Download (under Standalone section): http://mcjimmy.net/famicomfighters.htmlDig Dug now has a standalone M.U.G.E.N version! He's scaled up (with a file to resize him back) and comes with his own configurable file. He's based on the most recent update of Famicom Fighters. All other standalone characters have been updated based on said update as well.
Updated Dig Dug to fix the following issues:Being unable to summon helpers in Simul.Rock Drop causing M.U.G.E.N to crash if it hit multiple targets.Download him again from the site above.
Updated most standalone Famicom Fighters characters (10-20-2020): http://mcjimmy.net/famicomfighters.htmlGeneral:Characters that use the Charge Back, Forward motions (as well as similar charge commands ending in forward) can now end the command with a down-forward to activate the move. (Applies to Simon, Thonolan and Dig Dug)Urban Champion:Minor fix on Urban Champion's nose in his portrait.Fixed bug where Urban Champion would freeze on the first frame when he won the match.Samus:Fixed issue where Metroid Trap didn't activate the Super Finish screen if the opponent was KO'd due to mines.Simon:Fixed bug where the text for Medusa's Wrath didn't show up for the Super Finish.
Updated all standalone Famicom Fighters characters (10-30-2020): http://mcjimmy.net/famicomfighters.htmlGeneral:Fixed bug where basic attacks couldn't chain into Sonic Boom motions if they're facing left. (Applies to Simon, Dig Dug and Thonolan)Redid certain attacks involving custom states (mainly hard knockdowns) mainly to fix issues involving FCF character death states. Mario:Fixed infinite Air Fake Fireball.Fixed Link's Boomerang crashing MUGEN if it hits multiple targets in Simul.Urban Champion:Fixed Flower Crash crashing MUGEN if it hits multiple targets in Simul.Samus:Fixed Samus's Air Wave Beam using up all your power if you chain it off of an air projectile.Fixed Metroid Trap causing issues with Urban Champion and Star Man.Fixed an issue where Takamaru couldn't be summoned again after getting hit.Fixed bug where Kraid Crouching Assist was not doing damage.Star Man:Fixed bug where Star Man may attempt to pin the opponent when the opponent is not on screen. (Caused by the opponent going into a death state via helper.)Star Man EX Shooting Slam will now force opponent to turn the other way if the opponent faces the same as Star Man.The Amazon will now make the opponent go into their appropriate death states.Thonolan:Fixed Sky High Kick causing a crash in Simul if it had multiple targets.Dig Dug:Dig Dug's hook will disappear and drop the opponent if it makes contact the same time with the opponent.Fixed Pac-Man being unable to defeat the opponent.Fixed Fygar using an incorrect color on the Battle City palette.Fixed Mappy's Door Wave crashing MUGEN if it hits multiple targets in Simul.Fixed Pac-Man not disappearing when he chomps a second target in Simul.
Hey KP, when you update the standalone characters do you also update the actual fullgame too? I play Famicom Fighters A LOT, way more than I use the standalone characters in a seperate Mugen so I'm just curious if I should redownload the game every time you update the characters.
Not all the time. If the main game gets updated, I'll usually say it here: https://mugenguild.com/forum/topics/famicom-fighters-progress-thread-150829.500.html
Alright thanks for answering that. I've been doing that in the past, and should've just asked you earlier.