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Nep Heart Thread: Eri and Shana Released (Read 239956 times)

Started by Nep Heart, July 22, 2019, 05:05:51 am
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Re: Nep MUGEN Releases: Reimu Hakurei released, Thanksgiving Updates
#101  December 11, 2020, 12:59:36 am
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 A few minor updates for coding errors and balance.



Hotaru Futaba:

- Corrected posadd intro error against one of Haruhi's intros.

Mio Kouzuki:

- Pre-beam segment of Anyway, A Lot now KOs.

Akari Ichijou:

- Reduced duration for Hagure Hitogata.

Neptune:

- Reduced duration for Stat Multiplier.
Re: Nep MUGEN Releases: Reimu Hakurei released, Thanksgiving Updates
#102  December 15, 2020, 10:32:30 pm
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Hey, I've been wanting to make a japanese voice patch for Neptune and I want to ask,: which game/games in the series did you get the voice clips from? Was it from the original PS3 game? or was it from Re;birth 1? I'd figure it's easier to ask.
Re: Nep MUGEN Releases: Reimu Hakurei released, Thanksgiving Updates
#103  December 16, 2020, 12:24:15 am
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 Sure, I'd appreciate that, it would be ideal to have her JPN voicing actually. Most of the voice clips came from Re;Birth 1, yes. I think I remember getting a few from Megadimension and Super RPG as well.
Re: Nep MUGEN Releases: Haruhi Suzumiya New Year Overhaul
#104  January 06, 2021, 11:16:35 pm
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 My most recent overhaul is something of a New Year 2021 gift, especially for all those who waited patiently for this particular improvement. Now to move on to Sayaka's revamp.



Haruhi Suzumiya:

- Completely overhauled.
Re: Nep MUGEN Releases: Haruhi Suzumiya New Year Overhaul
#105  January 07, 2021, 02:10:49 am
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OMG!! I love the massive overhauled you're giving her. Right now I'm having a fun time with Haruhi and the S.O.S Brigade. <3
Re: Nep MUGEN Releases: Haruhi Suzumiya Overhauled, Gen 1 Characters Updated
#106  January 28, 2021, 12:42:45 pm
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 Been a little late on this, but mass updating can be a pretty tedious task otherwise.



All Generation 1 characters:

- Fixed air dash inputs when crossing up.
- Corrected a few more aesthetics.

Homura Akemi:

- Added a special intro that is compatible with Charlotte.
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#107  March 06, 2021, 03:59:45 am
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 Big thanks to JtheSaltyy's efforts for all three, the following have been updated.



Hieda no Akyuu:

- Character icon updated.

Reisen Udongein Inaba:

- Character icon updated.

Youmu Konpaku:

- Character icon updated.
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#108  March 06, 2021, 02:12:14 pm
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Got some feedback for Hieda no Akyuu:
-The y axis on her big portrait needs to be -2.
-It's possible for the opponent to stop blocking in the middle of her standing HA.
-It would look better to make the third brush stroke her standing HA more bigger as the 2nd one is the same size.
-It's also possible for her to stop in the middle of her standing HA by jumping and the paintbrush effect still plays.
-The swing sounds on her crouching MA and HA plays after it hits the opponent.
-The paintbrush effect on the forward standing HA and the crouching HA follows her when moving backwards and hits the opponent.
-The swords on the z version of Youma Bon don't fade away and disappears by a frame when she gets hit.
-The air y Youma Bon makes the opponent fall down and does no damage if you jump into it from the bottom and not on the sides of the book.

Just her only this time, was checking out her new lifebar portrait only to find these issues.
I will still do detail and aesthetic feedback for the rest.
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#109  March 08, 2021, 08:10:53 am
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Hieda no Ayuu:

- Corrected several aesthetics.
- Standing heavy properly forces guarding before its last hit.
- Corrected several aspects for every version of Youma Bon to function properly.

