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Followup Attack Not hitting (Read 1832 times)

Started by NecusX, March 16, 2020, 10:13:07 pm
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Followup Attack Not hitting
#1  March 16, 2020, 10:13:07 pm
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For the record, the clsn boxes are big enough to hit, and this character have free juggling but the followup is still missing, help is appreciated here are the hitdefs:


[State 6000, 3]
type = StateTypeSet
trigger1 = AnimElem = 4
statetype = A

[State 240, 2]
type = HitDef
trigger1 = animelem = 4
attr = A, SA
animtype  = hard
damage    = 138,8
priority = 7, Hit
getpower = 46,46
guardflag = MA
pausetime = 11,12
sparkno = S30002
sparkxy = -15,-69
hitsound   = s400,4
hitflag = MAF
guard.sparkno = S30040
guardsound = s120,1
ground.type = high
ground.slidetime = 17
ground.hittime  = 17
ground.velocity = -1,-8.5
air.velocity = -1,-8.5
air.type = High
guard.velocity = -11
yaccel = 0.48
fall = 1
fall.recover = 0
ID = 9999
nochainID = 9999

[State 240, 3]
type = HitDef
trigger1 = animelem = 13
trigger2 = animelem = 19
attr = A, SA
animtype  = hard
damage    = 75,8
priority = 2, Hit
guardflag = M
pausetime = 6,8
sparkno = S30002
sparkxy = -15,-69
hitsound   = s400,4
hitflag = MAF
guard.sparkno = S30040
guardsound = s120,1
ground.type = high
ground.slidetime = 17
ground.hittime  = 17
ground.velocity = -2,-3.9
air.velocity = -2,-3.9
guard.velocity = -11
yaccel = 0.48
fall.recover = 0
ID = 9999
nochainID = 9999

[State 240, 4]
type = HitDef
trigger1 = animelem = 29
trigger2 = animelem = 30
trigger3 = animelem = 31
attr = A, SA
damage = 75, 7
animtype = up
p2stateno = 1307
guardflag = H
hitflag = MAF
priority = 3, Hit
pausetime = 9, 10
sparkno = S30002
guard.sparkno = s30040
sparkxy = -20, -50
hitsound = s1,4
guardsound = s2,1
ground.type = High
ground.slidetime = 20
ground.hittime  = 21
ground.velocity = -3,17
air.type = High
air.velocity = -3,17
air.hittime = 12
fall = 1
fall.recover = 0
envshake.time = 10
envshake.ampl = 4
envshake.freq = 85
fall.envshake.ampl = 5
fall.envshake.freq = 85
fall.envshake.time = 10
ground.cornerpush.veloff = 0
air.cornerpush.veloff = 0


That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: Followup Attack Not hitting
#2  March 27, 2020, 05:10:35 am
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First and second hit have the same ID and nochainID.  So the second hit cannot connect after the first.