"Don't you think I look beautiful?"
Flower from Battle for Dream Island is coming to MUGEN!
~~~Hey, everybody! A while back, Dawn de Era and I released David, the first truly complete and battle-ready BFDI character made for MUGEN. Since then, I've thought a lot about what other characters I could bring to the table, and I've decided that my next character will be Flower!
She's a series veteran, a recent fan favorite, and the winner of season 4, and what's more, her anatomy makes her easier to translate to a fighting game than most of the characters in BFDI. Simply put, she's the perfect candidate!
Like with David and various other characters coded by Dawn, Flower will be a 6-button character with a playstyle inspired mainly by the POTS/CVS style and Marvel Vs. Capcom. Expect her to have some fun combo potential! She's also got a super expansive color separation, have a look!
Every part of her body, even her individual petals, are prepped for recoloring! She's even got an optional shine on her head, allowing her to have alternate costumes that appear more shiny or metallic, like this costume I made based on another BFDI character, Lollipop!
Spoiler: Strike a pose! (click to see content)The image displaying Flower's color separation is nice and indexed, so feel free to save it and make some recolors of your own! If they get into Flower's inevitably MASSIVE library of palettes, you'll be credited in the full release's readme.txt as a contributor!
Before I go, here are some various animations I've completed so that this thread has more substance, lol. These consist almost entirely of Flower's normals, which I finished up today before making this thread!
ALL ANIMATIONS are subject to change and do not necessarily reflect the full release!
Spoiler: Animation Compendium (click to see content)
More updates to come!