YesNoOk
avatar

Bug Reporting (Read 22037 times)

Started by thepaniqd, March 13, 2016, 09:32:20 pm
Share this topic:
Bug Reporting
#1  March 13, 2016, 09:32:20 pm
  • **
  • Welcome to die!
    • USA
    • Skype - thepaniqd
Last Edit: March 14, 2016, 11:35:13 pm by thepaniqd
Re: Bug Reporting
#2  April 22, 2016, 02:40:20 pm
  • **
  • the imortal fenix,and that drama queen :'v
  • "accept what you did and never turn back.."
    • Brazil
https://www.sendspace.com/file/9fgh87
Psylocke Fix for Lp and Lk infinity,i added a player and corner push for ir
I have make a invible explod to use as a counter to fix Psy blade inifite,thanks to borg117 for the code(not 100%tested)
letter to myself:forgeting about a credit can make a apocalipse! :v
The most happy gotic you have seen...(or not)

Sonic freedom fighters delta - actual state: ???
"all life form data..."
Re: Bug Reporting
#3  May 24, 2016, 02:17:33 am
  • avatar
  • *
    • USA
    • lockeshot@gmail.com
Last Edit: May 24, 2016, 02:48:18 am by tomohawkjoe
Re: Bug Reporting
#4  May 24, 2016, 04:25:41 am
  • ****
  • Every night fucks every day up
  • Every day patches the night up
    • Puerto Rico
Wow, those are definitely some dumb juggles. Hope they can be addressed soon.
Re: Bug Reporting
#5  June 01, 2016, 04:01:34 pm
  • **
  • the imortal fenix,and that drama queen :'v
  • "accept what you did and never turn back.."
    • Brazil
when two peojectiles colides and one hits the other player and the other to ,both register the hit.,one way i see to correct this is to change the trigger of the hit,this most happen with doom,but happens with psylocke to
ex
trigger1:!time
to
trigger1:!movehit
letter to myself:forgeting about a credit can make a apocalipse! :v
The most happy gotic you have seen...(or not)

Sonic freedom fighters delta - actual state: ???
"all life form data..."