Fair about the lack of charge voice, but big thanks for fixing up the other things I had mentioned. All the issues are resolved and he feels much more solid.
One last thing, I made another new bunch of custom palettes for him lol.
Spoiler: Spoilered for amount (click to see content)
Can't wait to see what else you'll bring to the table.
Edit: Just realized the armor properties after Devil Beam goes away are a little weird: The armor is gone but his CLSN are still light blue and every hit counts twice.
It doesn't do anything else, like it doesn't make him take different amounts of damage or anything [Edit 2: Disregard that, the armor properties still persist, but it seems to be very sporadic and random when it does.], but hit sounds do play twice over each other now.