Reisen Udongein Inaba:

- Adjusted damage scaling on most supers to facilitate higher combo damage.

-The paintbrush effect on the forward standing HA and the crouching HA follows her when moving backwards and hits the opponent.

Pretty sure it moves backward when fading regardless of where Akyuu moves because that's how it plays in the animation itself. You can actually load her into Fighter Factory to see what I mean.
Last Edit: March 22, 2021, 04:27:25 am by Nep Heart
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#110  March 21, 2021, 09:00:10 pm
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I hope you finished Nitori
next is Marisa Kirisame
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#111  March 21, 2021, 10:38:32 pm
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Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#112  March 23, 2021, 12:11:29 am
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Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#113  March 30, 2021, 08:05:38 am
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 Not sure if I want to work on Marisa that soon, I do want to eventually do Capcom characters and possibly start on one later this year. That, and Madoka.

 Anyway, quick updates. I may just release Nitori this week and do the trailer later since I'm not feeling like doing the extra work atm.



Mio Kouzuki:

- Corrected poweradd bug for Short Range Mode 6z

Doppel Nanase:

- Maiden Enlightenment charges faster.

Mai Kawasumi:

- Corrected Awakening BG aesthetic bug.
- Awakening's timer now drains faster.

Miyako Arima:

- Adjusted Senshu-Raku's velocity and hitboxes.
- Changed formula for all Arc Drive damage.
Last Edit: March 30, 2021, 08:31:05 am by Nep Heart
Re: Nep MUGEN Releases: New Icons for Akyuu, Reisen and Youmu
#114  March 30, 2021, 08:13:51 am
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Re: Nep MUGEN Releases: Nitori released
#115  April 01, 2021, 08:28:48 am
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Spoiler, click to toggle visibilty

 Nope, it's not a joke, I've finally stopped procrastinating and decided to release Nitori today. Gacha is one helluva distracting drug, but I will still try to working on my next Gen 2 character starting later this month. As for her trailer, I'll work on that later, but for now, enjoy my latest Touhou release!

Get her here: https://1drv.ms/u/s!AvDqTmHZ37DilSNyJ1UGYBo7Npx8?e=f6idxj
Re: Nep Heart Thread: Nitori Released
#116  April 01, 2021, 08:45:23 am
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Spoiler, click to toggle visibilty

 Nope, it's not a joke, I've finally stopped procrastinating and decided to release Nitori today. Gacha is one helluva distracting drug, but I will still try to work on my next Gen 2 character starting later this month. As for her trailer, I'll work on that later, but for now, enjoy my latest Touhou release!

Get her here: https://1drv.ms/u/s!AvDqTmHZ37DilSNyJ1UGYBo7Npx8?e=f6idxj

>Cacha is one helluva distracting drug

It really do be like that
Re: Nep Heart Thread: Nitori Released
#117  April 02, 2021, 09:06:38 pm
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Konichiwaaaa!

You did well again Nep. :3
Re: Nep Heart Thread: Nitori Released
#118  April 07, 2021, 08:18:49 am
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So I found Nep Nep's bug and it involves OHMSBY's Azrael.



The video isn't mine, but from a commenter on my YT channel.
Re: Nep Heart Thread: Nitori Released
#119  April 07, 2021, 08:39:18 am
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I noticed that she has issues with OHMSBYS (And probably other characters) finishers in general, moreso that her special defeat animation breaks finishers.

Though testing all of OHMSBY's characters, only Azrael fails to kill her.
Re: Nep Heart Thread: Nitori Released
#120  April 14, 2021, 11:24:17 am
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All Generation 1 Characters:

- Added more failsafes to the custom state anti-glitching code.

I noticed that she has issues with OHMSBYS (And probably other characters) finishers in general, moreso that her special defeat animation breaks finishers.

 Yeah, that's something a little beyond my control there since it would be on the cinematic to have a failsafe against those kind of things. I usually code failsafes like that for a reason. Not much I can do to help that beyond that, sorry.