high)
New close low kick
New wide low kick combo (bruce Irvin)
New ex mid kick option combo after 2 low kicks
New gatling low kicks
2 kind of standing defensive anim (depending if the attack come from ground or air)
New cobra sword kick (bruce Irvin)
New sf2 animation when life <300
New light air kick (knee will remaing holding down)
Some new pals :D

i'm thinking to stop posting animation gifs, since i found out that some others "creators" use my works and sometimes (often) they forgot to "credit" me.. :/ :/

In the meantime, i saw some videos of a "bearded ryu", it gave me an idea to implement beard on Sagat too..
the main problem is that there are no more free color slots in the palette, so i'd have to choose to adapt the beard in the same colour of other already C.S. parts.. don't know if you understand what i mean.. what do you think about this?

Glad you're still rocking.
Might I ask if you've done anything cool to 'Gief sprite-wise? He could do with more custom sprites, IMO.

I also have a big suggestion that I'll PM you. Be on the lookout.
WIP Schedule:
The next Street Fighter All-Stars update