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General HDBZ Discussion topic (Read 614428 times)

Started by Iced, May 15, 2015, 11:27:53 AM
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Re: General HDBZ Discussion topic
#921  June 17, 2017, 05:40:33 PM
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So I saw quite the gathering for this game at ceo. And barring some guy abusing the hurcule infinite people enjoyed it. Congrats guys
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: General HDBZ Discussion topic
#922  June 17, 2017, 06:22:44 PM
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I wasnt aware people were playing it at ceo, thats cool to know. Glad they were having fun.

ZX2

Re: General HDBZ Discussion topic
#923  June 18, 2017, 07:13:11 PM
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So I saw quite the gathering for this game at ceo. And barring some guy abusing the hurcule infinite people enjoyed it. Congrats guys

OMG I WAS THERE! XD
 I was there that day but couldn't find time to play! I'm actually heading there today.
Re: General HDBZ Discussion topic
#924  June 18, 2017, 11:10:32 PM
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I saw the twitter post about CEO late this morning. HDBZ caught so much attention, & rightfully so. Congratulations.

ZX2

Re: General HDBZ Discussion topic
#925  June 19, 2017, 03:47:53 AM
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Man I forgot how hard it is to play HDBZ with a pad Wow, especially with 6 buttons. If I knew it was gonna be there sunday (I saw it there friday and couldn't get the chabce to play) I would've brought my keyboard. I'll try to give you gives some pics I took of players going at it.

lui

Re: General HDBZ Discussion topic
#926  June 22, 2017, 08:04:33 AM
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get a fightpad with a good d-pad on it on amazon, they're great subtitutes if you can't afford a full fightstick. it's what I use for all my fighting games nowadays, I use the old madcatz one mad for sfiv for the xbox 360 to this day still
Re: General HDBZ Discussion topic
#927  June 24, 2017, 02:45:24 PM
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It is really weird having the thumb over buttons though, Pads and Hyper DBZ Controls in my opinion are a horrible mix. Keyboard is super satisfying, i'd assume a Fightstick would be just as good. Although i cant imagine having buttons on my right and moving with my left.

I thought i'd have a simple time getting used to it on controller considering how narcissistic i am on keyboard.  I felt like a day 1 noob using it tho
Re: General HDBZ Discussion topic
#928  June 24, 2017, 07:09:08 PM
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 I have always preferred fight pads, because growing up D-pad it was my primary method to play video games.
Best control I have ever used is my Hori Blaz Blue. It features 6 face buttons, an a d-pad that can switch between d-pad, left stick, right stick. It has 4 top buttons, and a switch that can put L1, L2 on th  top right, and L3, R3 on the left. So if you are right handed it is easier to press those buttons. It works on Pc, Ps3. Ps4.

I like it so much I am thinking about buying another.
Re: General HDBZ Discussion topic
#929  June 24, 2017, 09:02:00 PM
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this could be a good intros for TEN SHIN HAN  0:12 to 0:20 and 3:33 to 3:45
Last Edit: June 24, 2017, 09:09:11 PM by yaret
Re: General HDBZ Discussion topic
#930  July 20, 2017, 09:50:55 PM
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Do you guys plan to make a grapple oriented char? Or is this out of the plans?
Lasagna
Re: General HDBZ Discussion topic
#931  July 20, 2017, 11:05:31 PM
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It depends on if we get an artist that wishes to make a character that we may make into a grappler. Suggested chars as grapplers Recoome, Zarbon, Broly, Nappa, 16
Re: General HDBZ Discussion topic
#932  July 28, 2017, 11:37:21 AM
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Do you hold auditions for your character voices?
I'm asking, because I am a professional voice actor.
i am interested in potentially voicing some characters for this.
Re: General HDBZ Discussion topic
#933  July 28, 2017, 12:33:02 PM
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Send in a reel with your contact data as well and we'll check it for our characters in need of voice actors :)
Re: General HDBZ Discussion topic
#934  July 29, 2017, 03:12:31 AM
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The link to Babidi on Balthazar's site isn't updated. The site says the character was updated on April but the files date back to 2015.
Re: General HDBZ Discussion topic
#935  July 29, 2017, 08:59:10 AM
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Send in a reel with your contact data as well and we'll check it for our characters in need of voice actors :)

In that case, I'll get to working on my reel
CAPTAIN PLANEEEEEEEEETTT!
Re: General HDBZ Discussion topic
#936  August 15, 2017, 11:02:43 PM
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Maybe it has already been discussed but I think including an ingame movelist would be a good idea.
Some MUGEN games do that by pressing start button.
Re: General HDBZ Discussion topic
#937  August 17, 2017, 03:52:46 AM
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 40:15 all people dead less freezer.xD
 41:39 bug
Re: General HDBZ Discussion topic
#938  August 17, 2017, 06:03:49 AM
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Max still hasn't updated to 4.1  :dead:
Re: General HDBZ Discussion topic
#939  August 17, 2017, 01:22:37 PM
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Well, did anyone tell him to :P ?
Re: General HDBZ Discussion topic
#940  September 10, 2017, 09:55:56 PM
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I have a couple suggestions for a future build:

-Make every boss available to fight, G. Freeza and the SSBs, have them in the game and the player will fight 1 of them at random like in KOF 02UM.
-Have more intros between the chars, like SSJ Goku/M. Vegeta, Gohan/Buu, etc, not against every char so we can enjoy the various intros but I think some of those would be cool

Just something I thought of while playing