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Ken Masters SFIII/SFV (Released) (Read 4591 times)

Started by vyn, August 22, 2021, 07:55:02 pm
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vyn

Ken Masters SFIII/SFV (Released)
#1  August 22, 2021, 07:55:02 pm
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Ken is the very first wip (of many) I announced and never finished so its probably time I do it,

Im emulating his SFV moveset since thats my favorite version of him. Of course Ill add my own twist here and there.





Movelist so far...

Last Edit: September 25, 2021, 05:27:12 am by vyn
Re: Ken
#2  August 23, 2021, 02:30:18 am
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Re: Ken Masters SFIII/SFV
#3  August 23, 2021, 02:00:59 pm
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Your work is always entertaining, definitely following this.
Formerly LunchPolice aka Quack

vyn

Re: Ken Masters SFIII/SFV
#4  August 28, 2021, 05:07:54 am
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Bit of progress.

Re: Ken Masters SFIII/SFV
#5  August 28, 2021, 06:19:01 am
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Shit, Vyn. That looks really good!
Re: Ken Masters SFIII/SFV
#6  August 28, 2021, 09:22:05 am
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Really good stuff!!
And glad you finally had this CS done! (on SF3 sprites, it's not that easy!)

vyn

Re: Ken Masters SFIII/SFV
#7  September 06, 2021, 05:11:14 am
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Some more progress.

Added Air Hadoken from the vs series and dodge roll.

Last 3 screens are his supers: Lvl3 Shinryuken, Lvl2 Shinbu Messatsu and Lvl1 ShippuuJinraiKyaku.

The only move missing is his Air Throw.

Last Edit: September 06, 2021, 05:16:56 am by vyn
Re: Ken Masters SFIII/SFV
#8  September 06, 2021, 07:01:41 am
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Just a suggestion: I think you better make the AfterImage of less, well, toxic color. Maybe you shall try to go for dark-red color instead, similar to his GI (but darker, obviously)?

vyn

Re: Ken Masters SFIII/SFV
#9  September 07, 2021, 08:37:54 am
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Will experiment with more After Images yes.
Re: Ken Masters SFIII/SFV
#10  September 07, 2021, 03:25:22 pm
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Re: Ken Masters SFIII/SFV
#11  September 08, 2021, 12:45:02 pm
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Really good job! :)

vyn

Re: Ken Masters SFIII/SFV
#12  September 19, 2021, 06:19:50 am
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Progress report:

Re: Ken Masters SFIII/SFV
#13  September 19, 2021, 11:20:32 am
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1. Shippu Jinrai Kyaku's voice clip cuts off too early before the Tatsu part.
2. Shinbu Messatsu is rather plain looking without a fire effect on the Shoryuken at the end. It'd be cooler of it was multi-hit aswell.
3. Having a Shinryuken as both a 'V-Trigger' and a Level 2 Super is rather odd especially when they both cost power. This would make more sense if the Super Shinryuken was a Level 3 with the SF4 Animation but with the added Fire Pillar. The pillar could also do with a flame sound to accompany it.
4. His Custom Level 3 looks sick but could also do with some Hitsparks and fire effects because it looks quite dry in its current state.
WIP Schedule:
The next Street Fighter All-Stars update
Last Edit: September 19, 2021, 11:25:09 am by RagingRowen

vyn

Re: Ken Masters SFIII/SFV (Released)
#14  September 25, 2021, 05:42:27 am
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Released, please go to the release section.