My off topic point
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This all I found in the first run I haven't checked the required sprites yet
-infinte priority(no blue clsn inside a red clsn which make it unfair) on the ff.
medium punch,hard punch,crouching hard punch
air medium punch,air hard punch.
-His blue clsn is ridiculous make it simpler, you wont achieve
anything doing that plus it makes the file size bigger and MUGEN slower
-Can't combo on the ff. therefore it can be guarded
standing light punch --> standing medium punch
crouching medium punch --> crouching hard punch/launcher
-db,x/y/z - grab redclsn is too big and exceeds his hand
- if youwant it to reach smaller enemies just add one
to his feet and also put a blue clsn in it
-db,a/b/c - (is an infiniteyou can do it over and over again until the enemy is dead)
-df,x/y/z - has an epic smash but it leaves a little rock wave kinda like the feeling I got from
earthbenders from the last air bender movie
- sprites are decent
- avengers hyper bg doesn't suit him, did you use a template ?
- Polish it up and a new fx doesn't hurt
- the sound fx and voices are great
- the gameplay could use the improvements and flexibility but the movement is okay
Rating Overall a 2.5/5